ACE3/addons/dragging/CfgEventHandlers.hpp
Jo David 3b15014099
Dragging - Add possiblity to rotate a carried object (#7640)
* Add possiblity to rotate a carried object

* simplify the code by using cba_events_control instead of a custom set variable

* le ACE and don't save frames
2020-04-20 17:45:59 +02:00

56 lines
1.2 KiB
C++

class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_postInit));
};
};
class Extended_Init_EventHandlers {
class CAManBase {
class ADDON {
init = QUOTE(_this call DFUNC(initPerson));
exclude[] = {"VirtualMan_F"};
};
};
class StaticWeapon {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class ThingX {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class Land_PortableLight_single_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class Land_Camping_Light_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
};
class Extended_Killed_EventHandlers {
class CAManBase {
class ADDON {
killed = QUOTE(_this call DFUNC(handleKilled));
};
};
};