ACE3/addons/mk6mortar/functions/fnc_loadMagazine.sqf
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00

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/*
* Author: Grey
* Loads Magazine into static weapon
*
* Arguments:
* 0: static <OBJECT>
* 1: unit <OBJECT>
* 2: magazine class to load; if not given the first compatible magazine is loaded <STRING> (default: "")
*
* Return Value:
* None
*
* Example:
* [_target,_player,"ACE_1Rnd_82mm_Mo_HE"] call ace_mk6mortar_fnc_loadMagazine
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_static","_unit",["_magazineClassOptional","",[""]]];
//If function has been called with an optional classname hten add that magazine to the static weapon. Otherwise add the compatible magazine
if(_magazineClassOptional != "") then {
_unit removeMagazine _magazineClassOptional;
[QGVAR(addMagazine), [_static, _magazineClassOptional]] call CBA_fnc_globalEvent;
} else {
//Get weapon & magazine information of static weapon
private _weapon = (_static weaponsTurret [0]) select 0;
private _currentMagazine = (magazinesAllTurrets _static) select 1;
private _currentMagazineClass = _currentMagazine select 0;
private _count = _currentMagazine select 2;
//Check all of the players magazines to see if they are compatible with the static weapon. First magazine that is compatible is chosen
//VKing: This section ought to be double checked.
private _magazines = magazines _unit;
private _magazineDetails = magazinesDetail _unit;
private _listOfMagNames = getArray(configFile >> "cfgWeapons" >> _weapon >> "magazines");
private _magazineClass = "";
private _magazineClassDetails = "";
private _roundsLeft = 0;
{
if (_x in _listOfMagNames) exitWith {
_magazineClass = _x;
_magazineClassDetails = _magazineDetails select _forEachIndex;
};
} forEach _magazines;
//If the static weapon already has an empty magazine then remove it
if (_count == 0) then {
[QGVAR(removeMagazine), [_static, _currentMagazineClass]] call CBA_fnc_globalEvent;
};
//Find out the ammo count of the compatible magazine found
if (_magazineClassDetails != "") then{
private _parsed = _magazineClassDetails splitString "([]/: )";
_parsed params ["_type", "", "", "_roundsLeftText", "_maxRoundsText"];
_roundsLeft = parseNumber _roundsLeftText;
_magType = _type;
};
_unit removeMagazine _magazineClass;
[QGVAR(addMagazine), [_static, _magazineClass]] call CBA_fnc_globalEvent;
[QGVAR(setAmmo), [_static, _magazineClass,_roundsLeft], _static] call CBA_fnc_targetEvent;
};