Arma3Epoch/MPMissions/epoch.Altis/adminmenu/tools.sqf
2015-02-08 18:07:10 +11:00

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_pathtotools = "adminmenu\tools\";
_pathtoweapon = "adminmenu\weapons\";
_pathtovehicles = "adminmenu\veh\";
_pathtosoldier= "adminmenu\spawn\";
_EXECscript1 = 'player execVM "'+_pathtotools+'%1"';
_EXECscript3 = 'player execVM "'+_pathtoweapon+'%1"';
_EXECscript5 = 'player execVM "'+_pathtovehicles+'%1"';
_EXECscript6 = 'player execVM "'+_pathtosoldier+'%1"';
if ((getPlayerUID player) in ["76561198083039115"]) then { //all admins
if ((getPlayerUID player) in ["76561198083039115"]) then { //Admins Go Here aswell
adminmenu =
[
["Fusions Menu",true],
["Tools", [4], "#USER:ToolsMenu", -5, [["expression", ""]], "1", "1"],
["Cars", [4], "#USER:VehicleMenu", -5, [["expression", ""]], "1", "1"],
["Weapons", [5], "#USER:WeaponMenu", -5, [["expression", ""]], "1", "1"],
["Spawn Groups", [5], "#USER:Soldier", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];};
} else {
adminmenu =
[
["",true],
//["Toggle Debug", [2], "", -5, [["expression", format[_execdebug,"playerstats.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];};
ToolsMenu =
[
["Tools",true],
["Teleport", [2], "", -5, [["expression", format[_EXECscript1,"teleport.sqf"]]], "1", "1"],
["Teleport Player To Me", [3], "", -5, [["expression", format[_EXECscript1,"tptome.sqf"]]], "1", "1"],
["God Mode", [4], "", -5, [["expression", format[_EXECscript1,"god.sqf"]]], "1", "1"],
["Car God Mode", [5], "", -5, [["expression", format[_EXECscript1,"cargod.sqf"]]], "1", "1"],
["Heal Self", [6], "", -5, [["expression", format[_EXECscript1,"heal.sqf"]]], "1", "1"],
["Heal Player(s)", [7], "", -5, [["expression", format[_EXECscript1,"healp.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
WeaponMenu =
[
["Weapons",true],
//Add Weapons Here Gave some examples :D
["MX", [2], "", -5, [["expression", format[_EXECscript3,"mx.sqf"]]], "1", "1"],
["MK 200", [3], "", -5, [["expression", format[_EXECscript3,"mk200.sqf"]]], "1", "1"],
["LRR", [4], "", -5, [["expression", format[_EXECscript3,"lrr.sqf"]]], "1", "1"],
["EBR", [5], "", -5, [["expression", format[_EXECscript3,"ebr.sqf"]]], "1", "1"],
["GM6", [6], "", -5, [["expression", format[_EXECscript3,"gm6.sqf"]]], "1", "1"],
["P07", [7], "", -5, [["expression", format[_EXECscript3,"phgun.sqf"]]], "1", "1"],
["Next page", [12], "#USER:WeaponMenu2", -5, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
WeaponMenu2 =
[
["Weapons 2",true],
//Add Weapons Here Gave another page because it could get a little confusing :P
["MX", [2], "", -5, [["expression", format[_EXECscript3,"mx.sqf"]]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
VehicleMenu =
[
["Vehicles",true],
["ATV", [2], "", -5, [["expression", format[_EXECscript5,"ATV.sqf"]]], "1", "1"],
["Hunter Armed", [3], "", -5, [["expression", format[_EXECscript5,"hunter.sqf"]]], "1", "1"],
["Offroad Truck HMG .50", [4], "", -5, [["expression", format[_EXECscript5,"offroad.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Next page", [12], "#USER:VehicleMenu2", -5, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
VehicleMenu2 =
[
["Vehicles 2",true],
["Example", [2], "", -5, [["expression", format[_EXECscript5,"Example.sqf"]]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
Soldier =
[
["Spawner", true],
["Select Spawn Position (OpFor)", [2], "", -5, [["expression", format[_EXECscript6,"east.sqf"]]], "1", "1"],
["Delete Previous Spawn Area (OpFor)", [3], "", -5, [["expression", format[_EXECscript6,"deleteop.sqf"]]], "1", "1"],
["Spawn(OpFor)", [4], "", -5, [["expression", format[_EXECscript6,"eastsp.sqf"]]], "1", "1"],
["Select Spawn Position (BluFor)", [5], "", -5, [["expression", format[_EXECscript6,"west.sqf"]]], "1", "1"],
["Delete Previous Spawn Area (BluFor)", [6], "", -5, [["expression", format[_EXECscript6,"deletebl.sqf"]]], "1", "1"],
["Spawn(BluFor)", [7], "", -5, [["expression", format[_EXECscript6,"westsp.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
showCommandingMenu "#USER:adminmenu";