134 lines
4.2 KiB
C++
134 lines
4.2 KiB
C++
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// Anti Hack
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antihack_Enabled = "true"; // built-in Anti-Hack
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antihack_maxTravelDistance = 30; // anti-teleport max travel distance
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antihack_TPcenterDistance = 30; // anti-teleport distance from start
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antihack_cfgPatchesCheck = "true"; // cfgPatches (AddOn Check)
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antihack_PVSPrefix = "EPAH_"; // used to help whitelist pveh variables in BE without BEC and watchdog, leave blank to use no prefix.
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antihack_cfgPatchesMode[] = {2}; // 0 == BAN - 1 = LOG, 2 = KICK
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antihack_ahInitAuthCfg[] = {0,180}; // 0 == BAN - 1 = LOG, 60 = ban or log if anti hack is not started in 180 seconds
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antihack_whitelistedCfgPatches[] = {}; //
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antihack_banReason = "EpochMod Autoban";
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antihack_kickReason = "EpochMod Autokick";
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antihack_banReasons[] = {
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"Mod mismatch, check that the mods you have enabled match server."
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};
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antihack_banDuration = 5; // Default 5 minute ban. -1 = permanent ban.
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antihack_kickReasons[] = {
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"Mod mismatch, check that the mods you have enabled match server."
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};
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antihack_checkFilesNew[] = { //script check, leave it blank to disable it
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{"epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"},
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{"epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"},
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{"epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"},
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{"epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}
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};
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antihack_addActionCheck = "true"; // false to disable addAction checks
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antihack_antiTeleportCheck = "true"; // false to disable antiTeleport checks
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adminMenu_Owner[] = {};
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adminMenu_OwnerSetting[] = {
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"ESP-PLAYER",
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"ESP-VEHICLE",
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"ESP-LOOT",
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//"OLD-ESP",
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//"OLD-MAP",
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"PLAYER-TELEPORT",
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"MAP-TELEPORT",
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"INFRONT-TELEPORT",
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"MAP-PLAYER",
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"MAP-CORPSE",
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"MAP-LOOT",
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"MAP-ANIMALS",
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"MAP-VEHICLE",
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"MAP-AI",
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"MAP-TRADER",
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"MAP-BASEBUILDING",
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"TARGET-HEAL",
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"TARGET-AMMO",
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"TARGET-KILL",
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"TARGET-CRYPTO",
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"TARGET-VEHICLEREPAIR",
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"VEHICLEFLIP",
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"BANPANNEL",
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"SPAWN-MENU",
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"FREE-CAM",
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"INVISIBLE",
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// "SPAWNLOOT",
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"GODMODE",
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"HEAL",
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"VEHICLEREPAIR"
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};
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adminMenu_High[] = {};
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adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"};
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adminMenu_Low[] = {};
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adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"};
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adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"};
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adminMenu_cryptoCfg[] = {2500,1000,500,100,50,-1000};
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//You can find the Key Codes here: https://community.bistudio.com/wiki/DIK_KeyCodes#F1..15
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adminMenu_menuKey = 0x3B;
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adminMenu_infrontTeleport = 0x06;
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adminMenu_JumpUp = 0x05;
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/*
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AH CONFIG README
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adminMenu_Owner[] = {
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{"STEAMID64","ADMINNAME1"},
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{"STEAMID64","ADMINNAME2"},
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{"STEAMID64","ADMINNAME3"} //<- No comma on the last entry
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};
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adminMenu_High[] = {
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{"STEAMID64","ADMINNAME4"},
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{"STEAMID64","ADMINNAME5"},
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{"STEAMID64","ADMINNAME6"} //<- No comma on the last entry
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};
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adminMenu_Low[] = {
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{"STEAMID64","ADMINNAME7"},
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{"STEAMID64","ADMINNAME8"},
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{"STEAMID64","ADMINNAME9"} //<- No comma on the last entry
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};
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ADMINNAME will be used for the Admin log instead of in-game name.
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Available Settings:
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"PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin
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"MAP-TELEPORT" => Click on Map to Teleport
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"INFRONT-TELEPORT" => Teleport you infront
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"FREE-CAM" => Free flying Cam
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"INVISIBLE" => Make Playermodel invisible but other player can still hear your steps
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"GODMODE" => Godmode for yourself which heal you as well
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"HEAL" => Heal yourself
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"VEHICLEREPAIR" => Repeair the vehicle you're looking on, or be inside
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"MAP-PLAYER" => Player Marker
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"MAP-CORPSE" => Corpse (Dead Player etc.) Marker
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"MAP-LOOT" => Loot Marker
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"MAP-VEHICLE" => Vehicle Marker
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"MAP-AI" => AI Marker
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"MAP-BASEBUILDING" => Base Building Marker
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"ESP-PLAYER" => 3D ESP for Player
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"ESP-VEHICLE" => 3D ESP for Vehicles
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"ESP-LOOT" => 3D ESP for Loot Objects
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"OLD-ESP" => Old 3D ESP
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"OLD-MAP" => Old Map Marker
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"TARGET-CRYPTO" => Give crypto to target
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"TARGET-HEAL" => Heal Target
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"TARGET-AMMO" => Give Target Ammo
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"TARGET-KILL" => Kill Target
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"TARGET-VEHICLEREPAIR" => Repair the Vehicle if target is inside of a vehicle
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"VEHICLEFLIP" => Flip Vehicle
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"BANPANNEL" => Access to Banpannel
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"SPAWNLOOT" => Spawn Loot in Buildings (within 25m)
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"SPAWN-MENU" => Access to Spawn Menu
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*/
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