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40 lines
2.0 KiB
C++
40 lines
2.0 KiB
C++
How To Use This Tool.
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1) Start Arma 3 with any mods for which you wish to extract class names.
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2) Start the Eden Editor.
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3) Open the testConfig.Altis mission.
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You are now ready to generate the class names. The tools copy these to the clipboard.
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All you need to do to generate a list of classnames:
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- is select the tool for the category for which you want to generate lists of class names,
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- Alt-Tab out of Arma,
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- and paste the contents of the clipboard into a text editor such as notepad ++.
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For each category (e.g., uniforms, weapons, vehicles) the tools will generate three types of lists:
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- a list of class names in quotes, useful for putting together lists of items that are available through certain traders.
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- pricelists formated in either Epoch or Exile format (which, of course need prices adjusted).
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- a list suitable for addition to either the loot tables in Epoch or the loot table compiler in Exile.
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Configuration:
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Read the comments in init.sqf for more on how to adjust configuration overall.
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Edit the excluded classnames files to block the extractor from including specific classnames in the output.
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For example, you could run the tool once to search for all "Exile" vehicles then past this list into the _excludedVehicles array in exludedVehicles.sqf to prevent these vehicles from being included in the future.
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You can determine which format of price list will be generated by changing GRG_mod in init.sqf.
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Credits:
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The algorithm for extracting weapons class names is derived from one posted by KiloSwiss on EpochMod:
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https://epochmod.com/forum/topic/32239-howto-get-available-weapons-mod-independent/
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License
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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There is no charge to use these tools.
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You may modify any of the tools as you like.
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Please give credit to me and those listed above if redistributing modified code.
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