Epoch/Sources/epoch_code/compile/vehicles/EPOCH_client_gearVehicle.sqf

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2015-09-14 20:55:36 +00:00
closeDialog 0;
if (!isNull cursorTarget) then {
_vehicles = player nearEntities[["LandVehicle", "Ship", "Air", "Tank"], 6];
if (cursorTarget in _vehicles) then {
player action["Gear", cursorTarget];
};
};