Joko 59add40db6 Fix the issue that SFX variants are not global (#5335)
* Fix the issue that SFX variants are not global what means that different players can get different pressure Cookoff sounds

to prevent that i split up the sounds in 3 types and used a Weighted select to have the befor used values back

* add todo for 1.74

* inherit in CfgSFX from 1 class
2017-07-10 16:47:39 +02:00
..
2017-06-02 22:20:36 +01:00
2016-08-13 11:59:15 +02:00
2016-10-06 22:37:38 +02:00
2016-10-06 22:37:38 +02:00
2016-11-06 12:29:37 +00:00
2016-08-13 11:59:15 +02:00
2016-10-06 22:37:38 +02:00
2016-08-13 11:59:15 +02:00