..
data
Vector - New reticle using CBA scripted optics ( #6981 )
2019-05-27 10:46:07 -05:00
functions
All - Fix parentheses around code ( #10073 )
2024-06-18 14:08:03 +00:00
rsc
scripts for vector illum, renaming some files
2015-04-12 13:56:01 +02:00
UI
$PBOPREFIX$
ace_vector.p3d
CfgEventHandlers.hpp
Add SQFC support ( #8235 )
2021-09-03 19:08:34 -05:00
CfgOpticsEffect.hpp
Vector - New reticle using CBA scripted optics ( #6981 )
2019-05-27 10:46:07 -05:00
CfgVehicles.hpp
Vector - New reticle using CBA scripted optics ( #6981 )
2019-05-27 10:46:07 -05:00
CfgWeapons.hpp
HEMTT v10 Compatibility ( #9105 )
2023-02-01 23:28:55 -06:00
config.cpp
Vector - New reticle using CBA scripted optics ( #6981 )
2019-05-27 10:46:07 -05:00
initKeybinds.inc.sqf
Tools - Add HEMTT SQF support and fix commas are not semicolons ( #9663 )
2023-12-07 03:20:47 +00:00
README.md
Update contribution documents ( #8382 )
2021-08-16 20:17:56 +01:00
RscInGameUI.hpp
Vector - New reticle using CBA scripted optics ( #6981 )
2019-05-27 10:46:07 -05:00
script_component.hpp
Vector - New reticle using CBA scripted optics ( #6981 )
2019-05-27 10:46:07 -05:00
stringtable.xml
Translations - Improve and overhaul Japanese localization. ( #9657 )
2023-12-01 17:50:58 -06:00
XEH_postInit.sqf
Tools - Add HEMTT SQF support and fix commas are not semicolons ( #9663 )
2023-12-07 03:20:47 +00:00
XEH_preInit.sqf
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
XEH_PREP.hpp
Vector - New reticle using CBA scripted optics ( #6981 )
2019-05-27 10:46:07 -05:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00