debug monitor test 1

This commit is contained in:
fallingsheep 2015-02-15 10:39:15 +11:00
parent b662f6d6bc
commit 2881b43f5e
3 changed files with 98 additions and 24 deletions

Binary file not shown.

View File

@ -0,0 +1,78 @@
/*
Author: Fallingsheep
Credits: Osef, [piX] for there status bar script
Description: Shows a debug monitor similar to dayZ mod from arma2
*/
diag_log format ["DEBUG MONITOR: Loading...", player];
waitUntil {!(isNull (findDisplay 46))};
disableSerialization;
[] spawn {
sleep 5;
_counter = 180;
_timeSinceLastUpdate = 0;
while {true} do{
sleep 1;
_counter = _counter - 1;
_time = (round(180-(serverTime)/60)); //edit the '240' (60*4=240) to change the countdown timer if your server restarts are shorter or longer than 4 hour intervals
_hours = (floor(_time/60));
_minutes = (_time - (_hours * 60));
switch(_minutes) do
{
case 9: {_minutes = "09"};
case 8: {_minutes = "08"};
case 7: {_minutes = "07"};
case 6: {_minutes = "06"};
case 5: {_minutes = "05"};
case 4: {_minutes = "04"};
case 3: {_minutes = "03"};
case 2: {_minutes = "02"};
case 1: {_minutes = "01"};
case 0: {_minutes = "00"};
};
};
while {alive _this} do{
_pic = (getText (configFile >> 'CfgVehicles' >> (typeOf vehicle player) >> 'picture'));
if (player == vehicle player) then {
_pic = (getText (configFile >> 'CfgWeapons' >> (currentWeapon player) >> 'picture'));
}else{
_pic = (getText (configFile >> 'CfgVehicles' >> (typeOf vehicle player) >> 'picture'));
};
_txt = '';
_txt = (getText (configFile >> 'CfgVehicles' >> (typeOf vehicle player) >> 'displayName'));
hintSilent parseText format["
<t color='#ffff00' font='Zeppelin33' align='Center' >%10</t><br/>
<img size='4.75' image='%11'/><br/>
<t color='#ffff00' font='Zeppelin33' align='left'>Player Online:</t> %3 <br/>
<t color='#CC0000' font='Zeppelin33' align='left'>Health:</t> %1 <br/>
<t color='#ffff00' font='Zeppelin33' align='left'>Thirst:</t> %5 <br/>
<t color='#ffff00' font='Zeppelin33' align='left'>Hunger:</t> %4 <br/>
<t color='#ffff00' font='Zeppelin33' align='left'>Krypto:</t> %2 <br/>
<t color='#ffff00' font='Zeppelin33' align='left'>Speed:</t> %11 <br/>
<t color='#ffff00' font='Zeppelin33' align='left'>Altitude:</t> %12 <br/>
<t color='#ffff00' font='Zeppelin33' align='left'>FPS:</t> %6 <br/>
<t color='#ffff00' font='Zeppelin33' align='left'>RESTART IN:</t> %8:%9 <br/>
",
damage player, //%1
EPOCH_playerCrypto,//%2
count playableUnits,//%3
EPOCH_playerHunger, //%4
EPOCH_playerThirst,//%5
round diag_fps,//%6
_hours, //%7
_minutes,//%8
_txt,//%9
_pic,//%10
round(speed (vehicle player)),//%11
round(getPos player select 2) //%12
];
sleep 0.01;
};
};
diag_log format ["DEBUG MONITOR: Loaded.", player];

View File

@ -24,19 +24,31 @@ BANNED_LIST = [
//BTC Lift,cargo and fast rope
_logistic = execVM "=BTC=_Logistic\=BTC=_logistic_Init.sqf";
//Loadouts
[] execVM "custom\loadout.sqf";
//Deploy bike/chopper
[] execVM "custom\deployvehicle.sqf";
//Status Bar
[] execVM "custom\fn_statusBar.sqf";
// Welcome Credits
//Monitor
[] execVM "custom\debug_monitor.sqf";
//Intro stuff
//CAMERA INTRO
[] execVM "custom\serverIntro.sqf";
//WELCOME MESSAGES
[] execVM "custom\welcome.sqf";
//DIARY RULES ETC
[] execVM "custom\briefing.sqf";
//Admin Menu
[] execVM "adminmenu\run.sqf";
[] execVM "adminmenu\loop.sqf";
//Loadouts
[] execVM "custom\loadout.sqf";
//Custom LOOT
if (isServer) then {
@ -44,29 +56,13 @@ if (isServer) then {
LSdeleter = compile preProcessFileLineNumbers "LSpawner\LSdeleter.sqf";
execVM "LSpawner\Lootspawner.sqf";
};
//Intro video
[] spawn {
["freq-arma3-v2.ogv", false] spawn BIS_fnc_titlecard;
waitUntil {!(isNil "BIS_fnc_titlecard_finished")};
};
//BUILD BIKE
if (("ItemScraps" in magazines player)&&("ToolKit" in magazines player)) then{
act = player addaction [("<t color=""#0074E8"">" + ("Build Bike") +"</t>"),"custom\Bike.sqf","",5,false,true,"",""];
};
//BUILD CHOPPER
if (("ItemScraps" in magazines player)&&("jerrycan_epoch" in magazines player)&&("CircuitParts" in magazines player)&&("VehicleRepair" in magazines player)) then {
act = player addaction [("<t color=""#0074E8"">" + ("Build Chopper") +"</t>"),"custom\chopper.sqf","",5,false,true,"",""];
};
//PACK BIKE
_target = cursorTarget;
_isbike = _target isKindOf "ebike_epoch";
if (_isbike) then{
player addaction [("<t color=""#0074E8"">" + ("PackBike") +"</t>"),"custom\packbike2.sqf","",5,false,true,"",""];
};
//SEM Missions
if(hasInterface)then{execVM "semClient.sqf"};
if(hasInterface)then{execVM "custom\semClient.sqf"};
if (isServer) then {
[] ExecVM "\VEMF\init.sqf";
};
//VEMF Missions
if (!isDedicated) then {
"VEMFChatMsg" addPublicVariableEventHandler {