Arma3Epoch/MPMissions/epoch.Altis/adminmenu/A3AT.sqf
2015-02-09 20:06:49 +11:00

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Bob_MAIN_CODE = {
systemchat 'Loading Menu...';
if (isNil 'ALT_IS_PRESSED') then {ALT_IS_PRESSED = false;};
if (isNil 'Bob_toggled_A') then {Bob_toggled_A = ['==== OnTarget ====','==== Toggleable ===='];};
if (isNil 'ALL_VEHS_TO_SEARCH') then
{
ALL_VEHS_TO_SEARCH = [];
_cfgvehicles = configFile >> 'cfgVehicles';
for '_j' from 0 to (count _cfgvehicles)-1 do
{
_vehicle = _cfgvehicles select _j;
if (isClass _vehicle) then
{
_veh_type = configName _vehicle;
if ((getNumber (_vehicle >> 'scope') == 2) && (getText (_vehicle >> 'picture') != '') && ((_veh_type isKindOf 'Air') || (_veh_type isKindOf 'LandVehicle') || (_veh_type isKindOf 'Ship'))) then
{
if !((_veh_type isKindOf 'ParachuteBase') || (_veh_type isKindOf 'BIS_Steerable_Parachute')) then
{
ALL_VEHS_TO_SEARCH = ALL_VEHS_TO_SEARCH + [_veh_type];
};
};
};
};
};
if (isNil 'ALL_WEPS_TO_SEARCH') then
{
ALL_WEPS_TO_SEARCH = [];
_CfgWeapons = configFile >> 'CfgWeapons';
for '_i' from 0 to (count _CfgWeapons)-1 do
{
_weapon = _CfgWeapons select _i;
if (isClass _weapon) then
{
_wpn_type = configName _weapon;
if (((getNumber (_weapon >> 'scope') == 0) || (getNumber (_weapon >> 'scope') == 2)) && (getText (_weapon >> 'picture') != '')) then
{
if !(_wpn_type in ALL_WEPS_TO_SEARCH) then
{
ALL_WEPS_TO_SEARCH = ALL_WEPS_TO_SEARCH + [_wpn_type];
};
};
};
};
};
if (isNil 'ALL_MAGS_TO_SEARCH') then
{
ALL_MAGS_TO_SEARCH = [];
_CfgWeapons = configFile >> 'cfgmagazines';
for '_i' from 0 to (count _CfgWeapons)-1 do
{
_weapon = _CfgWeapons select _i;
if (isClass _weapon) then
{
_wpn_type = configName(_weapon);
if (((getNumber (_weapon >> 'scope') == 0) || (getNumber (_weapon >> 'scope') == 2)) && (getText (_weapon >> 'picture') != '')) then
{
if !(_wpn_type in ALL_MAGS_TO_SEARCH) then
{
ALL_MAGS_TO_SEARCH = ALL_MAGS_TO_SEARCH + [_wpn_type];
};
};
};
};
};
fnc_cleanDialogs = {
{_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl _x;lbclear _ctrl;} forEach [LEFT_CTRL_ID,RIGHT_CTRL_ID];
};
fnc_FULLinit =
{
disableSerialization;
MAIN_DISPLAY_ID = 2727;
LEFT_CTRL_ID = 1500;
RIGHT_CTRL_ID = 1501;
if (isNull findDisplay MAIN_DISPLAY_ID) then {createdialog 'RscDisplayLocWeaponInfo';};
waitUntil {!isNull findDisplay MAIN_DISPLAY_ID};
if (isNil 'Bob_Layout_Selected') then {Bob_Layout_Selected = 1};
if (isNil 'KeyBindsWorking') then {KeyBindsWorking = true;};
Bob_add_weapons = nil;
Bob_add_magazines = nil;
Bob_add_vehicles = nil;
uiSleep 0.1;
[] spawn fnc_initMenu;
};
fnc_initMenu =
{
disableSerialization;
if (Bob_Layout_Selected == 1) exitWith {
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl LEFT_CTRL_ID;
_ctrl ctrlSetFont 'TahomaB';
_ctrl ctrlCommit 0;
ctrlSetFocus _ctrl;
_ctrl ctrlSetEventHandler ['LBDblClick', 'call fnc_LBDblClick_LEFT;'];
_ctrl ctrlSetEventHandler ['LBSelChanged', 'call fnc_LBSelChanged_LEFT;'];
[] spawn fnc_fill_Bob_Player;
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl RIGHT_CTRL_ID;
_ctrl ctrlSetFont 'TahomaB';
_ctrl ctrlCommit 0;
ctrlSetFocus _ctrl;
_ctrl ctrlSetEventHandler ['LBDblClick', 'call fnc_LBDblClick_RIGHT;'];
_ctrl ctrlSetEventHandler ['LBSelChanged', 'call fnc_LBSelChanged_RIGHT;'];
call fnc_fill_Bob_MAIN;
if (MAIN_DISPLAY_ID == 2727) then {
ctrlSetText [1000,format['AntiHack & AdminsTools by Bob.de %1',VERSION]];
if (!isNil 'life_adminlevel') then {ctrlSetText [1000,format['by Bob.de | CASH: %1K - BANK: %2K',life_cash/1000,life_atmcash/1000]];};
ctrlSetText [1001,format['Alive Players: %1',count playableUnits]];
ctrlSetText [1002,'Functions --- by Bob.de'];
ctrlSetText [1100,''];
ctrlSetText [1101,''];
ctrlSetText [1400,''];
ctrlSetText [1401,''];
call fnc_bottom_RIGHT;
_btnClose = (findDisplay MAIN_DISPLAY_ID) displayCtrl 2;
_btnClose ctrlShow false;
_btnClose ctrlEnable false;
_btnClose ctrlCommit 0;
};
};
if (Bob_Layout_Selected == 2) exitWith {
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl LEFT_CTRL_ID;
_ctrl ctrlSetPosition [SafeZoneX,SafeZoneY+0.03,0.4,SafeZoneH-1.125];
_ctrl ctrlSetFont 'TahomaB';
_ctrl ctrlCommit 0;
ctrlSetFocus _ctrl;
_ctrl ctrlSetEventHandler ['LBDblClick', 'call fnc_LBDblClick_LEFT;'];
_ctrl ctrlSetEventHandler ['LBSelChanged', 'call fnc_LBSelChanged_LEFT;'];
[] spawn fnc_fill_Bob_Player;
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl RIGHT_CTRL_ID;
_ctrl ctrlSetPosition [SafeZoneX+0.4,SafeZoneY+0.03,2,SafeZoneH-1.125];
_ctrl ctrlSetFont 'TahomaB';
_ctrl ctrlCommit 0;
ctrlSetFocus _ctrl;
_ctrl ctrlSetEventHandler ['LBDblClick', 'call fnc_LBDblClick_RIGHT;'];
_ctrl ctrlSetEventHandler ['LBSelChanged', 'call fnc_LBSelChanged_RIGHT;'];
call fnc_fill_Bob_MAIN;
if (MAIN_DISPLAY_ID == 2727) then {
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl 1000;
_ctrl ctrlSetBackgroundColor [0,0,0,0.9];
_ctrl ctrlSetPosition [SafeZoneX,SafeZoneY,SafeZoneW,0.03];
_ctrl ctrlSetFont 'TahomaB';
_ctrl ctrlCommit 0;
ctrlSetText [1400,''];
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl 1400;
_ctrl ctrlSetPosition [SafeZoneX,(SafeZoneY+0.03)+(SafeZoneH-1.125),SafeZoneW/2,0.04];
_ctrl ctrlSetFont 'TahomaB';
_ctrl ctrlCommit 0;
ctrlSetText [1401,''];
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl 1401;
_ctrl ctrlSetPosition [SafeZoneX+(SafeZoneW/2),(SafeZoneY+0.03)+(SafeZoneH-1.125),SafeZoneW/2,0.04];
_ctrl ctrlSetFont 'TahomaB';
_ctrl ctrlCommit 0;
call fnc_bottom_RIGHT;
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl 1100;
_ctrl ctrlSetBackgroundColor [0,0,0,0.5];
_ctrl ctrlSetPosition [SafeZoneX,SafeZoneY+0.03,0.4,SafeZoneH-1.125];
_ctrl ctrlEnable false;
_ctrl ctrlCommit 0;
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl 1101;
_ctrl ctrlSetBackgroundColor [0,0,0,0.5];
_ctrl ctrlSetPosition [SafeZoneX+0.4,SafeZoneY+0.03,SafeZoneW - 0.4,SafeZoneH-1.125];
_ctrl ctrlEnable false;
_ctrl ctrlCommit 0;
ctrlSetText [1000,format['AntiHack & AdminsTools by Bob.de %1',VERSION]];
if (!isNil 'life_adminlevel') then {ctrlSetText [1000,format['by Bob.de | CASH: %1K - BANK: %2K',life_cash/1000,life_atmcash/1000]];};
{
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl _x;
if (!isNull _ctrl) then
{
_ctrl ctrlShow false;
_ctrl ctrlEnable false;
_ctrl ctrlSetPosition [0,0,0,0];
_ctrl ctrlCommit 0;
};
} forEach [2,1001,1002,11000,11001,11002,11100,11200,11201];
};
};
};
fnc_colorizeMain =
{
_lsize = lbSize RIGHT_CTRL_ID;
for '_i' from 0 to _lsize do
{
_lbtxt = lbtext [RIGHT_CTRL_ID,_i];
if (_lbtxt in Bob_Toggleable) then
{
if (_lbtxt in Bob_toggled_A) then
{
_ctrl lbSetColor [_i,[0,1,0,1]];
}
else
{
_ctrl lbSetColor [_i,[1,0,0,1]];
};
};
if (_lbtxt in Bob_SubMenus) then
{
_ctrl lbSetColor [_i,[0,0.8,0.8,1]];
};
if (_lbtxt in Bob_OnTargetNICE) then
{
_ctrl lbSetColor [_i,COLORNICE];
};
if (_lbtxt in Bob_OnTargetEVIL) then
{
_ctrl lbSetColor [_i,COLOREVIL];
};
};
};
fnc_fill_Bob_MAIN =
{
lbclear _ctrl;
_ADMINLEVELACCESS = call ADMINLEVELACCESS;
COLORNICE = [0,0.8,1,1];
COLOREVIL = [0.99,0.8,0.8,1];
SHOWHACKLOG = format['==== HackLog %1 ====',count AH_HackLogArray];
SHOWTBANLOG = format['==== TempBanned %1 ====',count PVAH_AHTMPBAN];
Bob_HEADER = [];
Bob_SubMenus =
[
SHOWHACKLOG,SHOWTBANLOG,
'==== Weapons ====','==== Magazines ====','==== Vehicles ====',
'==== Loadouts ====','==== OnTarget ====','==== Toggleable ====',
'==== AltisLife Misc ====','==== AltisLife Money ===='
];
Bob_OnTargetNICE =
[
'Teleport Target To Me','Teleport To',
'Revive','Heal','Repair',
'Move In My Vehicle','Move In Target Vehicle'
];
if (isNil 'EPOCH_KeyDown') then
{
{
Bob_OnTargetNICE = Bob_OnTargetNICE - [_x];
} forEach ['Revive'];
};
Bob_OnTargetEVIL =
[
'Spawn UAV','Spawn Epoch_Cloak_F','Spawn Sapper_F','Spawn GreatWhite_F',
'Eject','Eject Crew','Kill','Zeus','Delete Vehicle',
'Force Disconnect','Kick','TempBan'
];
if (isNil 'EPOCH_KeyDown') then
{
{
Bob_OnTargetEVIL = Bob_OnTargetEVIL - [_x];
} forEach ['Spawn UAV','Spawn Epoch_Cloak_F','Spawn Sapper_F','Spawn GreatWhite_F'];
};
Bob_OnTarget = Bob_OnTargetNICE + Bob_OnTargetEVIL;
Bob_Toggleable =
[
'Box-ESP','Map-Icons','PlotPole Marker','Construction Marker','DeadPlayer Marker',
'God Mode','Vehicle God Mode','Lower Terrain','Vehboost','UnlimAmmo','noRecoil','FastFire',
'Stealth / Invisible','Disable Announces','Show FPS'
];
if (isNil 'EPOCH_KeyDown') then
{
{
Bob_Toggleable = Bob_Toggleable - [_x];
} forEach ['PlotPole Marker','Construction Marker'];
};
if (!isNil 'life_adminlevel') then
{
{
Bob_Toggleable = Bob_Toggleable - [_x];
} forEach ['noRecoil'];
};
Bob_AltisLifeMisc =
[
'Give All Liscenses'
];
Bob_AltisLifeMoney =
[
'CASH','BANK',
'---',
'50K Cash','100K Cash','250K Cash','500K Cash','750K Cash','1.150K Cash','2.500K Cash','5.000K Cash','10.000K Cash',
'50K Bank','100K Bank','250K Bank','500K Bank','750K Bank','1.150K Bank','2.500K Bank','5.000K Bank','10.000K Bank'
];
Bob_Loadouts =
[
'Epoch 1','Epoch 2',
'Sub Machinegun Kit','Light Infantry Kit','Heavy Infantry Kit','DMR Sniper Kit','LLR Sniper Kit',
'Normal Sniper Kit'
];
_ctrl lbAdd SHOWHACKLOG;
if (!isNil 'Bob_add_HackLog') then
{
{
_ctrl lbAdd _x;
} forEach AH_HackLogArray;
};
_ctrl lbAdd SHOWTBANLOG;
if (!isNil 'Bob_add_TempBanned') then
{
{
_ctrl lbAdd _x;
} forEach PVAH_AHTMPBAN;
};
if ('==== Weapons ====' in _ADMINLEVELACCESS) then
{
_ctrl lbAdd '==== Weapons ====';
if (!isNil 'Bob_add_weapons') then
{
{
_ctrl lbAdd _x;
_ctrl lbSetPicture [(lbsize _ctrl)-1,(getText (configFile >> 'CfgWeapons' >> _x >> 'picture'))];
} forEach ALL_WEPS_TO_SEARCH;
};
};
if ('==== Magazines ====' in _ADMINLEVELACCESS) then
{
_ctrl lbAdd '==== Magazines ====';
if (!isNil 'Bob_add_magazines') then
{
{
_ctrl lbAdd _x;
_ctrl lbSetPicture [(lbsize _ctrl)-1,(getText (configFile >> 'CfgMagazines' >> _x >> 'picture'))];
} forEach ALL_MAGS_TO_SEARCH;
};
};
if ('==== Vehicles ====' in _ADMINLEVELACCESS) then
{
_ctrl lbAdd '==== Vehicles ====';
if (!isNil 'Bob_add_vehicles') then
{
{
_ctrl lbAdd _x;
_ctrl lbSetPicture [(lbsize _ctrl)-1,(getText (configFile >> 'CfgVehicles' >> _x >> 'picture'))];
} forEach ALL_VEHS_TO_SEARCH;
};
};
if ('==== Loadouts ====' in _ADMINLEVELACCESS) then
{
_ctrl lbAdd '==== Loadouts ====';
if (!isNil 'Bob_add_Loadouts') then
{
{
_ctrl lbAdd _x;
} forEach Bob_Loadouts;
};
};
_ctrl lbAdd '==== OnTarget ====';
if (isNil 'Bob_add_OnTarget') then
{
{
if (_x in _ADMINLEVELACCESS) then
{
_ctrl lbAdd _x;
};
} forEach Bob_OnTargetNICE;
_ctrl lbAdd '---';
{
if (_x in _ADMINLEVELACCESS) then
{
_ctrl lbAdd _x;
};
} forEach Bob_OnTargetEVIL;
};
_ctrl lbAdd '==== Toggleable ====';
if (isNil 'Bob_add_Toggleable') then
{
{
if (_x in _ADMINLEVELACCESS) then
{
_ctrl lbAdd _x;
};
} forEach Bob_Toggleable;
};
if (!isNil 'life_adminlevel') then
{
_ctrl lbAdd '==== AltisLife Misc ====';
if (!isNil 'Bob_add_AltisLife') then
{
{
if (_x in _ADMINLEVELACCESS) then
{
_ctrl lbAdd _x;
};
} forEach Bob_AltisLifeMisc;
};
if ('==== AltisLife Money ====' in _ADMINLEVELACCESS) then
{
_ctrl lbAdd '==== AltisLife Money ====';
if (!isNil 'Bob_add_AltisLifeMoney') then
{
{
_ctrl lbAdd _x;
} forEach Bob_AltisLifeMoney;
_ctrl lbAdd '';
};
};
};
if ('Mass Message' in _ADMINLEVELACCESS) then {_ctrl lbAdd 'Mass Message';};
if ('DayTime' in _ADMINLEVELACCESS) then {_ctrl lbAdd 'DayTime';};
if ('NightTime' in _ADMINLEVELACCESS) then {_ctrl lbAdd 'NightTime';};
if ('Add 2500 Crypto' in _ADMINLEVELACCESS) then {if (!isNil 'EPOCH_KeyDown') exitWith {_ctrl lbAdd 'Add 2500 Crypto';};};
if ('Spawn Epoch-Box' in _ADMINLEVELACCESS) then {if (!isNil 'EPOCH_KeyDown') exitWith {_ctrl lbAdd 'Spawn Epoch-Box';};};
if ('Spawn Ammo' in _ADMINLEVELACCESS) then {_ctrl lbAdd 'Spawn Ammo';};
_ctrl lbAdd '';
_ctrl lbAdd 'Menu Layout 1';
_ctrl lbAdd 'Menu Layout 2';
_ctrl lbAdd '';
_ctrl lbAdd 'Self Disconnect';
call fnc_colorizeMain;
};
fnc_fill_Bob_Player =
{
disableSerialization;
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl LEFT_CTRL_ID;
lbclear _ctrl;
_unsorted = playableUnits+alldead;
_sorted = [];
{
if (str _unsorted != '[]') then
{
_closest = _unsorted select 0;
if (!isNil '_closest') then
{
{if ((getPos _x distance player) < (getPos _closest distance player)) then {_closest = _x}} forEach _unsorted;
_sorted = _sorted + [_closest];
_unsorted = _unsorted - [_closest]
};
};
} forEach _unsorted;
_sorted;
_playableUnits = _sorted;
lbclear _ctrl;
_puid = getPlayerUID player;
{
if (!isNull _x) then
{
_PUIDX = getPlayerUID _x;
if (_PUIDX != '') then
{
_txt = name _x;
if (isNil 'EPOCH_KeyDown') then {_txt = format['%1 [%2]',name _x,side _x]};
_ctrl lbAdd _txt;
_ctrl lbSetData [(lbsize _ctrl)-1,'1'];
_clr = [1,1,1,1];
_veh = vehicle _x;
_plrpic = getText (configFile >> 'CfgVehicles' >> (typeOf _veh) >> 'picture');
if (alive _x) then
{
_clr = [0.2,0.2,0.9,1];
if (_x == _veh) then
{
_clr = [1,0.17,0.17,1];
_wpnstate = weaponState _x;
_cwep = _wpnstate select 0;
if (_cwep != '') then
{
_plrpic = getText (configFile >> 'CfgWeapons' >> _cwep >> 'picture');
};
};
};
if (((_PUIDX in Bob_ADMINS) && !(_PUIDX in Bob_DEVS)) || ((_PUIDX in Bob_DEVS) && (_puid in Bob_DEVS)) || (_PUIDX == _puid)) then
{
_clr = [0,1,0,1];
};
_ctrl lbSetColor [(lbsize _ctrl)-1,_clr];
_ctrl lbSetPicture [(lbsize _ctrl)-1,_plrpic];
};
};
true
} count _playableUnits;
_ctrl lbAdd '====================';
_ctrl lbAdd 'Sorted by distance to you';_ctrl lbSetColor [(lbsize _ctrl)-1,[1,1,1,1]];
_ctrl lbAdd 'Green -> Admin';_ctrl lbSetColor [(lbsize _ctrl)-1,[0,1,0,1]];
_ctrl lbAdd 'Red -> Player';_ctrl lbSetColor [(lbsize _ctrl)-1,[1,0.17,0.17,1]];
_ctrl lbAdd 'Blue -> Player in Vehicle';_ctrl lbSetColor [(lbsize _ctrl)-1,[0.2,0.2,0.9,1]];
_ctrl lbAdd 'White -> Dead Player';_ctrl lbSetColor [(lbsize _ctrl)-1,[1,1,1,1]];
};
fnc_LBDblClick_LEFT =
{
_target = lbtext [LEFT_CTRL_ID, (lbCurSel LEFT_CTRL_ID)];
SELECTED_DOUBLECLICK_TARGET = objNull;
if (!isNil 'SELECTED_TARGET_PLAYER') then
{
if (!isNull SELECTED_TARGET_PLAYER) then
{
SELECTED_DOUBLECLICK_TARGET = SELECTED_TARGET_PLAYER;
};
};
if (isNull SELECTED_DOUBLECLICK_TARGET) then
{
_break = false;
{
_puid = getPlayerUID _x;
if (_puid != '') then
{
_search = name _x;
if (isNil 'EPOCH_KeyDown') then {_search = format['%1 [%2]',name _x,side _x]};
if (_search == _target) then
{
_break = true;
SELECTED_DOUBLECLICK_TARGET = _x;
};
};
if (_break) exitWith {true};
true;
} count (playableUnits+allDead);
};
_ADMINLEVELACCESS = call ADMINLEVELACCESS;
if ('spectating' in _ADMINLEVELACCESS) then {[] spawn adminspec;};
};
fnc_LBSelChanged_LEFT =
{
_target = lbtext [LEFT_CTRL_ID, (lbCurSel LEFT_CTRL_ID)];
_break = false;
_health = '';
_distance = '';
_data = '';
_puid = '';
SELECTED_TARGET_PLAYER = objNull;
{
_puid = getPlayerUID _x;
if (_puid != '') then
{
_search = name _x;
if (isNil 'EPOCH_KeyDown') then {_search = format['%1 [%2]',name _x,side _x]};
if (_search == _target) then
{
_break = true;
SELECTED_TARGET_PLAYER = _x;
};
};
if (_break) exitWith {true};
true;
} count (playableUnits+allDead);
if (isNil 'SELECTED_TARGET_PLAYER') then {SELECTED_TARGET_PLAYER = objNull;};
if (!isNull SELECTED_TARGET_PLAYER) then
{
_health = round(100 - ((damage SELECTED_TARGET_PLAYER)*100));
_distance = round(SELECTED_TARGET_PLAYER distance player);
if (MAIN_DISPLAY_ID == 2727) then {
_log = format['%1m - HP: %2 - UID: %3',_distance,_health,_puid];
ctrlSetText [1400,_log];
};
};
};
fnc_LBDblClick_RIGHT =
{
_click = format['%1',lbtext [RIGHT_CTRL_ID, (lbCurSel RIGHT_CTRL_ID)]];
if (_click == '') exitWith {};
if (_click in AH_HackLogArray) exitWith {};
if (_click in Bob_Toggleable) then
{
if (_click == 'Box-ESP') then {[] spawn Bob_fnc_boxesp;};
if (_click == 'Map-Icons') then {[] spawn Bob_A3MAPICONS;};
if (_click == 'PlotPole Marker') then {[] spawn adminPlotPole;};
if (_click == 'Construction Marker') then {[] spawn adminConstructions;};
if (_click == 'DeadPlayer Marker') then {[] spawn adminDeadPlayer;};
if (_click == 'God Mode') then {[] spawn Bob_A3Invulnerability;};
if (_click == 'Vehicle God Mode') then {[] spawn fnc_Bob_A3cargod;};
if (_click == 'Lower Terrain') then {[] spawn fnc_LowerTerrain;};
if (_click == 'Vehboost') then {[] spawn Bob_VehicleBoost;};
if (_click == 'UnlimAmmo') then {[] spawn fnc_Bob_A3UnlAmmo;};
if (_click == 'noRecoil') then {[] spawn fnc_Bob_A3noRecoil;};
if (_click == 'FastFire') then {[] spawn fnc_Bob_A3FF;};
if (_click == 'Stealth / Invisible') then {[] spawn fnc_BobHIDE;};
if (_click == 'Disable Announces') then {[] spawn fnc_DisableAnnouncements;};
if (_click == 'Show FPS') then {[] call Bob_A3showfps;};
if !(_click in Bob_toggled_A) then
{
lbSetColor [RIGHT_CTRL_ID,_click,[0,1,0,1]];
Bob_toggled_A = Bob_toggled_A + [_click];
}
else
{
lbSetColor [RIGHT_CTRL_ID, _click, [1,0,0,1]];
Bob_toggled_A = Bob_toggled_A - [_click];
};
};
if (_click in Bob_SubMenus) then
{
lbSetColor [RIGHT_CTRL_ID,_click,[0,0.8,0.8,1]];
};
if (_click in Bob_OnTargetNICE) then
{
lbSetColor [RIGHT_CTRL_ID,_click,COLORNICE];
};
if (_click in Bob_OnTargetEVIL) then
{
lbSetColor [RIGHT_CTRL_ID,_click,COLOREVIL];
};
if (_click in Bob_OnTarget) then
{
_target = lbtext [LEFT_CTRL_ID, (lbCurSel LEFT_CTRL_ID)];
if (_target == '') then
{
hint 'You did not select a Target!';
}
else
{
if (isNil 'SELECTED_TARGET_PLAYER') then {SELECTED_TARGET_PLAYER = objNull;};
_unit = SELECTED_TARGET_PLAYER;
if (isNull _unit) then
{
_unit = objNull;
_break = false;
{
if (getPlayerUID _x != '') then
{
_search = name _x;
if (isNil 'EPOCH_KeyDown') then {_search = format['%1 [%2]',name _x,side _x]};
if (_search == _target) then
{
_break = true;
_unit = _x;
};
};
if (_break) exitWith {true};
true
} count (playableUnits+allDead);
};
if (!isNull _unit) then
{
if (_click == 'Teleport Target To Me') then {[_unit] call fnc_TP2ME;};
if (_click == 'Teleport To') then {[_unit] call fnc_TPME2;};
if (_click == 'Revive') then {[_unit] call fnc_ReviveTarget;};
if (_click == 'Heal') then {[_unit] call fnc_HealTarget;};
if (_click == 'Repair') then {[_unit] call fnc_RepairTarget;};
if (_click == 'Move In My Vehicle') then {[_unit] call fnc_MoveInMyVehicle;};
if (_click == 'Move In Target Vehicle') then {[_unit] call fnc_MoveInTargetVehicle;};
if (_click == 'Spawn UAV') then {[_unit,'UAV'] call fnc_spawn_EVENT;};
if (_click == 'Spawn Epoch_Cloak_F') then {[_unit,'Epoch_Cloak_F'] call fnc_spawn_EVENT;};
if (_click == 'Spawn Sapper_F') then {[_unit,'Epoch_Sapper_F'] call fnc_spawn_EVENT;};
if (_click == 'Spawn GreatWhite_F') then {[_unit,'GreatWhite_F'] call fnc_spawn_EVENT;};
if (_click == 'Eject') then {[_unit] call fnc_EjectTargetVeh;};
if (_click == 'Eject Crew') then {[_unit] call fnc_EjectCrewTargetVeh;};
if (_click == 'Kill') then {[_unit] call fnc_Kill_selected;};
if (_click == 'Zeus') then {[_unit] spawn zeus_attack;};
if (_click == 'Delete Vehicle') then {[_unit] call fnc_deleteVeh_selected;};
if (_click == 'Force Disconnect') then {[_unit] call fnc_Disconnect_selected;};
if (_click == 'Kick') then {[_unit] call fnc_Kick_selected;};
if (_click == 'TempBan') then {[_unit] call fnc_TempBan_selected;};
};
};
};
if (!isNil 'life_adminlevel') then
{
if (_click in Bob_AltisLifeMisc) then
{
if (_click == 'Give All Liscenses') then {{missionnamespace setVariable[(_x select 0),true];} foreach life_licenses;};
};
if (_click in Bob_AltisLifeMoney) then
{
if (_click == '50K Cash') then {['cash',50000] call fnc_AltisLife_cash;};
if (_click == '100K Cash') then {['cash',100000] call fnc_AltisLife_cash;};
if (_click == '250K Cash') then {['cash',250000] call fnc_AltisLife_cash;};
if (_click == '500K Cash') then {['cash',500000] call fnc_AltisLife_cash;};
if (_click == '750K Cash') then {['cash',750000] call fnc_AltisLife_cash;};
if (_click == '1.150K Cash') then {['cash',1150000] call fnc_AltisLife_cash;};
if (_click == '2.500K Cash') then {['cash',2500000] call fnc_AltisLife_cash;};
if (_click == '5.000K Cash') then {['cash',5000000] call fnc_AltisLife_cash;};
if (_click == '10.000K Cash') then {['cash',10000000] call fnc_AltisLife_cash;};
if (_click == '50K Bank') then {['bank',50000] call fnc_AltisLife_cash;};
if (_click == '100K Bank') then {['bank',100000] call fnc_AltisLife_cash;};
if (_click == '250K Bank') then {['bank',250000] call fnc_AltisLife_cash;};
if (_click == '500K Bank') then {['bank',500000] call fnc_AltisLife_cash;};
if (_click == '750K Bank') then {['bank',750000] call fnc_AltisLife_cash;};
if (_click == '1.150K Bank') then {['bank',1150000] call fnc_AltisLife_cash;};
if (_click == '2.500K Bank') then {['bank',2500000] call fnc_AltisLife_cash;};
if (_click == '5.000K Bank') then {['bank',5000000] call fnc_AltisLife_cash;};
if (_click == '10.000K Bank') then {['bank',10000000] call fnc_AltisLife_cash;};
};
};
if (_click in Bob_Loadouts) then
{
if (_click == 'Epoch 1') then {[0] call fnc_add_loadout;};
if (_click == 'Epoch 2') then {[1] call fnc_add_loadout;};
if (_click == 'Sub Machinegun Kit') then {[2] call fnc_add_loadout;};
if (_click == 'Light Infantry Kit') then {[3] call fnc_add_loadout;};
if (_click == 'Heavy Infantry Kit') then {[4] call fnc_add_loadout;};
if (_click == 'DMR Sniper Kit') then {[5] call fnc_add_loadout;};
if (_click == 'LLR Sniper Kit') then {[6] call fnc_add_loadout;};
if (_click == 'Normal Sniper Kit') then {[7] call fnc_add_loadout;};
};
if (_click == '==== OnTarget ====') then {if (isNil 'Bob_add_OnTarget') then {Bob_add_OnTarget = true;} else {Bob_add_OnTarget = nil;};};
if (_click == '==== Toggleable ====') then {if (isNil 'Bob_add_Toggleable') then {Bob_add_Toggleable = true;} else {Bob_add_Toggleable = nil;};};
if (_click == '==== AltisLife Misc ====') then {if (isNil 'Bob_add_AltisLife') then {Bob_add_AltisLife = true;} else {Bob_add_AltisLife = nil;};};
if (_click == '==== AltisLife Money ====') then {if (isNil 'Bob_add_AltisLifeMoney') then {Bob_add_AltisLifeMoney = true;} else {Bob_add_AltisLifeMoney = nil;};};
if (_click == '==== Loadouts ====') then {if (isNil 'Bob_add_Loadouts') then {Bob_add_Loadouts = true;} else {Bob_add_Loadouts = nil;};};
if (_click == '==== Weapons ====') then {if (isNil 'Bob_add_weapons') then {Bob_add_weapons = true;} else {Bob_add_weapons = nil;};};
if (_click == '==== Magazines ====') then {if (isNil 'Bob_add_magazines') then {Bob_add_magazines = true;} else {Bob_add_magazines = nil;};};
if (_click == '==== Vehicles ====') then {if (isNil 'Bob_add_vehicles') then {Bob_add_vehicles = true;} else {Bob_add_vehicles = nil;};};
if (_click == SHOWHACKLOG) then {if (isNil 'Bob_add_HackLog') then {Bob_add_HackLog = true;} else {Bob_add_HackLog = nil;};};
if (_click == SHOWTBANLOG) then {if (isNil 'Bob_add_TempBanned') then {Bob_add_TempBanned = true;} else {Bob_add_TempBanned = nil;};};
if (_click in PVAH_AHTMPBAN) then
{
PVAH_AdminReq = [-667,player,_click];
publicVariableServer 'PVAH_AdminReq';
systemchat format['Removed %1 from TempBanList',_click];
};
if (_click == 'Mass Message') then {[] call fnc_mass_message;};
if (_click == 'DayTime') then {[11] call fnc_spawn_timemachine;};
if (_click == 'NightTime') then {[23] call fnc_spawn_timemachine;};
if (_click == 'Add 2500 Crypto') then {[2500] call fnc_spawn_Crypto;};
if (_click == 'Spawn Epoch-Box') then {[1] call fnc_spawn_Box;};
if (_click == 'Spawn Ammo') then {[] call Bob_A3addAmmo;};
if (_click == 'Menu Layout 1') then {closeDialog 0;Bob_Layout_Selected = 1;[] spawn fnc_FULLinit;};
if (_click == 'Menu Layout 2') then {closeDialog 0;Bob_Layout_Selected = 2;[] spawn fnc_FULLinit;};
if (_click == 'Self Disconnect') then {(finddisplay 46) closeDisplay 0;};
if (_click in Bob_HEADER) then
{
lbSetColor [RIGHT_CTRL_ID, _click, [0.2,0.4,1,1]];
};
if ((isClass (configFile >> 'CfgWeapons' >> _click)) || (isClass (configFile >> 'CfgMagazines' >> _click)) || (_click in ALL_WEPS_TO_SEARCH) || (_click in ALL_MAGS_TO_SEARCH)) then
{
_pos = player modelToWorld [0,1,0];
_log = format['Spawning %1 on the ground infront of you!',_click];
cutText [_log, 'PLAIN DOWN'];
hint _log;
PVAH_AdminReq = [3,player,_pos,_click];
publicVariableServer 'PVAH_AdminReq';
};
if ((isClass (configFile >> 'CfgVehicles' >> _click)) || (_click in ALL_VEHS_TO_SEARCH)) then
{
_position = player modelToWorld [0,8,0];
NEW_VEHICLE_POS = _position;
_dir = getDir (vehicle player);
_log = format['Spawning %1 infront of you!',_click];
cutText [_log, 'PLAIN DOWN'];
hint _log;
PVAH_AdminReq = [0,player,_click,_position,_dir];
publicVariableServer 'PVAH_AdminReq';
};
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl RIGHT_CTRL_ID;
lbclear _ctrl;
call fnc_fill_Bob_MAIN;
};
fnc_LBSelChanged_RIGHT =
{
_ctrl = (findDisplay MAIN_DISPLAY_ID) displayCtrl RIGHT_CTRL_ID;
lbclear _ctrl;
call fnc_fill_Bob_MAIN;
if (MAIN_DISPLAY_ID == 2727) then {call fnc_bottom_RIGHT;};
_selected = lbtext [RIGHT_CTRL_ID, (lbCurSel RIGHT_CTRL_ID)];
if (_selected in AH_HackLogArray) exitWith {systemchat _selected;};
_status = 'no';
if (isClass (configFile >> 'CfgWeapons' >> _selected)) then
{
_status = 'CfgWeapons';
};
if (isClass (configFile >> 'CfgMagazines' >> _selected)) then
{
_status = 'CfgMagazines';
};
if (isClass (configFile >> 'CfgVehicles' >> _selected)) then
{
_status = 'CfgVehicles';
};
if (_status != 'no') then
{
_pic = (getText (configFile >> _status >> _selected >> 'picture'));
['
<img size=''5'' image='''+_pic+'''/>
',0,safezoneY+0.01,15,0,0,8406] spawn bis_fnc_dynamicText;
_txt = (gettext (configFile >> _status >> _selected >> 'Library' >> 'libTextDesc'));
['
<t size=''0.5'' font=''TahomaB''>'+_txt+' </t>
',0,0.8 * safezoneH + safezoneY,15,0,0,8407] spawn bis_fnc_dynamicText;
};
};
fnc_bottom_RIGHT =
{
_selected = format['%1',lbtext [RIGHT_CTRL_ID, (lbCurSel RIGHT_CTRL_ID)]];
if (!isNil 'life_adminlevel') then
{
_ctrlb = (findDisplay MAIN_DISPLAY_ID) displayCtrl 1401;
_ctrltxt = ctrlText _ctrlb;
_amount = parseNumber _ctrltxt;
if (_selected == 'CASH') exitWith
{
ctrlSetText [1400,'Enter amount and press CASH again -->'];
if (_amount > 0) exitWith {life_cash = _amount;};
};
if (_selected == 'BANK') exitWith
{
ctrlSetText [1400,'Enter amount and press BANK again -->'];
if (_amount > 0) exitWith {life_atmcash = _amount;};
};
};
_cfg = '';
if (isClass (configFile >> 'CfgWeapons' >> _selected)) then
{
_cfg = 'CfgWeapons';
}
else
{
if (isClass (configFile >> 'CfgMagazines' >> _selected)) then
{
_cfg = 'CfgMagazines';
}
else
{
if (isClass (configFile >> 'CfgVehicles' >> _selected)) then
{
_cfg = 'CfgVehicles';
};
};
};
if (_cfg != '') then
{
_txt = getText (configFile >> _cfg >> _selected >> 'displayName');
ctrlSetText [1401,format['%1 - %2',_selected,_txt]];
};
if (!isNil 'life_adminlevel') then {ctrlSetText [1000,format['by Bob.de | CASH: %1K - BANK: %2K',life_cash/1000,life_atmcash/1000,_selected]];};
};
admin_d0 = {
'respawn_west' setMarkerText (_this select 0);
PVAH_AdminReq = [69,player];
publicVariableServer 'PVAH_AdminReq';
};
((findDisplay 12) displayCtrl 51) ctrlRemoveAllEventHandlers 'MouseButtonDown';
((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ['MouseButtonDown','
if ((_this select 1 == 0) && (ALT_IS_PRESSED)) then
{
_object = vehicle player;
_pos = ((_this select 0) posScreenToWorld [_this select 2, _this select 3]);
if (_object isKindOf ''AIR'') then
{
_posObj = getPosATL _object;
_object setPosATL [_pos select 0,_pos select 1,_posObj select 2];
}
else
{
_object setPosATL _pos;
};
ALT_IS_PRESSED = false;
{player reveal _x;} foreach (position player nearObjects 50);
};
'];
admin_showGear = {
closeDialog 0;
if (!isNil 'SELECTED_DOUBLECLICK_TARGET') then
{
if (!isNull SELECTED_DOUBLECLICK_TARGET) then
{
player action ['Gear', SELECTED_DOUBLECLICK_TARGET];
cutText [format['Showing Gear of %1',name SELECTED_DOUBLECLICK_TARGET], 'PLAIN DOWN'];
};
};
};
fnc_getConfig = {
_cfg = '';
if (isClass (configFile >> 'CfgWeapons' >> _this)) then
{
_cfg = 'CfgWeapons';
}
else
{
if (isClass (configFile >> 'CfgMagazines' >> _this)) then
{
_cfg = 'CfgMagazines';
}
else
{
if (isClass (configFile >> 'CfgVehicles' >> _this)) then
{
_cfg = 'CfgVehicles';
};
};
};
_cfg
};
remove_spec_000 = {
(vehicle player) switchCamera cameraView;
for '_i' from 3025 to 3045 do {['',0,0,1,0,0,_i] spawn bis_fnc_dynamicText;};
if (!isNil 'SpecateLoopActive') then
{
[] spawn remove_spec_000;
SpecateLoopActive = nil;
cutText ['Finished spectating.', 'PLAIN DOWN'];
};
};
adminspec = {
cutText ['Spectating - Press F10 to exit.', 'PLAIN DOWN'];
if (isNil 'SpecateLoopActive') then
{
SpecateLoopActive = true;
while {!isNil 'SpecateLoopActive'} do
{
uiSleep 0.2;
if (isNil 'SELECTED_DOUBLECLICK_TARGET') then {SELECTED_DOUBLECLICK_TARGET = player;};
_unit = SELECTED_DOUBLECLICK_TARGET;
if (isNull _unit) then {_unit = player;};
if (str(_unit) == '<NULL-object>') then {_unit = player;};
if (getPlayerUID _unit == '') then {_unit = player;};
_veh = vehicle _unit;
if (str _veh != str cameraOn) then {_veh switchCamera cameraView;for '_i' from 3025 to 3045 do {['',0,0,1,0,0,_i] spawn bis_fnc_dynamicText;};};
_log = format['%1 (%2) @%3 SPD %4',name _unit,getPlayerUID _unit,mapGridPosition _veh,abs(speed _veh)];
['<t align=''left'' size=''0.5'' color=''#238701''>'+_log+'</t>',safezoneX+0.2,safezoneY+0.405,0.3,0,0,3033] spawn bis_fnc_dynamicText;
_log2 = format['Health: %1',(1-(damage _unit))*100];
['<t align=''left'' size=''0.5'' color=''#238701''>'+_log2+'</t>',safezoneX+0.2,safezoneY+0.435,0.3,0,0,3034] spawn bis_fnc_dynamicText;
_cwep = '';
_cammo = '';
_cmags = '';
_wpnstate = weaponState _unit;
if (!isNil '_wpnstate') then
{
if (str _wpnstate != '[]') then
{
_cwep = _wpnstate select 0;
_cmags = {_wpnstate select 3 == _x} count magazines _unit;
_cammo = _wpnstate select 4;
};
};
if (_cwep == '') then
{
_log3 = 'Bare Fists';
['<t align=''left'' size=''0.5'' color=''#238701''>'+_log3+'</t>',safezoneX+0.2,safezoneY+0.465,0.3,0,0,3035] spawn bis_fnc_dynamicText;
}
else
{
_type = _cwep;
_cfg = _type call fnc_getConfig;
_displayName = getText (configFile >> _cfg >> _type >> 'displayName');
_pic = getText (configFile >> _cfg >> _type >> 'picture');
_log3 = format[' %1 [%2] (%3/%4)',_displayName,_cwep,_cammo,_cmags];
['
<img size=''0.75'' image='''+_pic+''' align=''left''/>
<t align=''left'' size=''0.5'' color=''#238701''>'+_log3+'</t>
',
safezoneX+0.2,safezoneY+0.465,0.3,0,0,3035] spawn bis_fnc_dynamicText;
if (_veh != _unit) then
{
_cwepsV = weapons _veh;
_cwepsV = _cwepsV - ['CarHorn'];
_cwepsV = _cwepsV - ['MiniCarHorn'];
_cwepsV = _cwepsV - ['SportCarHorn'];
_cwepsV = _cwepsV - ['TruckHorn'];
if (count _cwepsV > 0) then
{
_id = 3032;
_YPOS = safezoneY+0.355;
{
_cwep = _x;
_cammo = _veh ammo _cwep;
_cmags = {currentMagazine _veh == _x} count magazines _veh;
_type = _cwep;
_cfg = _type call fnc_getConfig;
_displayName = getText (configFile >> _cfg >> _type >> 'displayName');
_log3a = format[' %1 [%2] (%3/%4)',_displayName,_cwep,_cammo,_cmags];
['<t align=''left'' size=''0.5'' color=''#A90F68''>'+_log3a+'</t>',safezoneX+0.2,_YPOS,0.3,0,0,_id] spawn bis_fnc_dynamicText;
_id = _id - 1;
_YPOS = _YPOS - 0.03;
} forEach _cwepsV;
};
};
};
_ct = cursorTarget;
if (!isNull _ct) then
{
if (getPlayerUID _ct != '') then
{
_cwep_ct = currentWeapon _ct;
_cammo_ct = _ct ammo _cwep_ct;
_cmags_ct = {currentMagazine _ct == _x} count magazines _ct;
_log4 = format['%1 (%2) @%3 SPD %4',name _ct,getPlayerUID _ct,mapGridPosition _ct,abs(speed _ct)];
['<t align=''left'' size=''0.5'' color=''#B80B36''>'+_log4+'</t>',safezoneX+0.2,safezoneY+0.545,0.3,0,0,3036] spawn bis_fnc_dynamicText;
_log5 = format['Health: %1 Distance: %2m',(1-(damage _ct))*100,round(cameraOn distance _ct)];
['<t align=''left'' size=''0.5'' color=''#B80B36''>'+_log5+'</t>',safezoneX+0.2,safezoneY+0.575,0.3,0,0,3037] spawn bis_fnc_dynamicText;
_type = _cwep_ct;
_cfg = _type call fnc_getConfig;
_displayName = getText (configFile >> _cfg >> _type >> 'displayName');
_pic = getText (configFile >> _cfg >> _type >> 'picture');
_log6 = format[' %1 [%2] (%3/%4)',_displayName,_cwep_ct,_cammo_ct,_cmags_ct];
['
<img size=''0.75'' image='''+_pic+''' align=''left''/>
<t align=''left'' size=''0.5'' color=''#B80B36''>'+_log6+'</t>
',
safezoneX+0.2,safezoneY+0.605,0.3,0,0,3038] spawn bis_fnc_dynamicText;
}
else
{
_type = typeOf _ct;
_cfg = _type call fnc_getConfig;
_displayName = getText (configFile >> _cfg >> _type >> 'displayName');
_log4 = format['%1 [%2] @%3',_displayName,_type,mapGridPosition _ct];
['<t align=''left'' size=''0.5'' color=''#B80B36''>'+_log4+'</t>',safezoneX+0.2,safezoneY+0.545,0.3,0,0,3036] spawn bis_fnc_dynamicText;
_log5 = format['Health: %1 - Distance: %2m',(1-(damage _ct))*100,round(cameraOn distance _ct)];
['<t align=''left'' size=''0.5'' color=''#B80B36''>'+_log5+'</t>',safezoneX+0.2,safezoneY+0.575,0.3,0,0,3037] spawn bis_fnc_dynamicText;
['',0,0,1,0,0,3038] spawn bis_fnc_dynamicText;
};
_vehCT = vehicle _ct;
if ((_vehCT isKindOf 'LandVehicle') || (_vehCT isKindOf 'Air') || (_vehCT isKindOf 'Ship') || (_vehCT isKindOf 'Static')) then
{
_cwepsV = weapons _vehCT;
_cwepsV = _cwepsV - ['CarHorn'];
_cwepsV = _cwepsV - ['MiniCarHorn'];
_cwepsV = _cwepsV - ['SportCarHorn'];
_cwepsV = _cwepsV - ['TruckHorn'];
if (count _cwepsV > 0) then
{
_id = 3039;
_YPOS = safezoneY+0.655;
{
_cwep = _x;
_cammo = _vehCT ammo _cwep;
_cmags = {currentMagazine _vehCT == _x} count magazines _vehCT;
_type = _cwep;
_cfg = _type call fnc_getConfig;
_displayName = getText (configFile >> _cfg >> _type >> 'displayName');
_log6a = format[' %1 [%2] (%3/%4)',_displayName,_cwep,_cammo,_cmags];
['<t align=''left'' size=''0.5'' color=''#A90F68''>'+_log6a+'</t>',safezoneX+0.2,_YPOS,0.3,0,0,_id] spawn bis_fnc_dynamicText;
_id = _id + 1;
_YPOS = _YPOS + 0.03;
} forEach _cwepsV;
};
};
};
};
[] spawn remove_spec_000;
};
};
fnc_TP2ME =
{
_unit = _this select 0;
_pos = player modelToWorld [0,5,0];
PVAH_AdminReq = [1,player,_unit,_pos];
publicVariableServer 'PVAH_AdminReq';
};
fnc_TPME2 =
{
_unit = _this select 0;
_pos = _unit modelToWorld [0,-5,0];
(vehicle player) setPos _pos;
};
fnc_MoveInMyVehicle =
{
_unit = _this select 0;
_unit moveInAny (vehicle player);
};
fnc_MoveInTargetVehicle =
{
_unit = _this select 0;
player moveInAny (vehicle _unit);
};
fnc_EjectTargetVeh =
{
_unit = _this select 0;
_unit action ['eject',(vehicle _unit)];
};
fnc_EjectCrewTargetVeh =
{
_unit = _this select 0;
_veh = (vehicle _unit);
{_x action ['eject',_veh];} forEach (crew _veh);
};
fnc_add_loadout =
{
_select = _this select 0;
_wset = player;
removeAllWeapons _wset;
removeAllItems _wset;
removebackpack _wset;
removeAllAssignedItems _wset;
switch (_select) do
{
case 0: {
_wset = player;
_wset addBackpack 'B_Carryall_ocamo';
_wset forceAddUniform 'O_G_Soldier_M_F';
_wset addItemToBackpack 'V_PlateCarrierIA1_dgtl';
_wset addItemToBackpack 'Heal_EPOCH';
_wset addItemToBackpack 'Defib_EPOCH';
_wset addItemToBackpack 'Repair_EPOCH';
_wset addItemToBackpack 'EnergyPackLg';
_wset addItemToBackpack 'MultiGun';
_wset addItemToBackpack 'ItemWatch';
_wset addItemToBackpack 'ItemCompass';
_wset addItemToBackpack 'ItemGPS';
_wset addItemToBackpack 'ItemMap';
_wset addItemToBackpack 'Rangefinder';
_wset addItemToBackpack 'NVGoggles';
_wset addItemToBackpack 'Hatchet';
_wset addItemToBackpack 'hatchet_swing';
_wset addItemToBackpack 'MeleeSledge';
_wset addItemToBackpack 'sledge_swing';
_wset addItemToBackpack 'srifle_EBR_F';
_wset addItemToBackpack '20Rnd_762x51_Mag';
_wset addItemToBackpack 'optic_DMS';
_wset addItemToBackpack 'optic_SOS';
_wset addItemToBackpack 'optic_MRCO';
_wset addItemToBackpack 'muzzle_snds_B';
};
case 1: {
_wset = player;
_wset addBackpack 'B_Carryall_ocamo';
_wset forceAddUniform 'U_B_GhillieSuit';
_wset addItemToBackpack 'V_PlateCarrierIA1_dgtl';
_wset addItemToBackpack 'Heal_EPOCH';
_wset addItemToBackpack 'Defib_EPOCH';
_wset addItemToBackpack 'Repair_EPOCH';
_wset addItemToBackpack 'EnergyPackLg';
_wset addItemToBackpack 'MultiGun';
_wset addItemToBackpack 'ItemWatch';
_wset addItemToBackpack 'ItemCompass';
_wset addItemToBackpack 'ItemGPS';
_wset addItemToBackpack 'ItemMap';
_wset addItemToBackpack 'Rangefinder';
_wset addItemToBackpack 'NVGoggles';
_wset addItemToBackpack 'Hatchet';
_wset addItemToBackpack 'hatchet_swing';
_wset addItemToBackpack 'MeleeSledge';
_wset addItemToBackpack 'sledge_swing';
_wset addItemToBackpack 'srifle_EBR_F';
_wset addItemToBackpack '20Rnd_762x51_Mag';
_wset addItemToBackpack 'optic_DMS';
_wset addItemToBackpack 'optic_SOS';
_wset addItemToBackpack 'optic_MRCO';
_wset addItemToBackpack 'muzzle_snds_B';
_wset addVest 'V_BandollierB_cbr';
_wset addWeapon 'NVGoggles';
_wset addWeapon 'Rangefinder';
_wset addPrimaryWeaponItem 'optic_Aco';
_wset addPrimaryWeaponItem 'muzzle_snds_M';
(unitBackpack _wset) additemCargo ['FirstAidKit',2];
(unitBackpack _wset) additemCargo ['30Rnd_556x45_Stanag', 9];
(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
(unitBackpack _wset) additemCargo ['handGrenade', 2];
_wset addWeapon 'srifle_LRR_F';
[] call Bob_A3addAmmo;
[] call Bob_A3addAmmo;
[] call Bob_A3addAmmo;
};
case 2: {
_wset = player;
_wset addHeadgear 'H_Beret_02';
_wset addGoggles 'G_Sport_Blackred';
_wset addUniform 'U_OrestesBody';
_wset addVest 'V_BandollierB_cbr';
_wset addBackpack 'B_Carryall_ocamo';
_wset addWeapon 'NVGoggles';
_wset addWeapon 'Rangefinder';
_wset addMagazine '30Rnd_9x21_Mag';
_wset addweapon 'hgun_PDW2000_Holo_snds_F';
_wset addMagazine '6Rnd_45ACP_Cylinder';
_wset addweapon 'hgun_Pistol_heavy_02_Yorris_F';
_wset addPrimaryWeaponItem 'muzzle_snds_B';
_wset addPrimaryWeaponItem 'acc_pointer_IR';
_wset addWeaponGlobal 'ItemCompass';
_wset addWeaponGlobal 'ItemMap';
_wset addWeaponGlobal 'Itemgps';
_wset addWeaponGlobal 'ItemWatch';
_wset addWeaponGlobal 'itemradio';
(unitBackpack _wset) additemCargo ['FirstAidKit',2];
(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
(unitBackpack _wset) additemCargo ['6Rnd_45ACP_Cylinder', 9];
};
case 3: {
_wset = player;
_wset addHeadgear 'H_Beret_02';
_wset addGoggles 'G_Sport_Blackred';
_wset addUniform 'U_IG_Guerilla3_1';
_wset addVest 'V_BandollierB_cbr';
_wset addBackpack 'B_Carryall_ocamo';
_wset addWeapon 'NVGoggles';
_wset addWeapon 'Rangefinder';
_wset addMagazine '30Rnd_556x45_Stanag';
_wset addweapon 'arifle_TRG21_ACO_pointer_F';
_wset addMagazine '30Rnd_9x21_Mag';
_wset addweapon 'hgun_P07_F';
_wset addPrimaryWeaponItem 'optic_Aco';
_wset addPrimaryWeaponItem 'muzzle_snds_M';
_wset addHandgunItem 'muzzle_snds_L';
_wset addWeaponGlobal 'ItemCompass';
_wset addWeaponGlobal 'ItemMap';
_wset addWeaponGlobal 'Itemgps';
_wset addWeaponGlobal 'ItemWatch';
_wset addWeaponGlobal 'itemradio';
(unitBackpack _wset) additemCargo ['FirstAidKit',2];
(unitBackpack _wset) additemCargo ['30Rnd_556x45_Stanag', 9];
(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
(unitBackpack _wset) additemCargo ['handGrenade', 2];
};
case 4: {
_wset = player;
_wset addHeadgear 'H_Beret_02';
_wset addGoggles 'G_Sport_Blackred';
_wset addUniform 'U_OG_leader';
_wset addVest 'V_BandollierB_cbr';
_wset addBackpack 'B_Carryall_ocamo';
_wset addWeapon 'NVGoggles';
_wset addWeapon 'Rangefinder';
_wset addMagazine '150Rnd_762x51_Box_Tracer';
_wset addweapon 'LMG_Zafir_pointer_F';
_wset addMagazine '30Rnd_9x21_Mag';
_wset addweapon 'hgun_P07_F';
_wset addPrimaryWeaponItem 'optic_Nightstalker';
_wset addPrimaryWeaponItem 'acc_pointer_IR';
_wset addHandgunItem 'muzzle_snds_L';
_wset addWeaponGlobal 'ItemCompass';
_wset addWeaponGlobal 'ItemMap';
_wset addWeaponGlobal 'Itemgps';
_wset addWeaponGlobal 'ItemWatch';
_wset addWeaponGlobal 'itemradio';
(unitBackpack _wset) additemCargo ['FirstAidKit',2];
(unitBackpack _wset) additemCargo ['150Rnd_762x51_Box_Tracer', 9];
(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
(unitBackpack _wset) additemCargo ['handGrenade', 2];
};
case 5: {
_wset = player;
_wset addHeadgear 'H_Beret_02';
_wset addGoggles 'G_Sport_Blackred';
_wset addUniform 'U_O_GhillieSuit';
_wset addVest 'V_BandollierB_cbr';
_wset addBackpack 'B_Carryall_ocamo';
_wset addWeapon 'NVGoggles';
_wset addWeapon 'Rangefinder';
_wset addMagazine '10Rnd_762x51_Mag';
_wset addweapon 'srifle_DMR_01_DMS_F';
_wset addMagazine '30Rnd_9x21_Mag';
_wset addweapon 'hgun_P07_F';
_wset addPrimaryWeaponItem 'acc_pointer_IR';
_wset addHandgunItem 'muzzle_snds_L';
_wset addWeaponGlobal 'ItemCompass';
_wset addWeaponGlobal 'ItemMap';
_wset addWeaponGlobal 'Itemgps';
_wset addWeaponGlobal 'ItemWatch';
_wset addWeaponGlobal 'itemradio';
(unitBackpack _wset) additemCargo ['FirstAidKit',2];
(unitBackpack _wset) additemCargo ['10Rnd_762x51_Mag', 9];
(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
(unitBackpack _wset) additemCargo ['handGrenade', 2];
};
case 6: {
_wset = player;
_wset addGoggles 'G_Sport_Blackred';
_wset addUniform 'U_O_CombatUniform_oucamo';
_wset addVest 'V_BandollierB_cbr';
_wset addBackpack 'B_Carryall_oucamo';
_wset addWeapon 'NVGoggles';
_wset addWeapon 'Rangefinder';
_wset addMagazine '7Rnd_408_Mag';
_wset addweapon 'srifle_LRR_LRPS_F';
_wset addMagazine '30Rnd_9x21_Mag';
_wset addweapon 'hgun_P07_F';
_wset addPrimaryWeaponItem 'acc_pointer_IR';
_wset addHandgunItem 'muzzle_snds_L';
_wset addWeaponGlobal 'ItemCompass';
_wset addWeaponGlobal 'ItemMap';
_wset addWeaponGlobal 'Itemgps';
_wset addWeaponGlobal 'ItemWatch';
_wset addWeaponGlobal 'itemradio';
(unitBackpack _wset) additemCargo ['FirstAidKit',2];
(unitBackpack _wset) additemCargo ['7Rnd_408_Mag', 9];
(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
(unitBackpack _wset) additemCargo ['handGrenade', 2];
};
case 7: {
_wset = player;
_wset addHeadgear 'H_Beret_02';
_wset addGoggles 'G_Sport_Blackred';
_wset addUniform 'U_O_GhillieSuit';
_wset addVest 'V_BandollierB_cbr';
_wset addBackpack 'B_Carryall_ocamo';
_wset addWeapon 'NVGoggles';
_wset addWeapon 'Rangefinder';
_wset addMagazine '20rnd_762x51_mag';
_wset addweapon 'srifle_ebr_f';
_wset addMagazine '30Rnd_9x21_Mag';
_wset addweapon 'hgun_P07_F';
_wset addPrimaryWeaponItem 'optic_sos';
_wset addPrimaryWeaponItem 'muzzle_snds_B';
_wset addPrimaryWeaponItem 'acc_pointer_IR';
_wset addHandgunItem 'muzzle_snds_L';
_wset addWeaponGlobal 'ItemCompass';
_wset addWeaponGlobal 'ItemMap';
_wset addWeaponGlobal 'Itemgps';
_wset addWeaponGlobal 'ItemWatch';
_wset addWeaponGlobal 'itemradio';
(unitBackpack _wset) additemCargo ['FirstAidKit',2];
(unitBackpack _wset) additemCargo ['20rnd_762x51_mag', 9];
(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];
(unitBackpack _wset) additemCargo ['handGrenade', 2];
};
default { hint 'no loadout selected' };
};
};
fnc_spawn_timemachine =
{
_offset = _this select 0;
PVAH_AdminReq = [6,player,_offset];
publicVariableServer 'PVAH_AdminReq';
_log = format['diag_tickTime changed to hour %1',_offset];
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
fnc_mass_message =
{
disableSerialization;
_display = findDisplay 24;
if (isNull _display) exitWith
{
_log = 'open your chat, type a message and start this function again!';
cutText [_log, 'PLAIN DOWN'];
hint _log;
systemchat _log;
};
_chat = _display displayCtrl 101;
_msg = ctrlText _chat;
(_display) closeDisplay 0;
PVAH_AdminReq = [7,player,toArray _msg];
publicVariableServer 'PVAH_AdminReq';
_log = 'message sent!';
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
fnc_spawn_Crypto =
{
_add = _this select 0;
EPOCH_playerCrypto = EPOCH_playerCrypto + _add;
_log = format['%1 Crypto added - now %2 Crypto!',_add,EPOCH_playerCrypto];
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
fnc_spawn_Box =
{
_select = _this select 0;
_pos = player modelToWorld [0,3,0];
PVAH_AdminReq = [5000,player,_select,_pos];
publicVariableServer 'PVAH_AdminReq';
_log = format['Spawning Box %1..',_select];
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
fnc_AltisLife_cash =
{
_state = _this select 0;
_amount = _this select 1;
if (typeName _state != 'STRING') exitWith {};
if (typeName _amount != 'SCALAR') exitWith {};
if (_amount == 0) exitWith {};
if (_state == 'cash') then
{
life_cash = life_cash + _amount;
systemChat format['Cash %1K - %2K has been added.',life_cash/1000,_amount/1000];
};
if (_state == 'bank') then
{
life_atmcash = life_atmcash + _amount;
systemChat format['Bank %1K - %2K has been added.',life_atmcash/1000,_amount/1000];
};
};
fnc_Bob_A3cargod = {
if (isNil 'A3carGodRun') then {A3carGodRun = 0;};
if (A3carGodRun == 1) then
{
A3carGodRun = 0;
_log = 'Vehicle God Mode - Disabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
A3carGodRun = 1;
_log = 'Vehicle God Mode - Enabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
while {A3carGodRun == 1} do
{
_veh = vehicle player;
_added = false;
if (_veh != player) then
{
_veh addEventHandler['HandleDamage',{false}];
_added = true;
if (damage _veh < 0.2) then {_veh setFuel 1;};
};
uiSleep 0.1;
if (_added) then {_veh removeAllEventhandlers 'HandleDamage';};
};
};
};
fnc_LowerTerrain = {
if (isNil 'admin_terrain') then {admin_terrain = true;} else {admin_terrain = !admin_terrain};
if (admin_terrain) then {
setTerrainGrid 50;
_txt = 'Terrain Low';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
}
else
{
setTerrainGrid 25;
_txt = 'Terrain Normal';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
};
fnc_Bob_A3UnlAmmo = {
if (isNil 'unlimAmmRun') then {unlimAmmRun = 0;};
if (unlimAmmRun==0) then
{
unlimAmmRun=1;
_log = 'Unlimited Ammo ON';
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
unlimAmmRun=0;
_log = 'Unlimited Ammo OFF';
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
while {unlimAmmRun==1} do
{
if (local vehicle player) then {
vehicle player setAmmo [currentWeapon vehicle player, 1000000];
};
player setAmmo [primaryWeapon player, 1000000];
(vehicle player) setVehicleAmmo 1;
player setFatigue 0;
uiSleep 0.1;
};
};
fnc_Bob_A3noRecoil = {
if (isNil 'noRecoilRun') then {noRecoilRun = 0;};
if (noRecoilRun==0) then
{
noRecoilRun=1;
_log = 'No Recoil ON';
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
noRecoilRun=0;
_log = 'No Recoil OFF';
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
while {noRecoilRun==1} do
{
(vehicle player) setUnitRecoilCoefficient 0;
player setUnitRecoilCoefficient 0;
player setFatigue 0;
uiSleep 2;
};
};
fnc_Bob_A3FF = {
if (isNil 'A3FFrun') then {A3FFrun = 0;};
if (A3FFrun==0) then
{
A3FFrun=1;
_log = 'FastFire ON';
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
A3FFrun=0;
_log = 'FastFire OFF';
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
while {A3FFrun==1} do
{
(vehicle player) setWeaponReloadingTime [(vehicle player),currentWeapon (vehicle player),0];
player setWeaponReloadingTime [player,currentWeapon player,0];
player setFatigue 0;
};
};
fnc_BobHIDE = {
if (isNil 'A3HIDErun') then {A3HIDErun = 0;};
if (A3HIDErun==0) then
{
A3HIDErun=1;
PVAH_AdminReq = [2,player,A3HIDErun];
publicVariableServer 'PVAH_AdminReq';
_log = 'Stealth / Invisible ON';
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
A3HIDErun=0;
PVAH_AdminReq = [2,player,A3HIDErun];
publicVariableServer 'PVAH_AdminReq';
_log = 'Stealth / Invisible OFF';
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
};
fnc_DisableAnnouncements = {
if (isNil 'A3DANNrun') then {A3DANNrun = 0;};
if (A3DANNrun==0) then
{
A3DANNrun=1;
AdminAnnounceDisabled = true;
_log = 'Disable Announces - ON';
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
A3DANNrun=0;
AdminAnnounceDisabled = nil;
_log = 'Disable Announces - OFF';
cutText [_log, 'PLAIN DOWN'];
hint _log;
};
};
Bob_A3showfps = {
if (isNil 'Bob_A3ShowFpsRun') then {Bob_A3ShowFpsRun = 0;};
if (Bob_A3ShowFpsRun == 0) then
{
Bob_A3ShowFpsRun = 1;
Bob_A3showfpsLoop = [] spawn {
while {1==1} do
{
_fps = diag_fps;
_clr = '#FFFFFF';
if (_fps <= 20) then {_clr = '#D10823'};
if (_fps > 20) then {_clr = '#E65100'};
if (_fps > 30) then {_clr = '#FCB458'};
if (_fps > 40) then {_clr = '#BFFD67'};
if (_fps > 50) then {_clr = '#02EC32'};
['<t size=''0.6'' align=''left'' color='+str _clr+' font=''TahomaB''>'+str _fps+' FPS</t>',SafeZoneX+0.31,SafezoneY+0.015,1,0,0,1336] spawn bis_fnc_dynamicText;
uiSleep 0.5;
};
};
_txt = format['SHOW FPS - %1',Bob_A3ShowFpsRun];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
}
else
{
Bob_A3ShowFpsRun = 0;
terminate Bob_A3showfpsLoop;
_txt = format['SHOW FPS - %1',Bob_A3ShowFpsRun];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
};
fnc_deleteVeh_selected =
{
_target = _this select 0;
if (typeName _target != 'OBJECT') then
{
_target = cursorTarget;
};
if (!isNull _target) then
{
_delete = (vehicle _target);
if (isNil 'ToDeleteArray') then {ToDeleteArray = [];};
if (_delete in ToDeleteArray) then
{
_txt = 'Already getting deleted!';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
}
else
{
ToDeleteArray = ToDeleteArray + [_delete];
PVAH_AdminReq = [-4,player,_delete];
publicVariableServer 'PVAH_AdminReq';
_txt = format['Deleting %1 @%2..',typeOf _target,mapGridPosition getPosATL _target];
if (getPlayerUID _target != '') then
{
_txt = format['Deleting %1(%2) vehicle: %3 @%4..',name _target,getPlayerUID _target,typeOf vehicle _target,mapGridPosition getPosATL _target];
};
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
}
else
{
_txt = 'target does not exist';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
};
zeus_attack =
{
_target = _this select 0;
_pos = screenToWorld [0.5,0.5];
_ct = cursortarget;
if (!isNull _ct) then
{
_pos = _ct modelToWorld [0,0,0];
};
if (typeName _target == 'OBJECT') then
{
_pos = _target modelToWorld [0,0,0];
};
PVAH_AdminReq = [-1,player,_pos];
publicVariableServer 'PVAH_AdminReq';
};
fnc_Kill_selected =
{
_target = _this select 0;
if (typeName _target != 'OBJECT') then
{
_target = cursorTarget;
};
if (!isNull _target) then
{
_txt = format['Killing %1 @%2',typeOf _target,mapGridPosition getPosATL _target];
if (getPlayerUID _target != '') then
{
_txt = format['Killing %1(%2) @%3',name _target,getPlayerUID _target,mapGridPosition getPosATL _target];
};
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
PVAH_AdminReq = [-2,player,_target];
publicVariableServer 'PVAH_AdminReq';
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_Disconnect_selected =
{
_target = _this select 0;
if (!isNull _target) then
{
PVAH_AdminReq = [-5,player,_target];
publicVariableServer 'PVAH_AdminReq';
_txt = format['Disconnect %1(%2)',name _target,getPlayerUID _target];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_Kick_selected =
{
_target = _this select 0;
if (!isNull _target) then
{
PVAH_AdminReq = [-3,player,_target];
publicVariableServer 'PVAH_AdminReq';
_txt = format['Kicking %1(%2)',name _target,getPlayerUID _target];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_TempBan_selected =
{
_target = _this select 0;
if (!isNull _target) then
{
_TUID = getPlayerUID _target;
if (_TUID != '') then
{
PVAH_AdminReq = [-666,player,_TUID];
publicVariableServer 'PVAH_AdminReq';
_txt = format['TempBan %1(%2)',name _target,_TUID];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_ATTACH_TO =
{
_target = _this select 0;
if (typeName _target != 'OBJECT') then
{
_target = cursorTarget;
};
if (!isNull _target) then
{
_bbr = boundingBoxReal _target;
_p1 = _bbr select 0;
_p2 = _bbr select 1;
_offset = 5;
_maxWidth = abs ((_p2 select 0) - (_p1 select 0));
_maxLength = abs ((_p2 select 1) - (_p1 select 1));
if (_maxWidth > _offset) then {_offset = _maxWidth;};
if (_maxLength > _offset) then {_offset = _maxLength;};
_bbr = boundingBoxReal vehicle player;
_p1 = _bbr select 0;
_p2 = _bbr select 1;
_maxHeight = abs ((_p2 select 2) - (_p1 select 2));
_maxHeight = _maxHeight / 2;
PVAH_AdminReq = [5,player,_target,_offset,_maxHeight];
publicVariableServer 'PVAH_AdminReq';
LastAttachedObject = _target;
_log = format['Attaching %1 to player',typeOf _target];
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_spawn_EVENT =
{
_target = _this select 0;
_EVENT = _this select 1;
if (isNil 'EPOCH_KeyDown') exitWith {
_txt = 'Epoch Only!';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
if (!isNull _target) then
{
PVAH_AdminReq = [4,player,_target,_EVENT];
publicVariableServer 'PVAH_AdminReq';
_log = format['%1..',_EVENT];
cutText [_log, 'PLAIN DOWN'];
hint _log;
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_ReviveTarget =
{
_target = _this select 0;
if (isNil 'EPOCH_KeyDown') exitWith {
_txt = 'Epoch Only!';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
if (!isNull _target) then
{
_txt = format['Revived %1 @%2',typeOf _target,mapGridPosition getPosATL _target];
if (getPlayerUID _target != '') then
{
_txt = format['Revived %1(%2) @%3',name _target,getPlayerUID _target,mapGridPosition getPosATL _target];
};
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
PVAH_AdminReq = [8,player,_target,Epoch_personalToken];
publicVariableServer 'PVAH_AdminReq';
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_HealTarget =
{
_target = _this select 0;
if (typeName _target != 'OBJECT') then
{
_target = cursorTarget;
};
if (!isNull _target) then
{
_txt = format['Healed %1 @%2',typeOf _target,mapGridPosition getPosATL _target];
if (getPlayerUID _target != '') then
{
_txt = format['Healed %1(%2) @%3',name _target,getPlayerUID _target,mapGridPosition getPosATL _target];
};
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
if (isNil 'EPOCH_KeyDown') then {
_target setDamage 0;
if (!isNil 'life_adminlevel') then
{
_target setVariable ['ace_w_bleed', 0,true];
_target setVariable ['ace_w_pain', 0,true];
_target setVariable ['ace_w_state', 0, true];
_target setVariable ['ace_sys_wounds_uncon', false, true];
_target setVariable ['ace_w_unconlen', diag_tickTime,true];
_target setVariable ['ace_w_revive', -1,true];
_target setVariable ['ace_sys_stamina_Fatigue', 0,true];
};
}
else
{
EPOCH_repairVehicle_PVS = [_target,['ALL',0],player,Epoch_personalToken];
publicVariableServer 'EPOCH_repairVehicle_PVS';
};
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
fnc_RepairTarget =
{
_target = _this select 0;
if (typeName _target != 'OBJECT') then
{
_target = cursorTarget;
};
if (!isNull _target) then
{
_txt = format['Healed %1 @%2',typeOf _target,mapGridPosition getPosATL _target];
if (getPlayerUID _target != '') then
{
_txt = format['Healed %1(%2) @%3',name _target,getPlayerUID _target,mapGridPosition getPosATL _target];
};
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
if (isNil 'EPOCH_KeyDown') then {
_target setDamage 0;
vehicle _target setDamage 0;
vehicle _target setFuel 1;
if (!isNil 'life_adminlevel') then
{
_target setVariable ['ace_w_bleed', 0,true];
_target setVariable ['ace_w_pain', 0,true];
_target setVariable ['ace_w_state', 0, true];
_target setVariable ['ace_sys_wounds_uncon', false, true];
_target setVariable ['ace_w_unconlen', diag_tickTime,true];
_target setVariable ['ace_w_revive', -1,true];
_target setVariable ['ace_sys_stamina_Fatigue', 0,true];
};
}
else
{
EPOCH_repairVehicle_PVS = [vehicle _target,['ALL',0],player,Epoch_personalToken];
publicVariableServer 'EPOCH_repairVehicle_PVS';
EPOCH_fillVehicle_PVS = [vehicle _target,1,player,Epoch_personalToken];
publicVariableServer 'EPOCH_fillVehicle_PVS';
};
}
else
{
hint 'target does not exist';
cutText ['target does not exist', 'PLAIN'];
};
};
Bob_A3Heal = {
if (!isNil 'life_cash') then {life_thirst = 100;life_hunger = 100;};
if (isNil 'EPOCH_KeyDown') then {
call compile ('vehicle player s'+'e'+'t'+'D'+'a'+'m'+'a'+'g'+'e 0;');
}
else
{
setPlayerRespawnTime 5;
EPOCH_repairVehicle_PVS = [vehicle player,['ALL',0],player,Epoch_personalToken];
publicVariableServer 'EPOCH_repairVehicle_PVS';
EPOCH_fillVehicle_PVS = [vehicle player,1,player,Epoch_personalToken];
publicVariableServer 'EPOCH_fillVehicle_PVS';
};
_txt = 'Healed Myself';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
Bob_A3RestoreNear = {
if (!isNil 'life_cash') then {life_thirst = 100;life_hunger = 100;};
{
if (isNil 'EPOCH_KeyDown') then {
_x setDamage 0;
}
else
{
EPOCH_repairVehicle_PVS = [_x,['ALL',0],player,Epoch_personalToken];
publicVariableServer 'EPOCH_repairVehicle_PVS';
EPOCH_fillVehicle_PVS = [_x,1,player,Epoch_personalToken];
publicVariableServer 'EPOCH_fillVehicle_PVS';
};
} forEach (player nearEntities ['AllVehicles',15]);
_txt = 'Restored Near';
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
Bob_A3Togglelock = {
{player reveal _x;} foreach (position player nearObjects 50);
private ['_veh', '_locked'];
if (vehicle player == player) then
{
_veh = cursorTarget;
}
else
{
_veh = vehicle player;
};
if ((player distance _veh < 12) || ((_veh == vehicle player) && (vehicle player != player))) then
{
_isLock = locked _veh in [2,3];
if (_isLock) then
{
if (isNil 'EPOCH_KeyDown') then
{
_veh lock 0;
[[_veh,0], 'life_fnc_lockVehicle',_veh,false] spawn life_fnc_MP;
}
else
{
EPOCH_lockVehicle_PVS = [_veh, false, player, Epoch_personalToken];
publicVariableServer 'EPOCH_lockVehicle_PVS';
[_veh,false] call EPOCH_client_lockVehicle;
};
_txt = format['You have unlocked - [%1]',typeOf _veh];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
}
else
{
if (isNil 'EPOCH_KeyDown') then
{
_veh lock 2;
[[_veh,2], 'life_fnc_lockVehicle',_veh,false] spawn life_fnc_MP;
}
else
{
EPOCH_lockVehicle_PVS = [_veh, true, player, Epoch_personalToken];
publicVariableServer 'EPOCH_lockVehicle_PVS';
[_veh,true] call EPOCH_client_lockVehicle;
};
_txt = format['You have locked - [%1]',typeOf _veh];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
};
};
Bob_A3addAmmo = {
_veh = vehicle player;
_who = name player;
if (_veh != player) then {_who = typeOf _veh};
_mag = currentMagazine _veh;
if (_mag == '') then
{
_Wep = currentWeapon player;
_magazines = getArray (configFile >> 'CfgWeapons' >> _Wep >> 'magazines');
{
player addmagazine _x;
_txt = format['[%1] added to %2',_x,_who];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
} forEach _magazines;
}
else
{
_veh addmagazine _mag;
_txt = format['[%1] added %2',_mag,_who];
hint _txt;
cutText [_txt, 'PLAIN DOWN'];
};
};
Bob_A3Invulnerability = {
fnc_A3_stopGod =
{
player removeAllEventhandlers 'HandleDamage';
player removeAllEventhandlers 'Hit';
player removeAllEventhandlers 'Dammaged';
player removeAllEventhandlers 'Damaged';
if (!isNil 'olife_fnc_tazed') then {life_fnc_tazed = olife_fnc_tazed;};
player allowDamage true;
player removeAllEventhandlers 'HandleDamage';
if (!isNil 'life_fnc_HandleDamage') then {player addEventHandler['HandleDamage',{_this call life_fnc_HandleDamage;}];};
};
if (isNil 'Bob_A3GodRun') then {Bob_A3GodRun = 0;};
if (Bob_A3GodRun == 0) then
{
Bob_A3GodRun = 1;
if (!isNil 'life_fnc_tazed') then
{
if (isNil 'olife_fnc_tazed') then
{
olife_fnc_tazed = life_fnc_tazed;
};
life_fnc_tazed = {};
};
Bob_A3InvulnerabilityLoop = [] spawn {
while {1==1} do
{
player setFatigue 0;
player allowDamage false;
player removeAllEventhandlers 'HandleDamage';
player addEventhandler ['HandleDamage', {}];
player removeAllEventhandlers 'Hit';
player addEventHandler ['Hit',{}];
player removeAllEventhandlers 'Dammaged';
player addEventHandler ['Dammaged',{}];
player removeAllEventhandlers 'Damaged';
player addEventHandler ['Damaged',{}];
if (isNil 'EPOCH_KeyDown') then {
if (!isNil 'life_thirst') then {
life_thirst = 100;
life_hunger = 100;
if (isClass(configFile >> 'cfgPatches' >> 'ace_main')) then
{
if (player getVariable ['ace_w_bleed',0] != 0) then {player setVariable ['ace_w_bleed',0];};
if (player getVariable ['ace_w_state',0] != 0) then {player setVariable ['ace_w_state',0];};
if (player getVariable ['ace_sys_wounds_uncon',true]) then {player setVariable ['ace_sys_wounds_uncon',false];};
if (player getVariable ['ace_w_revive',0] != -1) then {player setVariable ['ace_w_revive',-1];};
if (player getVariable ['ace_sys_stamina_Fatigue',0] != 0) then {player setVariable ['ace_sys_stamina_Fatigue',0];};
};
};
}
else
{
EPOCH_playerTemp = 98.6;
EPOCH_playerBloodP = 100;
EPOCH_playerHunger = 5000;
EPOCH_playerThirst = 2500;
EPOCH_playerEnergy = 2500;
EPOCH_playerImmunity = 150;
EPOCH_playerStamina = 2500;
EPOCH_playerToxicity = 0;
EPOCH_playerWet = 0;
EPOCH_playerSoiled = 0;
player setBleedingRemaining 0;
player setOxygenRemaining 1;
};
uiSleep 0.01;
};
call fnc_A3_stopGod;
};
cutText ['God Mode Enabled', 'PLAIN'];
hint 'God Mode Enabled';
}
else
{
Bob_A3GodRun = 0;
call fnc_A3_stopGod;
terminate Bob_A3InvulnerabilityLoop;
cutText ['God Mode Disabled', 'PLAIN'];
hint 'God Mode Disabled';
};
};
Bob_fnc_boxesp = {
MYPUIDBOXESP = getPlayerUID player;
if (isNil 'fnc_boxesp_state') then {fnc_boxesp_state = 0;};
if (fnc_boxesp_state == 0) then
{
hint 'ESP 1';
cutText [format['ESP 1'], 'PLAIN DOWN'];
fnc_boxesp_state = 1;
fnc_onEachFrame_boxesp = {
{
if (!isNull _x) then
{
_distance = cameraOn distance _x;
_PUIDX = getPlayerUID _x;
if ((_PUIDX != '') && (_distance < 1800) && (_PUIDX != getPlayerUID cameraOn)) then
{
_pos = getPosATL _x;
_eyepos = ASLtoATL eyepos _x;
if ((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then
{
_eyepos = eyepos _x;
_pos = getPosASL _x;
};
_1 = _x modelToWorld [-0.5,0,0];
_2 = _x modelToWorld [0.5,0,0];
_3 = _x modelToWorld [-0.5,0,0];
_4 = _x modelToWorld [0.5,0,0];
_1 set [2,_pos select 2];
_2 set [2,_pos select 2];
_3 set [2,(_eyepos select 2)+0.25];
_4 set [2,(_eyepos select 2)+0.25];
_eyepos set [2,(_3 select 2) - 0.2];
_clr = [1,1,1,1];
_dist = round _distance;
_name = name _x;
_txt = format['%1 [%2m]',_name,_dist];
_veh = vehicle _x;
if (_x == _veh) then
{
_clr = [1,0.17,0.17,1];
}
else
{
_clr = [0.2,0.2,0.9,1];
_typename = gettext (configFile >> 'CfgVehicles' >> (typeOf _veh) >> 'displayName');
_txt = format['%1 [%2] [%3m]',_typename,_name,_dist];
};
if (((_PUIDX in Bob_ADMINS) && !(_PUIDX in Bob_DEVS)) || ((_PUIDX in Bob_DEVS) && (MYPUIDBOXESP in Bob_DEVS)) || (_PUIDX == MYPUIDBOXESP)) then
{
_clr = [0,1,0,1];
};
if (isNil 'EPOCH_KeyDown') then {_txt = _txt+' '+str side _x};
drawIcon3D['',_clr,_eyepos,0,0,45,'X',1,0.03,'TahomaB'];
_eyepos set [2,(_3 select 2) + 0.15];
drawIcon3D['',_clr,_eyepos,0,0,45,_txt,1,0.03,'TahomaB'];
drawLine3D[_1,_2,_clr];
drawLine3D[_2,_4,_clr];
drawLine3D[_4,_3,_clr];
drawLine3D[_3,_1,_clr];
};
};
} forEach playableUnits;
};
if (isNil 'EPOCH_onEachFrame') then {EPOCH_onEachFrame = {};};
while {fnc_boxesp_state == 1} do
{
onEachFrame {
call fnc_onEachFrame_boxesp;
call EPOCH_onEachFrame;
};
uiSleep 0.01;
};
onEachFrame EPOCH_onEachFrame;
}
else
{
hint 'BoxESP 0';
cutText [format['BoxESP 0'], 'PLAIN DOWN'];
fnc_boxesp_state = 0;
};
};
Bob_A3MAPICONS = {
MYPUIDMAPICONS = getPlayerUID player;
disableSerialization;
if (isNil 'fnc_MapIcons_run') then
{
_log = 'MapIcons Enabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
fnc_MapIcons_run = true;
mapIconsRun = 1;
_map = (findDisplay 12) displayCtrl 51;
_mapdraw = _map ctrlSetEventHandler ['Draw', '_this call fnc_draw_MapIcons;'];
}
else
{
_log = 'MapIcons Disabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
fnc_MapIcons_run = nil;
mapIconsRun = 0;
};
fnc_draw_MapIcons =
{
if (!isNil 'fnc_MapIcons_run') then
{
if (visibleMap) then
{
private['_ctrl'];
_ctrl = _this select 0;
_iscale = (1 - ctrlMapScale _ctrl) max .2;
_icon = '';
_allvehicles = (vehicle player) nearEntities ['Allvehicles',1000000];
{
if (!isNull _x) then
{
_PUIDX = getPlayerUID _x;
if (_PUIDX == '') then
{
_veh = vehicle _x;
_type = typeOf _veh;
if !(_x isKindOf 'Man') then
{
_icon = getText(configFile >> 'CfgVehicles' >> _type >> 'icon');
_ctrl drawIcon [_icon, [0.4,0.4,1,1], getPosASL _x, _iscale*30, _iscale*30, getDir _x];
};
if ((_x isKindOf 'Man') && !(_x isKindOf 'Animal_Base_F')) then
{
_clr = [1,1,1,1];
_txt = 'AI';
if ((_x isKindOf 'Epoch_Char_base_F') || (_x isKindOf 'Epoch_Sapper_base_F')) then {_txt = typeOf _x;};
_icon = getText(configFile >> 'CfgVehicles' >> _type >> 'icon');
_ctrl drawIcon [_icon, _clr, getPosASL _x, _iscale*27, _iscale*27, getDir _x,_txt,1,0.05];
};
};
};
} forEach _allvehicles;
{
if (!isNull _x) then
{
_PUIDX = getPlayerUID _x;
if (_PUIDX != '') then
{
_name = name _x;
_veh = vehicle _x;
_type = typeOf _veh;
_typename = gettext (configFile >> 'CfgVehicles' >> _type >> 'displayName');
_clr = [1,1,1,1];
_txt = format['%1 [%2m]',_typename,_dist];
_dist = round(_veh distance player);
if (_x == _veh) then
{
_clr = [1,0.17,0.17,1];
_txt = format['%1 [%2m]',_name,_dist];
}
else
{
_clr = [0.2,0.2,0.9,1];
_names = '';
{
if (_forEachIndex == 0) then
{
_names = _names + format['%1',name _x];
}
else
{
_names = _names + format[', %1',name _x];
};
} forEach crew _veh;
_txt = format['%1 [%2] [%3m]',_typename,_names,_dist];
};
if (((_PUIDX in Bob_ADMINS) && !(_PUIDX in Bob_DEVS)) || ((_PUIDX in Bob_DEVS) && (MYPUIDMAPICONS in Bob_DEVS)) || (_PUIDX == MYPUIDMAPICONS)) then
{
_clr = [0,1,0,1];
};
_icon = getText(configFile >> 'CfgVehicles' >> _type >> 'icon');
if (isNil 'EPOCH_KeyDown') then {_txt = _txt+' '+str side _x};
_ctrl drawIcon [_icon, _clr, getPosASL _veh, _iscale*27, _iscale*27, getDir _veh,_txt,1,0.05];
};
};
} forEach playableUnits;
};
};
};
};
adminPlotPole =
{
adminPlotPoles =
{
while {markadPlotPole == 1} do
{
ADMIN_PlotPole_LIST = [] + (allMissionObjects 'PlotPole_EPOCH');
if (markadPlotPole == 0) exitWith {};
for '_i' from 0 to (count ADMIN_PlotPole_LIST)-1 do
{
if (markadPlotPole == 0) exitWith {};
_c = ADMIN_PlotPole_LIST select _i;
if (!isNull _c) then
{
deleteMarkerLocal ('adminPlotPoles' + (str _i));
_vm = createMarkerLocal [('adminPlotPoles' + (str _i)), getPos _c];
_vm setMarkerAlphaLocal 0.8;
_vm setMarkerBrushLocal 'Grid';
_vm setMarkerSizeLocal [300,300];
_vm setMarkerShapeLocal 'ELLIPSE';
_vm setMarkerColorLocal 'ColorGreen';
_k = _i + 4000;
deleteMarkerLocal ('adminPlotPoles' + (str _k));
_vm = createMarkerLocal [('adminPlotPoles' + (str _k)), getPos _c];
_vm setMarkerTypeLocal 'mil_start';
_vm setMarkerTextLocal 'Plot';
_vm setMarkerColorLocal 'ColorGreen';
};
if (markadPlotPole == 0) exitWith {};
};
if (markadPlotPole == 0) exitWith {};
uiSleep 20;
};
for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminPlotPoles' + (str _i));deleteMarkerLocal ('adminPlotPoles' + (str (_i+4000)));};
};
if (isNil 'markadPlotPole') then {markadPlotPole = 0;};
if (markadPlotPole == 0) then
{
_log = '2D Map PlotPoleMarker Enabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
markadPlotPole = 1;
[] spawn adminPlotPoles;
}
else
{
_log = '2D Map PlotPoleMarker Disabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
markadPlotPole = 0;
for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminPlotPoles' + (str _i));deleteMarkerLocal ('adminPlotPoles' + (str (_i+4000)));};
};
};
adminConstructions =
{
adminConstructionss =
{
while {markadConstructions == 1} do
{
ADMIN_Constructions_LIST = [] + allmissionObjects 'ThingX' + allmissionObjects 'Constructions_static_F' + allmissionObjects 'Constructions_foundation_F';
if (markadConstructions == 0) exitWith {};
for '_i' from 0 to (count ADMIN_Constructions_LIST)-1 do
{
if (markadConstructions == 0) exitWith {};
_c = ADMIN_Constructions_LIST select _i;
if (!isNull _c) then
{
deleteMarkerLocal ('adminConstructionss' + (str _i));
_vm = createMarkerLocal [('adminConstructionss' + (str _i)), getPos _c];
_vm setMarkerTypeLocal 'waypoint';
_vm setMarkerColorLocal 'ColorBrown';
};
if (markadConstructions == 0) exitWith {};
};
if (markadConstructions == 0) exitWith {};
uiSleep 20;
};
for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminConstructionss' + (str _i));};
};
if (isNil 'markadConstructions') then {markadConstructions = 0;};
if (markadConstructions == 0) then
{
_log = '2D Map ConstructionsMarker Enabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
markadConstructions = 1;
[] spawn adminConstructionss;
}
else
{
_log = '2D Map ConstructionsMarker Disabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
markadConstructions = 0;
for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminConstructionss' + (str _i));};
};
};
adminDeadPlayer =
{
adminDeadPlayers =
{
while {markadDeadPlayer == 1} do
{
ADMIN_DeadPlayer_LIST = [] + allDead;
if (markadDeadPlayer == 0) exitWith {};
for '_i' from 0 to (count ADMIN_DeadPlayer_LIST)-1 do
{
if (markadDeadPlayer == 0) exitWith {};
deleteMarkerLocal ('adminDeadPlayers' + (str _i));
_c = ADMIN_DeadPlayer_LIST select _i;
if (!isNull _c) then
{
_txt = _c getVariable['Bob_bodyName','DEAD'];
if (_txt != 'DEAD') then
{
_txt = format['DEAD: %1',_txt];
_vm = createMarkerLocal [('adminDeadPlayers' + (str _i)), getPos _c];
_vm setMarkerTypeLocal 'waypoint';
_vm setMarkerColorLocal 'ColorBlack';
_vm setMarkerTextLocal _txt;
};
};
if (markadDeadPlayer == 0) exitWith {};
};
if (markadDeadPlayer == 0) exitWith {};
uiSleep 20;
};
for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminDeadPlayers' + (str _i));};
};
if (isNil 'markadDeadPlayer') then {markadDeadPlayer = 0;};
if (markadDeadPlayer == 0) then
{
_log = '2D Map DeadPlayerMarker Enabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
markadDeadPlayer = 1;
[] spawn adminDeadPlayers;
}
else
{
_log = '2D Map DeadPlayerMarker Disabled';
cutText [_log, 'PLAIN DOWN'];
hint _log;
markadDeadPlayer = 0;
for '_i' from 0 to 8888 do {deleteMarkerLocal ('adminDeadPlayers' + (str _i));};
};
};
Bob_VehicleBoost = {
if (isNil('vehBoostrun')) then {vehBoostrun = 0;};
if (vehBoostrun == 0) then
{
vehBoostrun = 1;
hint 'VehicleBoost 1';
cutText [format['VehicleBoost 1'], 'PLAIN DOWN'];
waitUntil {!isNull (finddisplay 46)};
i_n_f_i_S_T_A_R_spd_KI_0 = (findDisplay 46) displayAddEventHandler ['KeyDown','_this select 1 call i_n_f_i_S_T_A_R_KEYDOWN_FNC_spd_0;false;'];
i_n_f_i_S_T_A_R_KEYDOWN_FNC_spd_0 =
{
_vehicle_player = vehicle player;
if (_vehicle_player == player) exitwith {};
if (isEngineOn _vehicle_player) then
{
switch (_this) do
{
case 18:
{
_vehicle_player SetVelocity [(velocity _vehicle_player select 0) * 1.05, (velocity _vehicle_player select 1) *1.05, (velocity _vehicle_player select 2) * 0.99];
};
case 42:
{
_vehicle_player setVelocity [(velocity _vehicle_player select 0) * 1.025, (velocity _vehicle_player select 1) * 1.025, (velocity _vehicle_player select 2) * 0.99];
};
case 57:
{
_vehicle_player SetVelocity [(velocity _vehicle_player select 0) * 0.95, (velocity _vehicle_player select 1) *0.95, (velocity _vehicle_player select 2) * 0.99];
};
};
};
};
}
else
{
vehBoostrun = 0;
hint 'VehicleBoost 0';
cutText [format['VehicleBoost 0'], 'PLAIN DOWN'];
(findDisplay 46) displayRemoveEventHandler ['KeyDown', i_n_f_i_S_T_A_R_spd_KI_0];
_vehicle_player = nil;
};
};
Bob_FlyUp = {
_vehicle = (vehicle player);
_vel = velocity _vehicle;
if ((vehicle player)==player) then
{
_vehicle setVelocity [(_vel select 0),(_vel select 1),8];
}
else
{
_vehicle setVelocity [(_vel select 0),(_vel select 1),20];
};
};
Bob_FreezeAir = {
if (vehicle player isKindOf 'Air') then
{
[] spawn
{
_vehicle = (vehicle player);
_vecup = vectorUp _vehicle;
_vehicle = (vehicle player);
_vel = velocity _vehicle;
if (isNil 'A3standrun') then {A3standrun=true;} else {A3standrun = !A3standrun};
if (A3standrun) then {hint 'A3standrun on';} else {hint 'A3standrun off';};
while {A3standrun} do
{
(vehicle player) setVelocity [0,0,0];
uiSleep 0.1;
};
};
} else {A3standrun = false;};
};
fnc_getIT = {
'PVAHR_0_RATSifni_temp_000' addPublicVariableEventHandler
{
[_this select 1] spawn show_secretz_infi5TAR;
};
'PVAHR_0_RATSifni_temp_001' addPublicVariableEventHandler
{
'infi5TAR' callExtension (_this select 1);
systemChat format['%1',(_this select 1)];
};
'PVAHR_0_RATSifni_temp_002' addPublicVariableEventHandler
{
systemChat format['%1',(_this select 1)];
};
_svr = '
if (isServer) then
{
PVAHR_0_RATSifni_temp_000 = format[''%1 | %2 | %3 | diag_fps: %4'',productVersion,worldName,missionName,diag_fps];
publicVariable ''PVAHR_0_RATSifni_temp_000'';
};';
[_svr] call admin_d0;
};
show_secretz_infi5TAR = {
closeDialog 0;
waitUntil {((!dialog) || (!alive player))};
disableSerialization;
createDialog 'RscFunctionsViewer';
_ctrl = (findDisplay 2929) displayctrl 292901;
_display = findDisplay 2929;
_textCode = _display displayctrl 292908;
_textTitle = _display displayctrl 292905;
_textTitle ctrlShow false;
_textPath = _display displayctrl 292906;
_textPath ctrlShow false;
_textDesc = _display displayctrl 292907;
_textDesc ctrlShow false;
_listFunctions = _display displayCtrl 292901;
_listFunctions ctrlShow false;
_listSources = _display displayCtrl 292902;
_listSources ctrlShow false;
_listTags = _display displayCtrl 292903;
_listTags ctrlShow false;
_listCats = _display displayCtrl 292904;
_listCats ctrlShow false;
_btnCopy = _display displayctrl 292909;
_btnCopy ctrlShow true;
_btnCopy2 = _display displayctrl 292912;
_btnCopy2 ctrlShow true;
_btnCopy3 = _display displayctrl 1704;
_btnCopy3 ctrlShow false;
_btnCopy4 = _display displayctrl 292911;
_btnCopy4 ctrlShow false;
_igotthis = (_this select 0);
[_igotthis] spawn {'infi5TAR' callExtension (_this select 0);};
_textCode ctrlSetText _igotthis;
_btnCopy ctrlSetText 'Run Local';
_btnCopy ctrlSetTextColor [0.1, 0.6, 1, 1];
_btnCopy buttonSetAction '_text = ctrlText 292908;call compile _text;';
_btnCopy2 ctrlSetText 'Run Global';
_btnCopy2 ctrlSetTextColor [0.1, 0.6, 1, 1];
_btnCopy2 buttonSetAction '_text = ctrlText 292908;if (typeName _text != ''STRING'') then {_text = str _text;};[_text] call admin_d0;';
};
Bob_shortTP = {
_vehicle = (vehicle player);
if (_vehicle isKindOf 'Air') then
{
_vel = velocity _vehicle;
if ((getPos player) select 2 > 6) then
{
_vehicle setVelocity [(_vel select 0),(_vel select 1),-20];
};
if ((getPos vehicle player) select 2 < 10) then
{
_vehicle setVelocity [0,0,-3];
};
if (((getPos vehicle player) select 2 < 6) and ((getPos vehicle player) select 2 > 4)) then
{
vehicle player setVectorUp [0,0,1];
};
}
else
{
_distance = 1;
_object = (vehicle player);
_dir = getdir _object;
_pos = getPos _object;
_pos = [(_pos select 0)+_distance*sin(_dir),(_pos select 1)+_distance*cos(_dir),(_pos select 2)];
_object setPos _pos;
};
};
Bob_Eject_Join = {
EjectJoinTarget = nil;
NameEjectJoinTarget = nil;
go_in_nearestvehicle_callmevar =
{
_vehicleair = (nearestObject[vehicle player,'AIR']);
_vehicleland = (nearestObject[vehicle player,'Landvehicle']);
if ((player distance _vehicleair) > (player distance _vehicleland)) then
{
player action ['getInDriver', _vehicleland];
}
else
{
player action ['getInDriver', _vehicleair];
};
};
EjectJoinTarget = cursorTarget;
NameEjectJoinTarget = gettext (configFile >> 'CfgVehicles' >> (typeof EjectJoinTarget) >> 'displayName');
if (count(crew EjectJoinTarget)>0) then
{
EjectJoinTarget action ['eject',EjectJoinTarget];
cutText [format['%1 Ejected',NameEjectJoinTarget], 'PLAIN DOWN'];
}
else
{
cutText [format['Get in %1 ?',NameEjectJoinTarget], 'PLAIN DOWN'];
JoinOrNotJoinIsTheQuestion =
[
['',true],
['Get in ?', [-1], '', -5, [['expression', '']], '1', '0'],
['YES', [2], '', -5, [['expression', 'player action [''getInDriver'', EjectJoinTarget];']], '1', '1'],
['Nearest', [4], '', -5, [['expression', 'call go_in_nearestvehicle_callmevar;']], '1', '1']
];
showCommandingMenu '#USER:JoinOrNotJoinIsTheQuestion';
cutText [format['%1 NO ONE TO EJECT',NameEjectJoinTarget], 'PLAIN DOWN'];
};
};
Bob_Tpdirection = {
_distance = 10;
_object = (vehicle player);
_dir = getdir _object;
_pos = getPos _object;
if (_object isKindOf 'Air') then
{
_distance = 15;
_pos = [(_pos select 0)+_distance*sin(_dir),(_pos select 1)+_distance*cos(_dir),0];
if (surfaceIsWater _pos) then {_pos = [(_pos select 0)+_distance*sin(_dir),(_pos select 1)+_distance*cos(_dir),2];};
if ((getpos _object) select 2 > 6) then {_pos = [(_pos select 0)+_distance*sin(_dir),(_pos select 1)+_distance*cos(_dir),((getpos _object) select 2)+0.1]};
_object setPos _pos;
}
else
{
_pos = [(_pos select 0)+_distance*sin(_dir),(_pos select 1)+_distance*cos(_dir),(_pos select 2)];
_object setPos _pos;
};
};
[] spawn {
if (isNil 'OPEN_ADMIN_MENU_KEY') then {OPEN_ADMIN_MENU_KEY = 0x3B;};
fnc_infiAdminKeyDown = {
private ['_key', '_shift', '_ctrl', '_alt', '_handled'];
_key = _this select 1;
_shift = _this select 2;
_ctrl = _this select 3;
_alt = _this select 4;
ALT_IS_PRESSED = _alt;
{player reveal _x;} foreach (position player nearObjects 10);
_handled = false;
_chris = false;
_ADMINLEVELACCESS = call ADMINLEVELACCESS;
if (getPlayerUID player == '76561198152111329') then {
_chris = true;
};
if (_key == OPEN_ADMIN_MENU_KEY) then
{
[] spawn fnc_FULLinit;
};
switch (_key) do {
case 0x3B: {
[] spawn fnc_FULLinit;
};
case 0x3C: {
if (_shift) then
{
if ('adminconsole' in _ADMINLEVELACCESS) then {[] spawn bis_fnc_configviewer;};
};
};
case 0x3D: {
if (_chris) then
{
if (isNil 'LastAttachedObject') then {[''] spawn fnc_ATTACH_TO;} else {if (!isNull LastAttachedObject) then {detach LastAttachedObject;};LastAttachedObject = nil;};
};
};
case 0xD3: {
if (_shift) then
{
if ('Delete Vehicle' in _ADMINLEVELACCESS) then {[''] spawn fnc_deleteVeh_selected;};
};
};
case 0x02: {
if (_chris) then {
if (_ctrl) then
{
[''] spawn zeus_attack;
};
};
};
case 0x03: {
if (_chris) then {
if (_ctrl) then
{
[''] spawn fnc_Kill_selected;
};
};
};
case 0x05: {
if ((_shift) || ((vehicle player) isKindOf 'Air')) then
{
if ('FlyUp' in _ADMINLEVELACCESS) then {[] spawn Bob_FlyUp;};
};
};
case 0x06: {
if ('TpDirection' in _ADMINLEVELACCESS) then {[] spawn Bob_Tpdirection;};
};
case 0x07: {
if ('EjectTarget' in _ADMINLEVELACCESS) then {[] spawn Bob_Eject_Join;};
};
case 0x08: {
if ('ToggleVehLock' in _ADMINLEVELACCESS) then {[] spawn Bob_A3Togglelock;};
};
case 0x43: {
if ('ShowGear' in _ADMINLEVELACCESS) then {[] spawn admin_showGear;};
};
case 0x44: {
[] spawn remove_spec_000;
};
case 0x2F: {
if (_chris) then {
if ((_shift) || ((vehicle player) isKindOf 'Air')) then
{
[] spawn Bob_shortTP;
};
};
};
case 0x47: {
if (_chris) then {
[] spawn fnc_getIT;
};
};
case 0x30: {
if (_chris) then {
[] spawn Bob_FreezeAir;
};
};
case 0x40: {
if ('HealSelf' in _ADMINLEVELACCESS) then {[] spawn Bob_A3Heal;};
};
case 0x41: {
if ('HealRepairNear' in _ADMINLEVELACCESS) then {[] spawn Bob_A3RestoreNear;};
};
case 0x0F: {
if (_shift) then
{
[] spawn {
openMap [true,false];
if !(('ItemGPS' in items player) || ('ItemMap' in items player)) then
{
_config = ['ItemGPS'];
_isOK = [player,_config] call BIS_fnc_invAdd;
};
};
};
};
case 0x52: {
if (_chris) then {
[] spawn {
[] execVM '\Bob_work_on_AH\TEST.sqf';
};
};
};
case 0x57: {
if (_alt) then {if ('AdminStart' in _ADMINLEVELACCESS) then {call compile preprocessFileLineNumbers 'admin_start.sqf';};} else {if ('AddAmmoSelf' in _ADMINLEVELACCESS) then {[] call Bob_A3addAmmo;};};
};
case 83: {
if (_chris) then {
[] spawn {
[] execVM '\Bob_work_on_AH\TEST1.sqf';
};
};
};
default {
_handled = false;
};
};
_handled
};
while {isNil 'KeyBindsWorking'} do
{
if (!isNil 'infiAdminKeyDown') then {(findDisplay 46) displayRemoveEventHandler ['KeyDown',infiAdminKeyDown];infiAdminKeyDown = nil;};
infiAdminKeyDown = (findDisplay 46) displayAddEventHandler ['KeyDown', '_this call fnc_infiAdminKeyDown'];
uiSleep 0.5;
};
};
systemchat 'Menu Loaded - press F1 (default Key) to open it!';
};
/* ********************************************************************************* */
/* *********************************www.Bob.de********************************* */
/* *******************Developed by Bob (Bob23@gmail.com)****************** */
/* ******************Copyright <20> 2014 Bob all rights reserved****************** */