ACE3/addons/fire
2023-08-16 19:18:01 -04:00
..
data Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
functions Docs - Change name (again) (#9328) 2023-08-16 19:18:01 -04:00
sounds Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
$PBOPREFIX$ Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
ACE_Medical_Treatment_Actions.hpp Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgSounds.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
config.cpp Docs - Change name (again) (#9328) 2023-08-16 19:18:01 -04:00
initSettings.sqf Translations - Russian (#9095) 2022-12-03 13:57:43 -06:00
RscTitles.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
script_component.hpp Fire - Loop "Pat down" action until patient is put out of fire (#9017) 2023-06-24 05:08:23 +03:00
stringtable.xml Translations - Russian (#9095) 2022-12-03 13:57:43 -06:00
XEH_postInit.sqf Fire - Fix fire spread to invincible units and not being able to be put on fire by proximity if multiple units are on fire (#8632) 2023-06-24 05:34:31 +03:00
XEH_preInit.sqf Add Fire component (#8245) 2021-10-14 10:49:10 -05:00
XEH_PREP.hpp Fire - Add drop weapon setting (#8578) 2021-10-26 14:09:45 +02:00
XEH_preStart.sqf Add Fire component (#8245) 2021-10-14 10:49:10 -05:00