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Merge branch 'master' of https://github.com/SchnitzelPommes/DayZ-SA-Tomato
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commit
a93a7e4822
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# Change Log
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All notable changes to this project will be documented in this file.
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## 2018-11-28 0:30am
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### Hot Fix
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- UI opens for everyone on the server when Admin opens it
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- Link to https://github.com/Arkensor/DayZCommunityOfflineMode in used Files
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## 2018-11-27
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### Signed
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51
README.md
51
README.md
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See CHANGELOG.md
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## News
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28.11.2018 0:30am
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### Fixed
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- UI opens for everyone on the server when Admin opens it
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### Next up
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- Detailed Installation Guide since getting to often the same questions
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- Custom Log for better analysis of bugs
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## Notes
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27.11.2018
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Today an Update will roll out critical errors gonna be fixed
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1. Menu opens for everyone when admin opens it (players can't run any command)
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2. I need to check why for some ppl it's not working my guess is it does not work via launcher
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3. Some always getting kicked because modified data (need to talk to ppl to see what they are doing wrong and update installation guide
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You can do with this tool what you want as the licence says if you add any features to it i would appreciate if you would share your code so that everyone can benefit from it.
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That are the main problems I came across today as soon as I am back home I am gonna address those.
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That would be the day one patch.
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Sorry for that !
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I recommend if you use it on your own server to merge this tool with your other mods (if there licence allows it) and create one big server mod for compatibility.
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It is probably bad written
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It is probably bad written.
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It can be done better
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It can be done better.
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It has surely bugs i dont know of
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It has surely bugs i dont know of.
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There will be someone who creates an actuall good Admin Tool
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There will be someone who creates an actuall good Admin Tool.
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Meanwhile i am Listening to suggestions
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and fixing the known bugs if i can
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and fixing the known bugs if i can .
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You could cantact me per mail at DayZ-SA-Tomato@Primary-Network.de
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## Installing
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#### Disable all other mods you use right now
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1. Copy DayZ-SA-Tomato to your Server/Client main Folder
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2. Set start param -mod=DayZ-SA-Tomato at Server/Client
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(3. Since the Mod is currently not signed set verifySignatures = 0 in your server.cfg) Should Work now Signed the mod
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4. DayZ-SA-Tomato/Config/Admins.txt set your Steam64Id
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2. Copy SchnitzelPommes.bikey to your Servers keys folder
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3. Make sure YourServerFolder/DayZ-Sa-Tomato/Config/Admins.txt file exist (You can delete it Client side)
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4. Make sure when step 3 completed add your Steam64ID to this file(for every ID 1 line)
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5. Set start param -mod=DayZ-SA-Tomato at Server/Client
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![alt text](https://steamuserimages-a.akamaihd.net/ugc/43117016076707122/9D374D1F7933C13B477EE6792A3735D9FFAC74B4/)
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#### Enable all mods you disabled one by one again contact me per mail at DayZ-SA-Tomato@Primary-Network.de and tell me which mods are not compatible so we can write a list here
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Also Available in the Steam workshop
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https://steamcommunity.com/sharedfiles/filedetails/?id=1575615457
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@ -51,6 +62,13 @@ https://steamcommunity.com/sharedfiles/filedetails/?id=1575615457
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Start your Server and login
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Check your Server log for
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```
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Adding Admin:
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```
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If this Meessage appears the server loadet the tool if not you did something wrong
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```
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In Game press "M" Key to bring up the UI
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@ -91,7 +109,6 @@ In Game press "M" Key to bring up the UI
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### Known Issues
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** If admins open the ui it opens for all player ! Gets fixed today**
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* **Commands Tab** - Camera TP Buttons without Function
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* **Spwan Tab** - Item Preview (right side not working)
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* **Spwan Tab** - Building spawning in ground
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