# Change Log All notable changes to this project will be documented in this file. ## 01.12.2018 23:00 ### Fixed - No CustomMission is Created anymore this means Init.c File works now (Custom loadout and mods Using this file) - This means there should be no incompatibility with any mod now ## 01.12.2018 23:00 ### Fixed - No CustomMission is Created anymore this means Init.c File works now (Custom loadout and mods Using this file) - This means there should be no incompatibility with any mod now ## 29.11.2018 23:00 ### Fixed - If more then one admin is Online both of them can see Playerlist + Map - Teleport Buttons working now on PlayerTab ## 28.11.2018 23:30 ### Fixed - You can open the menu even if you are not the first one logged in to server :D - Map shows all player and there names - Playerlist Working - Custom Loggin addet but not used much - Install Guide Updated - In your Profile Folder there is a new folder calld TomatoLogs Uplad contents to pastebin when reporting Bugs ## 2018-11-28 0:30am ### Hot Fix - UI opens for everyone on the server when Admin opens it - Link to https://github.com/Arkensor/DayZCommunityOfflineMode in used Files ## 2018-11-27 ### Signed Addet bikey you should be able to use the mod without Dissableing verifySignatures now ## 2018-11-26 ### Release Initial Release