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SchnitzelPommes 2018-11-28 10:30:21 +01:00
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# Change Log
All notable changes to this project will be documented in this file.
## 2018-11-28 0:30am
### Hot Fix
- UI opens for everyone on the server when Admin opens it
- Link to https://github.com/Arkensor/DayZCommunityOfflineMode in used Files
## 2018-11-27
### Signed

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See CHANGELOG.md
## News
28.11.2018 0:30am
### Fixed
- UI opens for everyone on the server when Admin opens it
### Next up
- Detailed Installation Guide since getting to often the same questions
- Custom Log for better analysis of bugs
## Notes
27.11.2018
Today an Update will roll out critical errors gonna be fixed
1. Menu opens for everyone when admin opens it (players can't run any command)
2. I need to check why for some ppl it's not working my guess is it does not work via launcher
3. Some always getting kicked because modified data (need to talk to ppl to see what they are doing wrong and update installation guide
You can do with this tool what you want as the licence says if you add any features to it i would appreciate if you would share your code so that everyone can benefit from it.
That are the main problems I came across today as soon as I am back home I am gonna address those.
That would be the day one patch.
Sorry for that !
I recommend if you use it on your own server to merge this tool with your other mods (if there licence allows it) and create one big server mod for compatibility.
It is probably bad written
It is probably bad written.
It can be done better
It can be done better.
It has surely bugs i dont know of
It has surely bugs i dont know of.
There will be someone who creates an actuall good Admin Tool
There will be someone who creates an actuall good Admin Tool.
Meanwhile i am Listening to suggestions
and fixing the known bugs if i can
and fixing the known bugs if i can .
You could cantact me per mail at DayZ-SA-Tomato@Primary-Network.de
## Installing
#### Disable all other mods you use right now
1. Copy DayZ-SA-Tomato to your Server/Client main Folder
2. Set start param -mod=DayZ-SA-Tomato at Server/Client
(3. Since the Mod is currently not signed set verifySignatures = 0 in your server.cfg) Should Work now Signed the mod
4. DayZ-SA-Tomato/Config/Admins.txt set your Steam64Id
2. Copy SchnitzelPommes.bikey to your Servers keys folder
3. Make sure YourServerFolder/DayZ-Sa-Tomato/Config/Admins.txt file exist (You can delete it Client side)
4. Make sure when step 3 completed add your Steam64ID to this file(for every ID 1 line)
5. Set start param -mod=DayZ-SA-Tomato at Server/Client
![alt text](https://steamuserimages-a.akamaihd.net/ugc/43117016076707122/9D374D1F7933C13B477EE6792A3735D9FFAC74B4/)
#### Enable all mods you disabled one by one again contact me per mail at DayZ-SA-Tomato@Primary-Network.de and tell me which mods are not compatible so we can write a list here
Also Available in the Steam workshop
https://steamcommunity.com/sharedfiles/filedetails/?id=1575615457
@ -51,6 +62,13 @@ https://steamcommunity.com/sharedfiles/filedetails/?id=1575615457
Start your Server and login
Check your Server log for
```
Adding Admin:
```
If this Meessage appears the server loadet the tool if not you did something wrong
```
In Game press "M" Key to bring up the UI
@ -91,7 +109,6 @@ In Game press "M" Key to bring up the UI
### Known Issues
** If admins open the ui it opens for all player ! Gets fixed today**
* **Commands Tab** - Camera TP Buttons without Function
* **Spwan Tab** - Item Preview (right side not working)
* **Spwan Tab** - Building spawning in ground