mirror of
https://github.com/Ghostrider-DbD-/Config-Extraction-Tools.git
synced 2024-08-30 16:42:11 +00:00
7eb3db81aa
Tools Redone to take advantage of BIS_fnc_itemType; coding inefficiencies addressed. Output now correctly lists items that were missing in the past including backpacks and glasses.
30 lines
900 B
Plaintext
30 lines
900 B
Plaintext
/*
|
|
Class Name Extraction Tool
|
|
By GhostriderDbD
|
|
For Arma 3
|
|
|
|
All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
|
|
|
|
http://creativecommons.org/licenses/by-nc-sa/4.0/
|
|
*/
|
|
|
|
// load string library
|
|
//nul=[] execVM "KRON_Strings.sqf";
|
|
GRG_mod = "Exile"; // Options are "Exile" or "Epoch". This configuration pertains only to generating pre-formated price lists.
|
|
GRG_includedWeaponMagazines = false;
|
|
GRG_configuratorPathName = "ExcludedClassNames\";
|
|
|
|
#include "code\variables.sqf";
|
|
#include "code\functions.sqf";
|
|
|
|
player addAction ["Vehicles","vehicles.sqf", [], 9];
|
|
player addAction ["Weapons","weapons.sqf",[], 8.9];
|
|
player addAction ["Magazines","magazines.sqf", 8.7];
|
|
player addAction ["Wearables","wearables.sqf", 8.8];
|
|
player addAction ["Items","items.sqf",8.6];
|
|
player addAction ["Turrets","vehiclesTurrets.sqf", 8.5];
|
|
|
|
|
|
|
|
|