_spawn = "B_G_Quadbike_01_F"; _posplr = [((getPos player) select 0) + 2, ((getPos player) select 1) + 2, 0]; _dirplr = getDir player; _spwnveh = _spawn createVehicle (_posplr); _spwnveh setVariable ["Sarge",1,true]; player removeAction car; player removeAction car1; player removeAction line1; player removeAction line2; player removeAction godmode; player removeAction tele; player removeAction guns; player removeAction mainveh; player removeAction cgod; player removeAction hplay;