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loadout admin list
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@ -6,7 +6,7 @@ if (!isServer) then {
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while {true} do {
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_player = player;
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player addEventHandler ["Respawn", {
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if (getPlayerUID player in ["76561198087015545","0","0"]) then {
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if (getPlayerUID player in MASTERADMIN_LIST) then {
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player addWeapon "srifle_EBR_F";
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player addWeapon "hgun_Pistol_heavy_01_F";
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player addWeapon "RPG32_F";
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