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3898202091
* Hellfire * Cleanup dev macros * Cleanup some debug * Add base interaction node for firemode actions * Handle bad data in attack profile variable * Skip ammo checks (returns bad data on added weaps) * Add mags sizes for apache * Add Hellfire Wiki Doc * Cleanup doc * Add pylon support * Add support for pilot controlled weapons * Add label to pylon mags * Cleanup vehicle configs, autoAdd laser des, fix ineractions for driver
18 lines
530 B
C++
18 lines
530 B
C++
class EGVAR(missileguidance,AttackProfiles) {
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class hellfire {
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// LOBL and LOAL-DIR behaive the same
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name = "LOAL-DIR";
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nameLocked = "LOBL";
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functionName = QFUNC(attackProfile);
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GVAR(launchHeightClear) = 0;
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};
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class hellfire_hi: hellfire {
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name = "LOAL-HI";
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GVAR(launchHeightClear) = 304.8; // clear 1000 ft by 1500m
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};
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class hellfire_lo: hellfire_hi {
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name = "LOAL-LO";
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GVAR(launchHeightClear) = 91.5; // clear 300 ft by 600m
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};
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};
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