/* Vampire's Epoch Mission Framework Config by Vampire If you paid for this script, they are breaking the license terms. If you paid to have this installed, I suggest you get a refund. VEMF: https://github.com/SMVampire/VEMF */ /////////////////////////////////////////////////////////////////// /* Mission Config */ /////////////////////////////////////////////////////////////////// // VEMF Debug Settings: // Creates a lot of RPT Entries, turn off after debugging VEMFDebugLocs = false; VEMFDebugAI = false; VEMFDebugFunc = false; // AI Group Count per City // Default is 3 Groups VEMFGroupCnt = 3; // Punish Players who Run Over AI? // Causes 10% Vehicle Damage per AI Runover VEMFPunishRunover = true; // Dynamic Crate Loot? // Blacklist Still Applies VEMFDynCrate = true; // Crate Loot List // (DynCrate must be off) VEMFLootList = [ "" ]; // Blacklist Crate Loot VEMFCrateBlacklist = [ "DemoCharge_Remote_Mag", "SatchelCharge_Remote_Mag", "ATMine_Range_Mag", "ClaymoreDirectionalMine_Remote_Mag", "APERSMine_Range_Mag", "APERSBoundingMine_Range_Mag", "SLAMDirectionalMine_Wire_Mag", "APERSTripMine_Wire_Mag" ]; // Min & Max Mission Times (Will Be Made Better) // Time is in Minutes // Min Must Be Less Than Max VEMFMinMissTime = 5; VEMFMaxMissTime = 20; // Timeout (No Players Near) // Time in minutes VEMFTimeoutTime = 20; // Enable Timeout? // In false waits forever VEMFTimeout = true; // Announce to Last Killer or to Near Players? // Distance in Meters. 0 for Last Killer option. VEMFMissEndAnn = 0; // Mission Name Array VEMFMissionArray = ["DynamicTownInvasion"]; // Custom Addon Array (Don't Touch Unless You're Positive) // What is your addon script name? // Example: Caves.sqf VEMFAddon = [""]; // Blacklist Zone Array -- missions will not spawn in these areas // format: [[x,y,z],radius] // Ex: [[06325,07807,0],300] //Starry Sobor VEMFBlacklistZones = [ [[0,0,0],50] ]; /////////////////////////////////////////////////////////////////// /* AI Config */ /////////////////////////////////////////////////////////////////// // Generate Dynamic Weapon List? // If True WeaponLists Below Ignored // Recommended to Use With Blacklist VEMFDynWeapons = true; // Required Kill Percentage // Example 0.80 (80%) VEMFRequiredKillPercent = 1.0; // Blacklisted Weapons VEMFWepBlack = [ "ChainSaw", "Hatchet", "speargun_epoch", "MultiGun", "m107Tan_EPOCH", "m107_EPOCH", "srifle_GM6_F", "srifle_LRR_F" ]; // AI Headgear Array // 39-70, 74-92, Festives VEMFHeadgearList = [ "H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH","H_47_EPOCH","H_48_EPOCH", "H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH","H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH", "H_59_EPOCH","H_60_EPOCH","H_61_EPOCH","H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH", "H_69_EPOCH","H_70_EPOCH","H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH","H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH", "H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH", "H_92_EPOCH", "wolf_mask_epoch","pkin_mask_epoch" ]; // AI Uniform Array VEMFUniformList = [ "U_O_CombatUniform_ocamo", "U_O_PilotCoveralls", "U_OG_Guerilla1_1", "U_OG_Guerilla2_1", "U_OG_Guerilla2_3", "U_OG_Guerilla3_1", "U_OG_Guerilla3_2", "U_OG_leader", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salmon", "U_C_Poloshirt_redwhite", "U_C_Poor_1", "U_C_WorkerCoveralls", "U_C_Journalist", "U_OrestesBody", "U_CamoRed_uniform", "U_CamoBrn_uniform", "U_CamoBlue_uniform", "U_Camo_uniform", "U_C_Driver_3", "U_C_Driver_4" ]; // AI Vest Array VEMFVestList = [ "V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_10_EPOCH", "V_11_EPOCH","V_12_EPOCH","V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_17_EPOCH","V_18_EPOCH","V_19_EPOCH","V_20_EPOCH", "V_21_EPOCH","V_22_EPOCH","V_23_EPOCH","V_24_EPOCH","V_25_EPOCH","V_26_EPOCH","V_27_EPOCH","V_28_EPOCH","V_29_EPOCH","V_30_EPOCH", "V_31_EPOCH","V_32_EPOCH","V_33_EPOCH","V_34_EPOCH","V_35_EPOCH","V_36_EPOCH","V_37_EPOCH","V_38_EPOCH","V_39_EPOCH","V_40_EPOCH" ]; // AI Rifle Array VEMFRiflesList = [ "srifle_EBR_F","srifle_DMR_01_F","arifle_Katiba_F","arifle_Katiba_C_F","arifle_Katiba_GL_F","arifle_MXC_F","arifle_MX_F", "arifle_MX_GL_F","arifle_MXM_F","arifle_SDAR_F","arifle_TRG21_F","arifle_TRG20_F","arifle_TRG21_GL_F","arifle_Mk20_F", "arifle_Mk20C_F","arifle_Mk20_GL_F","arifle_Mk20_plain_F","arifle_Mk20C_plain_F","arifle_Mk20_GL_plain_F","SMG_01_F", "SMG_02_F","hgun_PDW2000_F","arifle_MXM_Black_F","arifle_MX_GL_Black_F","arifle_MX_Black_F","arifle_MXC_Black_F","Rollins_F", "LMG_Mk200_F","arifle_MX_SW_F","LMG_Zafir_F","arifle_MX_SW_Black_F","m249_EPOCH","m249Tan_EPOCH", "m16_EPOCH","m16Red_EPOCH","M14_EPOCH","M14Grn_EPOCH","m4a3_EPOCH","AKM_EPOCH" ]; // AI Pistol Array VEMFPistolsList = [ "hgun_ACPC2_F","hgun_Rook40_F","hgun_P07_F","hgun_Pistol_heavy_01_F","hgun_Pistol_heavy_02_F","ruger_pistol_epoch", "1911_pistol_epoch","hgun_Pistol_Signal_F" ]; /* ======== Do Not Modify Below ======== */ diag_log text format ["[VEMF]: Configuration File Loaded!"]; VEMFVersion = "1.0.0c-PreAlpha";