_spawn = "B_G_Offroad_01_armed_F"; _posplr = [((getPos player) select 0) - 3, ((getPos player) select 1) + 3, 0]; _dirplr = getDir player; _spwnveh = _spawn createVehicle (_posplr); _spwnveh setVariable ["Sarge",1,true]; laptop removeAction car1; laptop removeAction car2; laptop removeAction car3; laptop removeAction car4; laptop removeAction car5; laptop removeAction car6;