ACE3/addons/rangecard/functions/fnc_calculateRangeCard.sqf
ulteq 9fdf3ceb00 Refined the range card calculation abort conditions
* Max. elevation now never exceeds 40 MRADs
* Min. velocity now also depends bullet stability (e.g. lower for .408 CheyTac)
2016-11-15 23:11:22 +01:00

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/*
* Author: Ruthberg
* Calculates the range card data
*
* Arguments:
* 0: Scope base angle <NUMBER>
* 1: Bore height <NUMBER>
* 2: air friction <NUMBER>
* 3: muzzle velocity <NUMBER>
* 4: temperature <NUMBER>
* 5: barometric pressure <NUMBER>
* 6: relative humidity <NUMBER>
* 7: simulation steps <NUMBER>
* 8: wind speed <NUMBER>
* 9: target speed <NUMBER>
* 10: target range <NUMBER>
* 11: ballistic coefficient <NUMBER>
* 12: drag model <NUMBER>
* 13: atmosphere model <STRING>
* 14: transonicStabilityCoef <NUMBER>
* 15: Range Card Slot <NUMBER>
* 16: Use advanced ballistics config? <BOOL>
*
* Return Value:
* Nothing
*
* Example:
* call ace_rangecard_fnc_calculateRangeCard
*
* Public: No
*/
#include "script_component.hpp"
params [
"_scopeBaseAngle", "_boreHeight", "_airFriction", "_muzzleVelocity",
"_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps",
"_windSpeed", "_targetSpeed", "_targetRange", "_bc", "_dragModel", "_atmosphereModel",
"_transonicStabilityCoef", "_rangeCardSlot", "_useABConfig"
];
GVAR(rangeCardDataMVs) set [_rangeCardSlot, format[" %1", round(_muzzleVelocity)]];
private ["_tx", "_tz", "_lastBulletPos", "_bulletPos", "_bulletVelocity", "_bulletAccel", "_bulletSpeed", "_gravity", "_deltaT", "_speedOfSound"];
_tx = 0;
_tz = 0;
_lastBulletPos = [0, 0, 0];
_bulletPos = [0, 0, 0];
_bulletVelocity = [0, 0, 0];
_bulletAccel = [0, 0, 0];
_bulletSpeed = 0;
_gravity = [0, sin(_scopeBaseAngle) * -9.80665, cos(_scopeBaseAngle) * -9.80665];
_deltaT = 1 / _simSteps;
_speedOfSound = 0;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_speedOfSound = _temperature call EFUNC(weather,calculateSpeedOfSound);
};
private ["_elevation", "_windage", "_lead", "_TOF", "_trueVelocity", "_trueSpeed"];
_elevation = 0;
_windage = 0;
_lead = 0;
_TOF = 0;
_trueVelocity = [0, 0, 0];
_trueSpeed = 0;
private ["_n", "_range"];
_n = 0;
_range = 0;
if (_useABConfig) then {
_bc = parseNumber(("ace_advanced_ballistics" callExtension format["atmosphericCorrection:%1:%2:%3:%4:%5", _bc, _temperature, _barometricPressure, _relativeHumidity, _atmosphereModel]));
};
private ["_airFrictionCoef", "_airDensity"];
_airFrictionCoef = 1;
if (!_useABConfig && (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false])) then {
_airDensity = [_temperature, _barometricPressure, _relativeHumidity] call EFUNC(weather,calculateAirDensity);
_airFrictionCoef = _airDensity / 1.22498;
};
private ["_speedTotal", "_stepsTotal", "_speedAverage"];
_speedTotal = 0;
_stepsTotal = 0;
_speedAverage = 0;
_bulletPos set [0, 0];
_bulletPos set [1, 0];
_bulletPos set [2, -(_boreHeight / 100)];
_bulletVelocity set [0, 0];
_bulletVelocity set [1, Cos(_scopeBaseAngle) * _muzzleVelocity];
_bulletVelocity set [2, Sin(_scopeBaseAngle) * _muzzleVelocity];
while {_TOF < 6 && (_bulletPos select 1) < _targetRange} do {
_bulletSpeed = vectorMagnitude _bulletVelocity;
_speedTotal = _speedTotal + _bulletSpeed;
_stepsTotal = _stepsTotal + 1;
_speedAverage = (_speedTotal / _stepsTotal);
if (_transonicStabilityCoef < 1.0 && _speedAverage > 450 && _bulletSpeed < _speedOfSound) exitWith {};
_trueVelocity = _bulletVelocity vectorDiff [-_windSpeed, 0, 0];
_trueSpeed = vectorMagnitude _trueVelocity;
if (_useABConfig) then {
private _drag = parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3", _dragModel, _bc, _trueSpeed]));
_bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (-1 * _drag);
} else {
_bulletAccel = _trueVelocity vectorMultiply (_trueSpeed * _airFriction * _airFrictionCoef);
};
_bulletAccel = _bulletAccel vectorAdd _gravity;
_lastBulletPos = _bulletPos;
_bulletPos = _bulletPos vectorAdd (_bulletVelocity vectorMultiply (_deltaT * 0.5));
_bulletVelocity = _bulletVelocity vectorAdd (_bulletAccel vectorMultiply _deltaT);
_bulletPos = _bulletPos vectorAdd (_bulletVelocity vectorMultiply (_deltaT * 0.5));
if (atan((_bulletPos select 2) / (abs(_bulletPos select 1) + 1)) < -2.254) exitWith {};
_TOF = _TOF + _deltaT;
_range = GVAR(rangeCardStartRange) + _n * GVAR(rangeCardIncrement);
if ((_bulletPos select 1) >= _range && _range <= GVAR(rangeCardEndRange)) then {
if (_range != 0) then {
_tx = (_lastBulletPos select 0) + (_range - (_lastBulletPos select 1)) * ((_bulletPos select 0) - (_lastBulletPos select 0)) / ((_bulletPos select 1) - (_lastBulletPos select 1));
_tz = (_lastBulletPos select 2) + (_range - (_lastBulletPos select 1)) * ((_bulletPos select 2) - (_lastBulletPos select 2)) / ((_bulletPos select 1) - (_lastBulletPos select 1));
_elevation = - atan(_tz / _range);
_windage = - atan(_tx / _range);
_lead = (_targetSpeed * _TOF) / (Tan(3.38 / 60) * _range);
};
private ["_elevationString", "_windageString", "_leadString"];
_elevationString = Str(round(-_elevation * 60 / 3.38 * 10) / 10);
if (_elevationString == "0") then {
_elevationString = "-0.0";
};
if (_elevationString find "." == -1) then {
_elevationString = _elevationString + ".0";
};
_windageString = Str(round(_windage * 60 / 3.38 * 10) / 10);
if (_windageString find "." == -1) then {
_windageString = _windageString + ".0";
};
_leadString = Str(round(_lead * 10) / 10);
if (_leadString find "." == -1) then {
_leadString = _leadString + ".0";
};
(GVAR(rangeCardDataElevation) select _rangeCardSlot) set [_n, _elevationString];
(GVAR(rangeCardDataWindage) select _rangeCardSlot) set [_n, _windageString];
(GVAR(rangeCardDataLead) select _rangeCardSlot) set [_n, _leadString];
_n = _n + 1;
};
};