ACE3/addons/repair/functions/fnc_addRepairActions.sqf

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/*
* Author: commy2
* Checks if the vehicles class already has the actions initialized, otherwise add all available repair options. Calleed from init EH.
*
* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [vehicle] call ace_repair_fnc_addRepairActions
*
* Public: No
*/
#include "script_component.hpp"
#define TRACK_HITPOINTS ["HitLTrack", "HitRTrack"]
params ["_vehicle"];
TRACE_1("params", _vehicle);
private ["_type", "_initializedClasses"];
_type = typeOf _vehicle;
_initializedClasses = GETMVAR(GVAR(initializedClasses),[]);
// do nothing if the class is already initialized
if (_type in _initializedClasses) exitWith {};
// get all hitpoints
private "_hitPoints";
_hitPoints = [_vehicle] call EFUNC(common,getHitPointsWithSelections) select 0;
// get hitpoints of wheels with their selections
private ["_wheelHitPointsWithSelections", "_wheelHitPoints", "_wheelHitPointSelections"];
_wheelHitPointsWithSelections = [_vehicle] call FUNC(getWheelHitPointsWithSelections);
_wheelHitPoints = _wheelHitPointsWithSelections select 0;
_wheelHitPointSelections = _wheelHitPointsWithSelections select 1;
// add repair events to this vehicle class
{
if (_x in _wheelHitPoints) then {
// add wheel repair action
private ["_icon", "_selection"];
_icon = QUOTE(PATHTOF(ui\tire_ca.paa));
_icon = "A3\ui_f\data\igui\cfg\actions\repair_ca.paa";
// textDefault = "<img image='\A3\ui_f\data\igui\cfg\actions\repair_ca.paa' size='1.8' shadow=2 />";
_selection = _wheelHitPointSelections select (_wheelHitPoints find _x);
private ["_name", "_text", "_condition", "_statement"];
// remove wheel action
_name = format ["Remove_%1", _x];
_text = localize "STR_ACE_Repair_RemoveWheel";
_condition = {[_this select 1, _this select 0, _this select 2 select 0, "RemoveWheel"] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, "RemoveWheel"] call DFUNC(repair)};
private "_action";
_action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction);
[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
// replace wheel action
_name = format ["Replace_%1", _x];
_text = localize LSTRING(ReplaceWheel);
_condition = {[_this select 1, _this select 0, _this select 2 select 0, "ReplaceWheel"] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, "ReplaceWheel"] call DFUNC(repair)};
_action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction);
[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
} else {
// exit if the hitpoint is in the blacklist, e.g. glasses
if (_x in IGNORED_HITPOINTS) exitWith {};
// exit if the hitpoint is virtual
if (isText (configFile >> "CfgVehicles" >> _type >> "HitPoints" >> _x >> "depends")) exitWith {};
// add misc repair action
private ["_name", "_text", "_icon", "_selection", "_condition", "_statement"];
_name = format ["Repair_%1", _x];
_text = format ["STR_ACE_Repair_%1", _x];
if (isLocalized _text) then {
_text = format [localize LSTRING(RepairHitpoint), localize _text];
} else {
_text = format [localize LSTRING(RepairHitpoint), _x];
};
_icon = "A3\ui_f\data\igui\cfg\actions\repair_ca.paa";
_selection = "";
_condition = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(repair)};
if (_x in TRACK_HITPOINTS) then {
if (_x == "HitLTrack") then {
_selection = [-1.75, 0, -1.75];
} else {
_selection = [1.75, 0, -1.75];
};
private "_action";
_action = [_name, _text, _icon, _statement, _condition, {}, [_x, "RepairTrack"], _selection, 4] call EFUNC(interact_menu,createAction);
[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
} else {
private "_action";
_action = [_name, _text, _icon, _statement, _condition, {}, [_x, "MiscRepair"], _selection, 4] call EFUNC(interact_menu,createAction);
[_type, 0, ["ACE_MainActions", QGVAR(Repair)], _action] call EFUNC(interact_menu,addActionToClass);
};
};
} forEach _hitPoints;
private ["_action", "_condition", "_statement"];
_condition = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0, _this select 2 select 1] call DFUNC(repair)};
_action = [QGVAR(fullRepair), localize LSTRING(fullRepair), "A3\ui_f\data\igui\cfg\actions\repair_ca.paa", _statement, _condition, {}, ["", "fullRepair"], "", 4] call EFUNC(interact_menu,createAction);
[_type, 0, ["ACE_MainActions", QGVAR(Repair)], _action] call EFUNC(interact_menu,addActionToClass);
// set class as initialized
_initializedClasses pushBack _type;
SETMVAR(GVAR(initializedClasses),_initializedClasses);