Epoch/Sources/epoch_config/Configs/CfgMarkerSets.hpp

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/*
DirtySanchez
Local Markers are single instance and can only be seen by the player
Use ['Name',position] call EPOCH_fnc_createLocalMarkerSet;
Global Markers are mostly for server use
Use ['Name',position] call EPOCH_fnc_createGlobalMarkerSet;
*/
class CfgLocalMarkerSets
{
brushes[] = {"Solid","SolidFull","Horizontal","Vertical","Grid","FDiagonal","BDiagonal","DiagGrid","Cross","Border","SolidBorder"};
class PlayerMarker {
markerArray[] = {
{"PlayerMarker1","ICON","EpochGPS","ColorBlue",1,{0.8,0.8},0,"format['%1/%2',(format[mapGridPosition player]) select [0,3],(format[mapGridPosition player]) select [3,3]]"},
{"PlayerMarker2","ICON","EpochActive_Hex","ColorBlue",1,{0.8,0.8}},
{"PlayerMarker3","ICON","EpochBG_Hex","ColorWhite",0.3,{0.8,0.8}}
};
};
class DeathMarker {
markerArray[] = {
{"DeathMarker1","ICON","EpochSkull","ColorRed",1,{0.8,0.8},0,"str(name player)"},
{"DeathMarker2","ICON","EpochActive_Circle","ColorRed",1,{0.8,0.8}},
{"DeathMarker3","ICON","EpochBG_Circle","ColorPink",0.3,{0.8,0.8}}
};
};
};