mirror of
https://github.com/Ghostrider-DbD-/Config-Extraction-Tools.git
synced 2024-08-30 16:42:11 +00:00
28 lines
1.4 KiB
C++
28 lines
1.4 KiB
C++
How To Use This Tool.
|
|
|
|
1) Start Arma 3 with any mods for which you wish to extract class names.
|
|
2) Start the Eden Editor.
|
|
3) Open the testConfig.Altis mission.
|
|
|
|
You are now ready to generate the class names. The tools copy these to the clipboard. All you need to do to generate a list of classnames is select the tool, Alt-Tab out of Arma, and paste the contents of the clipboard into a text editor such as notepad ++.
|
|
For each category (e.g., uniforms, weapons, vehicles) there are two tools.
|
|
One generates a simple list of class names which could be used when configuring traders for Exile.
|
|
The second will generate a pre-configured price list using either Epoch or Exile formats.
|
|
You can determine which format of price list will be generated by changing DBD_priceConfiguration in init.sqf.
|
|
|
|
Credits:
|
|
This tool uses Kronzky's string library: http://www.kronzky.info/snippets/strings/index.htm
|
|
The algorithm for extracting weapons class names is derived from one posted by KiloSwiss on EpochMod:
|
|
https://epochmod.com/forum/topic/32239-howto-get-available-weapons-mod-independent/
|
|
|
|
License
|
|
All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
|
|
|
|
http://creativecommons.org/licenses/by-nc-sa/4.0/
|
|
|
|
|
|
there is no charge to use these tools.
|
|
You may modify any of the tools as you like.
|
|
Please give credit to me and those listed above if redistributing modified code.
|
|
|