134 lines
4.2 KiB
C++
134 lines
4.2 KiB
C++
// Anti Hack
|
|
antihack_Enabled = "true"; // built-in Anti-Hack
|
|
antihack_maxTravelDistance = 30; // anti-teleport max travel distance
|
|
antihack_TPcenterDistance = 30; // anti-teleport distance from start
|
|
antihack_cfgPatchesCheck = "false"; // cfgPatches (AddOn Check)
|
|
antihack_PVSPrefix = "EPAH_"; // used to help whitelist pveh variables in BE without BEC and watchdog, leave blank to use no prefix.
|
|
antihack_cfgPatchesMode[] = {2}; // 0 == BAN - 1 = LOG, 2 = KICK
|
|
antihack_ahInitAuthCfg[] = {0,180}; // 0 == BAN - 1 = LOG, 60 = ban or log if anti hack is not started in 180 seconds
|
|
antihack_whitelistedCfgPatches[] = {}; //
|
|
antihack_banReason = "EpochMod Autoban";
|
|
antihack_kickReason = "EpochMod Autokick";
|
|
antihack_banReasons[] = {
|
|
"Mod mismatch, check that the mods you have enabled match server."
|
|
};
|
|
antihack_banDuration = 5; // Default 5 minute ban. -1 = permanent ban.
|
|
antihack_kickReasons[] = {
|
|
"Mod mismatch, check that the mods you have enabled match server."
|
|
};
|
|
antihack_checkFilesNew[] = { //script check, leave it blank to disable it
|
|
{"epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"},
|
|
{"epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"},
|
|
{"epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"},
|
|
{"epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}
|
|
};
|
|
antihack_addActionCheck = "false"; // false to disable addAction checks
|
|
antihack_antiTeleportCheck = "false"; // false to disable antiTeleport checks
|
|
adminMenu_Owner[] = {{"76561198031039372","Zepheris"}};
|
|
adminMenu_OwnerSetting[] = {
|
|
"ESP-PLAYER",
|
|
"ESP-VEHICLE",
|
|
"ESP-LOOT",
|
|
//"OLD-ESP",
|
|
//"OLD-MAP",
|
|
"PLAYER-TELEPORT",
|
|
"MAP-TELEPORT",
|
|
"INFRONT-TELEPORT",
|
|
"MAP-PLAYER",
|
|
"MAP-CORPSE",
|
|
"MAP-LOOT",
|
|
"MAP-ANIMALS",
|
|
"MAP-VEHICLE",
|
|
"MAP-AI",
|
|
"MAP-TRADER",
|
|
"MAP-BASEBUILDING",
|
|
"TARGET-HEAL",
|
|
"TARGET-AMMO",
|
|
"TARGET-KILL",
|
|
"TARGET-CRYPTO",
|
|
"TARGET-VEHICLEREPAIR",
|
|
"VEHICLEFLIP",
|
|
"BANPANNEL",
|
|
"SPAWN-MENU",
|
|
"FREE-CAM",
|
|
"INVISIBLE",
|
|
"SPAWNLOOT",
|
|
"GODMODE",
|
|
"HEAL",
|
|
"VEHICLEREPAIR"
|
|
};
|
|
|
|
adminMenu_High[] = {};
|
|
adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"};
|
|
|
|
adminMenu_Low[] = {};
|
|
adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"};
|
|
|
|
adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"};
|
|
adminMenu_cryptoCfg[] = {2500,1000,500,100,50,-1000};
|
|
//You can find the Key Codes here: https://community.bistudio.com/wiki/DIK_KeyCodes#F1..15
|
|
adminMenu_menuKey = 0x3B;
|
|
adminMenu_infrontTeleport = 0x06;
|
|
adminMenu_JumpUp = 0x05;
|
|
|
|
/*
|
|
AH CONFIG README
|
|
|
|
adminMenu_Owner[] = {
|
|
{"STEAMID64","ADMINNAME1"},
|
|
{"STEAMID64","ADMINNAME2"},
|
|
{"STEAMID64","ADMINNAME3"} //<- No comma on the last entry
|
|
};
|
|
adminMenu_High[] = {
|
|
{"STEAMID64","ADMINNAME4"},
|
|
{"STEAMID64","ADMINNAME5"},
|
|
{"STEAMID64","ADMINNAME6"} //<- No comma on the last entry
|
|
};
|
|
adminMenu_Low[] = {
|
|
{"STEAMID64","ADMINNAME7"},
|
|
{"STEAMID64","ADMINNAME8"},
|
|
{"STEAMID64","ADMINNAME9"} //<- No comma on the last entry
|
|
};
|
|
|
|
ADMINNAME will be used for the Admin log instead of in-game name.
|
|
|
|
Available Settings:
|
|
"PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin
|
|
"MAP-TELEPORT" => Click on Map to Teleport
|
|
"INFRONT-TELEPORT" => Teleport you infront
|
|
"FREE-CAM" => Free flying Cam
|
|
"INVISIBLE" => Make Playermodel invisible but other player can still hear your steps
|
|
|
|
"GODMODE" => Godmode for yourself which heal you as well
|
|
"HEAL" => Heal yourself
|
|
"VEHICLEREPAIR" => Repeair the vehicle you're looking on, or be inside
|
|
|
|
"MAP-PLAYER" => Player Marker
|
|
"MAP-CORPSE" => Corpse (Dead Player etc.) Marker
|
|
"MAP-LOOT" => Loot Marker
|
|
"MAP-VEHICLE" => Vehicle Marker
|
|
"MAP-AI" => AI Marker
|
|
"MAP-BASEBUILDING" => Base Building Marker
|
|
|
|
"ESP-PLAYER" => 3D ESP for Player
|
|
"ESP-VEHICLE" => 3D ESP for Vehicles
|
|
"ESP-LOOT" => 3D ESP for Loot Objects
|
|
|
|
|
|
"OLD-ESP" => Old 3D ESP
|
|
"OLD-MAP" => Old Map Marker
|
|
|
|
"TARGET-CRYPTO" => Give crypto to target
|
|
"TARGET-HEAL" => Heal Target
|
|
"TARGET-AMMO" => Give Target Ammo
|
|
"TARGET-KILL" => Kill Target
|
|
"TARGET-VEHICLEREPAIR" => Repair the Vehicle if target is inside of a vehicle
|
|
|
|
"VEHICLEFLIP" => Flip Vehicle
|
|
"BANPANNEL" => Access to Banpannel
|
|
"SPAWNLOOT" => Spawn Loot in Buildings (within 25m)
|
|
|
|
"SPAWN-MENU" => Access to Spawn Menu
|
|
|
|
*/
|