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https://github.com/Fallingsheep1985/Arma3Epoch.git
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camera zoom in intro
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48
MPMissions/epoch.Altis/custom/serverIntro.sqf
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48
MPMissions/epoch.Altis/custom/serverIntro.sqf
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/*
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Unsure of original author, but edited by Huntah to move the Camera from a random location, fly across the screen and down to the player
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Pulled from Darkside Altis Life Server by Brun and customized 20141217
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*/
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private ["_xCord","_yCord","_camera","_welcomeMessage","_camDistance"];
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if (!isDedicated) then {
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waitUntil { alive player && time > 0 && !isnull (finddisplay 46) && (player distance (getMarkerPos "respawn_west") >= 100) };
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_camDistance = 150;
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_xCord = random 5000;if(_xCord < 2000) then {_xCord = 2000;};
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_yCord = random 5000;if(_yCord < 2000) then {_yCord = 2000;};
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showCinemaBorder true;
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camUseNVG false;
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playSound "introSound";
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_camera = "camera" camCreate [(position player select 0)+_xCord, (position player select 1)+_yCord,(position player select 2)+(_camDistance*2)];
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_camera cameraEffect ["internal","back"];
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_camera camSetFOV 2.000;
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_camera camCommit 0;
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waitUntil {camCommitted _camera};
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_camera camSetTarget [(position player select 0), (position player select 1)+2,(position player select 2)+(_camDistance/2)];
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_camera camSetRelPos [0,0,(_camDistance)];
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_camera camCommit 6;
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waitUntil {camCommitted _camera};
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_camera camSetTarget vehicle player;
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_camera camSetRelPos [0,0,(_camDistance)];//Did say (/4)
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_camera camCommit 2;
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waitUntil {camCommitted _camera};
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_camera camSetTarget vehicle player;
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_camera camSetRelPos [0,0,2];
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_camera camCommit 1;
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waitUntil {camCommitted _camera};
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vehicle player switchCamera "EXTERNAL";
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_camera cameraEffect ["terminate","back"];
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camDestroy _camera;
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};
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