Epoch/Changelogs/0.5.0.0.txt

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2017-02-24 17:31:33 +00:00
[Added] 64-bit database extension support for windows servers. (EpochServer_x64.dll)
[Added] Custom event handler and OnEachFrame hooks added. https://github.com/Ignatz-HeMan/Epoch/tree/experimental/Sources/epoch_code/customs Thanks to @Ignatz-HeMan
[Added] Crafting recipe: Mortar (Uses: 12x Rock, 2x dirty water) (Requires: Fire and workbench within 3m). Thanks to @baaljayjay for the suggestion.
[Added] Customizability of units spawned by UAV alert via CfgEpochClient > uavAlertUnitSpawnTemplate. (Default: I_Soldier_EPOCH)
[Changed] Optimized database SET and SETEX calls in both SQF and C++.
2017-02-24 17:31:33 +00:00
[Changed] Optimized database GETRANGE call.
[Changed] Optimized NPC Trading and fixed issue if trade failed. Thanks to @Ignatz-HeMan
[Changed] Selling to traders with bank debt greater than -50000(default), pays the bank debt back to below the limit instead of the player. Purchasing is unaffected. Thanks to @Ignatz-HeMan
[Changed] Great White Sharks will now spawn if player is deep enough in the ocean.
[Changed] Objects or Players that have been given "Crypto" variable can be accessed via the dynamic menu (Space Bar) for a "Take Crypto" action.
2017-02-28 19:38:21 +00:00
[Changed] Air Drops are now triggered with Epoch Events server side every 45m instead of randomly triggered client side.
[Fixed] To prevent issues with ownership only Group Leader can place a Jammer. Thanks to @Ignatz-HeMan
2017-02-24 17:31:33 +00:00
[Fixed] Wrong variable name in EPOCH_clientRevive.sqf. Thanks to @Ignatz-HeMan
[Fixed] Sometimes getting stuck only walking. Thanks to @Ignatz-HeMan
[Fixed] Repack of Energy Pack is now possible.
[Removed] EpochServer extension calls 100 and 101 as they are no longer needed.
[Info] Re-add missing comments in some config files.