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42 lines
1.1 KiB
Plaintext
42 lines
1.1 KiB
Plaintext
/*
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Class Name Extraction Tool
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By GhostriderDbD
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For Arma 3
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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_baseVests = [];
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#include "baseVests.sqf"
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//systemChat format["%1%2 end",_baseUniforms,endl];
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//uiSleep 5;
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_veh = (configfile >> "CfgWeapons") call BIS_fnc_getCfgSubClasses;
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_veh sort true;
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systemChat format[" _veh contains %1 entries",count _veh];
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_index = 0;
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_cars = [];
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_exile = 0;
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_clipboard = "";
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{
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_isKindOf = (_x isKindOF ["Vest_Camo_Base", configFile >> "CfgWeapons"]) or (_x isKindOF ["Vest_NoCamo_Base", configFile >> "CfgWeapons"]);
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if (_isKindOf and !(_x in _baseVests)) then
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{
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_cars pushback _x;
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diag_log format["%1",_x];
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_index = _index + 1;
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_left = [_x,5] call KRON_StrLeft;
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if (_left in ["Exile"]) then {
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_exile = _exile + 1;
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systemChat format["%1",_x];
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};
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_clipboard = _clipboard + format['"%1",%2',_x,endl];
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};
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}forEach _veh;
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systemChat format["number of type of Vests = %1", _index];
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systemChat format["number of Exile Vests = %1",_exile];
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copyToClipboard _clipboard;
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