2016-05-05 16:06:12 +00:00
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class CfgObjectInteractions {
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class Default {
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interactMode = 0;
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};
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class Land_MPS_EPOCH : Default {};
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class container_epoch : Default {};
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class PlotPole_EPOCH : Default {
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interactMode = 1;
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};
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class Epoch_Female_F : Default {
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interactMode = 2;
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};
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class Epoch_Male_F : Default {
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interactMode = 2;
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};
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class C_man_1 : Default {
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interactMode = 2;
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};
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2016-05-23 20:01:40 +00:00
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class Snake_random_EPOCH : Default {
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distance = 3;
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toxicChance = 0.2;
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bloodpChance = 1;
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fatigueChance = 0.5;
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bleedAmount = 30;
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bloodpAmount = 3;
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soundEffect[] = {"snake_bite0"};
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canSee = "!(lineIntersects[eyePos _this, aimPos player, _this, player])";
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ppEffect = 0;
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};
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class Snake2_random_EPOCH : Default {
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distance = 3;
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toxicChance = 0.1;
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bloodpChance = 1;
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fatigueChance = 0.5;
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bleedAmount = 30;
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bloodpAmount = 3;
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soundEffect[] = {"snake_bite0"};
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canSee = "!(lineIntersects[eyePos _this, aimPos player, _this, player])";
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ppEffect = 0;
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};
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class GreatWhite_F : Default {
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distance = 6;
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toxicChance = 0;
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bleedChance = 1;
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bloodpChance = 1;
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fatigueChance = 1;
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bleedAmount = 100;
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bloodpAmount = 3;
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canSee = "true";
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ppEffect = 0;
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};
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class SmokeShellCustom : Default {
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distance = 6;
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toxicChance = 1;
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bleedChance = 0;
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bloodpChance = 1;
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fatigueChance = 1;
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bleedAmount = 0;
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bloodpAmount = 3;
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canSee = "true";
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ppEffect = 0;
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};
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class Epoch_Cloak_F : Default {
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distance = 30;
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toxicChance = 0;
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bloodpChance = 0.9;
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fatigueChance = 0.5;
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bleedAmount = 66;
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bloodpAmount = 3;
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soundEffect[] = {"cultist_nearby"};
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canSee = "!(lineIntersects[eyePos _this, aimPos player, _this, player])";
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ppEffect = 1;
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};
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class EPOCH_RyanZombie_1 : Default {
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distance = 3;
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toxicChance = 0.2;
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bloodpChance = 1;
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fatigueChance = 0.5;
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bleedAmount = 30;
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bloodpAmount = 3;
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soundEffect[] = {"ryanzombiesattack1", "ryanzombiesattack2", "ryanzombiesattack3", "ryanzombiesattack4", "ryanzombiesattack5"};
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soundEffectGlobal = 1;
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animationEffect[] = {"AwopPercMstpSgthWnonDnon_throw"};
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animationEffectGlobal = 3;
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canSee = "!(lineIntersects[eyePos _this, aimPos player, _this, player])";
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ppEffect = 0;
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};
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class EPOCH_RyanZombie_2 : EPOCH_RyanZombie_1 {};
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class EPOCH_RyanZombie_3 : EPOCH_RyanZombie_1 {};
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class EPOCH_RyanZombie_4 : EPOCH_RyanZombie_1 {};
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class EPOCH_RyanZombie_5 : EPOCH_RyanZombie_1 {};
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2016-05-05 16:06:12 +00:00
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};
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