/* Hint & Tips obj setvariable ["BTC_cannot_lift",1,true]; // Make an object not liftable obj setVariable ["BTC_cannot_drag",1,true]; // Make an object not draggable obj setVariable ["BTC_cannot_load",1,true]; // Make an object not loadable BTC_lift_min_h = 7; // Min height required to lift an object BTC_lift_max_h = 12; // Max height required to lift an object BTC_lift_radius = 2; // You have to stay in this radius to lift an object BTC_lift_pilot = []; // Leave empty if all soldiers can use choppers to lift. If only pilot can -> BTC_lift_pilot = ["US_Soldier_Pilot_EP1","USMC_Soldier_Pilot", ...etc etc]; BTC_Get_liftable_array = { _chopper = _this select 0; _array = []; switch (typeOf _chopper) do { case "MH6J_EP1" : {_array = ["Motorcycle","ReammoBox"];}; // Modify the array to change liftable objects by the chopper ex -> _array = ["Motorcycle","ReammoBox","Wheeled_APC", ... etc etc]; // To add a new chopper class: copy the previous line: // case "MH6J_EP1" : {_array = ["Motorcycle","ReammoBox"];}; // modify the class in the "" -> "Mi17_Ins" // case "Mi17_Ins" : {_array = ["Motorcycle","ReammoBox"];}; // modify the _array as u want like above }; _array }; */