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https://github.com/acemod/ACE3.git
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00fa94e636
* Initial Rewrite * improve getProximityPlayers * add Zeus Implementation * fix missing simicolon * add Spectator Support * improve local responsiveness * add Vanilla Spectator Support * Fix Both Spectators are now working correctly * exit mouse moving event early when disabled * Move Diary Event registration to XEH DisplayLoaded Port Settings to SQF Add Setting for only showing Friendly Units pointing * Fix Merge Issue in Stringtable Redo Settings * fix a copy past script error * Update addons/map_gestures/functions/fnc_getProximityPlayers.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Lazy evals and defines * Small changes * Simplify initDisplayDiary and fix loading saves * Cache getProximityPlayers Improve Vanilla Spectator Support and how Followed unit Nearby data * Minor header update Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
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.. | ||
data | ||
functions | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
ui.hpp | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_spectator
A flexible spectator framework for mission makers to use.
Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.
For more information, see: http://ace3mod.com/wiki/feature/spectator.html
Maintainers
The people responsible for merging changes to this component or answering potential questions.