Arma3_Epoch_PrisonIsland/Server/@epochhive/epochah.hpp

134 lines
4.2 KiB
C++
Raw Normal View History

// Anti Hack
antihack_Enabled = "true"; // built-in Anti-Hack
antihack_maxTravelDistance = 30; // anti-teleport max travel distance
antihack_TPcenterDistance = 30; // anti-teleport distance from start
antihack_cfgPatchesCheck = "true"; // cfgPatches (AddOn Check)
antihack_PVSPrefix = "EPAH_"; // used to help whitelist pveh variables in BE without BEC and watchdog, leave blank to use no prefix.
antihack_cfgPatchesMode[] = {2}; // 0 == BAN - 1 = LOG, 2 = KICK
antihack_ahInitAuthCfg[] = {0,180}; // 0 == BAN - 1 = LOG, 60 = ban or log if anti hack is not started in 180 seconds
antihack_whitelistedCfgPatches[] = {}; //
antihack_banReason = "EpochMod Autoban";
antihack_kickReason = "EpochMod Autokick";
antihack_banReasons[] = {
"Mod mismatch, check that the mods you have enabled match server."
};
antihack_banDuration = 5; // Default 5 minute ban. -1 = permanent ban.
antihack_kickReasons[] = {
"Mod mismatch, check that the mods you have enabled match server."
};
antihack_checkFilesNew[] = { //script check, leave it blank to disable it
{"epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"},
{"epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"},
{"epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"},
{"epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}
};
antihack_addActionCheck = "true"; // false to disable addAction checks
antihack_antiTeleportCheck = "true"; // false to disable antiTeleport checks
adminMenu_Owner[] = {};
adminMenu_OwnerSetting[] = {
"ESP-PLAYER",
"ESP-VEHICLE",
"ESP-LOOT",
//"OLD-ESP",
//"OLD-MAP",
"PLAYER-TELEPORT",
"MAP-TELEPORT",
"INFRONT-TELEPORT",
"MAP-PLAYER",
"MAP-CORPSE",
"MAP-LOOT",
"MAP-ANIMALS",
"MAP-VEHICLE",
"MAP-AI",
"MAP-TRADER",
"MAP-BASEBUILDING",
"TARGET-HEAL",
"TARGET-AMMO",
"TARGET-KILL",
"TARGET-CRYPTO",
"TARGET-VEHICLEREPAIR",
"VEHICLEFLIP",
"BANPANNEL",
"SPAWN-MENU",
"FREE-CAM",
"INVISIBLE",
// "SPAWNLOOT",
"GODMODE",
"HEAL",
"VEHICLEREPAIR"
};
adminMenu_High[] = {};
adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"};
adminMenu_Low[] = {};
adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"};
adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"};
adminMenu_cryptoCfg[] = {2500,1000,500,100,50,-1000};
//You can find the Key Codes here: https://community.bistudio.com/wiki/DIK_KeyCodes#F1..15
adminMenu_menuKey = 0x3B;
adminMenu_infrontTeleport = 0x06;
adminMenu_JumpUp = 0x05;
/*
AH CONFIG README
adminMenu_Owner[] = {
{"STEAMID64","ADMINNAME1"},
{"STEAMID64","ADMINNAME2"},
{"STEAMID64","ADMINNAME3"} //<- No comma on the last entry
};
adminMenu_High[] = {
{"STEAMID64","ADMINNAME4"},
{"STEAMID64","ADMINNAME5"},
{"STEAMID64","ADMINNAME6"} //<- No comma on the last entry
};
adminMenu_Low[] = {
{"STEAMID64","ADMINNAME7"},
{"STEAMID64","ADMINNAME8"},
{"STEAMID64","ADMINNAME9"} //<- No comma on the last entry
};
ADMINNAME will be used for the Admin log instead of in-game name.
Available Settings:
"PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin
"MAP-TELEPORT" => Click on Map to Teleport
"INFRONT-TELEPORT" => Teleport you infront
"FREE-CAM" => Free flying Cam
"INVISIBLE" => Make Playermodel invisible but other player can still hear your steps
"GODMODE" => Godmode for yourself which heal you as well
"HEAL" => Heal yourself
"VEHICLEREPAIR" => Repeair the vehicle you're looking on, or be inside
"MAP-PLAYER" => Player Marker
"MAP-CORPSE" => Corpse (Dead Player etc.) Marker
"MAP-LOOT" => Loot Marker
"MAP-VEHICLE" => Vehicle Marker
"MAP-AI" => AI Marker
"MAP-BASEBUILDING" => Base Building Marker
"ESP-PLAYER" => 3D ESP for Player
"ESP-VEHICLE" => 3D ESP for Vehicles
"ESP-LOOT" => 3D ESP for Loot Objects
"OLD-ESP" => Old 3D ESP
"OLD-MAP" => Old Map Marker
"TARGET-CRYPTO" => Give crypto to target
"TARGET-HEAL" => Heal Target
"TARGET-AMMO" => Give Target Ammo
"TARGET-KILL" => Kill Target
"TARGET-VEHICLEREPAIR" => Repair the Vehicle if target is inside of a vehicle
"VEHICLEFLIP" => Flip Vehicle
"BANPANNEL" => Access to Banpannel
"SPAWNLOOT" => Spawn Loot in Buildings (within 25m)
"SPAWN-MENU" => Access to Spawn Menu
*/