Epoch/Sources/mpmissions/epoch.Australia/mission.sqm

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////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 4.97
//Sun Jun 07 23:45:46 2015 : Source 'file' date Sun Jun 07 23:45:46 2015
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class epoch.Chernarus : mission.sqm{
version = 12;
class Mission
{
addOns[] = {"A3_Soft_F_Car","A3_Soft_F_Quadbike","a3_soft_f_beta_quadbike","A3_Boat_F_Civilian_Boat","A3_Boat_F_Boat_Transport_01","A3_Air_F_Heli_Light_01","A3_Air_F_Heli_Heli_Transport_04","A3_Air_F_Heli_Heli_Transport_03","aia_chernarus_config","a3_characters_f_gamma","A3_Characters_F_OPFOR","A3_Characters_F_INDEP","A3_Characters_F_Civil","A3_epoch_config","A3_Modules_F_Curator_Curator","a3_characters_f","A3_Data_F_Curator_Virtual","australia"};
addOnsAuto[] = {"a3_epoch_config","australia"};
randomSeed = 12032465;
class Intel
{
briefingName = "Epoch Mod";
resistanceWest = 0;
timeOfChanges = 28800;
startWeather = 0;
startWind = 0;
forecastWeather = 0;
forecastWind = 0;
forecastWaves = 0;
wavesForced = 1;
windForced = 1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 55;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
class Groups
{
items = 100;
class Item0
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.3512,5.8308096,2021.0009};
azimut = 159.84946;
special = "NONE";
id = 0;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item1
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.3019,5.838416,2024.9427};
azimut = 153.62447;
special = "NONE";
id = 1;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item2
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.3479,5.8627834,2021.8309};
azimut = 153.62447;
special = "NONE";
id = 2;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item3
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1030.1722,5.9023414,2025.722};
azimut = 153.62447;
special = "NONE";
id = 3;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item4
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.0636,5.8375897,2025.8109};
azimut = 153.62447;
special = "NONE";
id = 4;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item5
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.4781,5.8340983,2026.704};
azimut = 153.62447;
special = "NONE";
id = 5;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item6
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.3191,5.8811855,2026.974};
azimut = 153.62447;
special = "NONE";
id = 6;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item7
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.6198,5.8889585,2024.4691};
azimut = 153.62447;
special = "NONE";
id = 7;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item8
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.2242,5.878675,2025.66};
azimut = 153.62447;
special = "NONE";
id = 8;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item9
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1030.4193,5.903355,2024.8309};
azimut = 153.62447;
special = "NONE";
id = 9;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item10
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.066,5.8205295,2022.7601};
azimut = 153.62447;
special = "NONE";
id = 10;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item11
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.8429,5.826744,2021.9135};
azimut = 153.62447;
special = "NONE";
id = 11;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item12
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.1115,5.8456464,2025.5653};
azimut = 153.62447;
special = "NONE";
id = 12;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item13
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.1539,5.837232,2023.3221};
azimut = 153.62447;
special = "NONE";
id = 13;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item14
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.4049,5.84724,2024.7797};
azimut = 153.62447;
special = "NONE";
id = 14;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item15
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.7037,5.86563,2019.3925};
azimut = 153.62447;
special = "NONE";
id = 15;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item16
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.6344,5.8410754,2019.3783};
azimut = 153.62447;
special = "NONE";
id = 16;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item17
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.278,5.870224,2018.4452};
azimut = 153.62447;
special = "NONE";
id = 17;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item18
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.2329,5.872781,2027.1879};
azimut = 153.62447;
special = "NONE";
id = 18;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item19
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.4513,5.890012,2026.8007};
azimut = 153.62447;
special = "NONE";
id = 19;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item20
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.8062,5.8584495,2024.4462};
azimut = 159.84946;
special = "NONE";
id = 20;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item21
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.2692,5.846154,2021.329};
azimut = 153.62447;
special = "NONE";
id = 21;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item22
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.2799,5.85424,2021.2592};
azimut = 153.62447;
special = "NONE";
id = 22;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item23
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.738,5.8835063,2026.201};
azimut = 153.62447;
special = "NONE";
id = 23;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item24
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.486,5.839888,2020.7513};
azimut = 153.62447;
special = "NONE";
id = 24;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item25
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.648,5.875017,2026.3749};
azimut = 153.62447;
special = "NONE";
id = 25;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item26
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.6481,5.899214,2026.5214};
azimut = 153.62447;
special = "NONE";
id = 26;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item27
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.693,5.8975444,2024.223};
azimut = 153.62447;
special = "NONE";
id = 27;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item28
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.1471,5.853546,2025.2767};
azimut = 153.62447;
special = "NONE";
id = 28;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item29
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.9733,5.835787,2020.0468};
azimut = 153.62447;
special = "NONE";
id = 29;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item30
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
};
class Item31
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.7565,5.890053,2021.1356};
azimut = 153.62447;
special = "NONE";
id = 31;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item32
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.4303,5.847443,2023.0844};
azimut = 153.62447;
special = "NONE";
id = 32;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item33
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.9772,5.835818,2021.664};
azimut = 153.62447;
special = "NONE";
id = 33;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item34
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.8961,5.82717,2023.4662};
azimut = 153.62447;
special = "NONE";
id = 34;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item35
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.5066,5.872053,2024.8632};
azimut = 153.62447;
special = "NONE";
id = 35;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item36
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.0406,5.855979,2027.7401};
azimut = 153.62447;
special = "NONE";
id = 36;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item37
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.9781,5.829225,2026.0492};
azimut = 153.62447;
special = "NONE";
id = 37;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item38
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
id = 38;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item39
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item40
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 159.84946;
special = "NONE";
id = 40;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item41
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
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};
};
};
class Item42
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
id = 42;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item43
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.3619,5.825491,2026.9462};
azimut = 153.62447;
special = "NONE";
id = 43;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item44
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
id = 44;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item45
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.1871,5.832839,2027.5057};
azimut = 153.62447;
special = "NONE";
id = 45;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item46
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
id = 46;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item47
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
id = 47;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
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};
};
};
class Item48
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.9111,5.8606033,2025.9847};
azimut = 153.62447;
special = "NONE";
id = 48;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item49
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.9783,5.8678265,2024.3021};
azimut = 153.62447;
special = "NONE";
id = 49;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item50
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
id = 50;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item51
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item52
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.4117,5.850235,2027.205};
azimut = 153.62447;
special = "NONE";
id = 52;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item53
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
special = "NONE";
id = 53;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item54
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.0582,5.863794,2027.4955};
azimut = 153.62447;
special = "NONE";
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item55
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.0416,5.876333,2023.9994};
azimut = 153.62447;
special = "NONE";
id = 55;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item56
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.3395,5.8947215,2025.0038};
azimut = 153.62447;
special = "NONE";
id = 56;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item57
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.2135,5.829917,2025.1561};
azimut = 153.62447;
special = "NONE";
id = 57;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item58
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.755,5.8305783,2028.4032};
azimut = 153.62447;
special = "NONE";
id = 58;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item59
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.623,5.8672385,2026.6903};
azimut = 153.62447;
special = "NONE";
id = 59;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item60
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.6832,5.865466,2020.722};
azimut = 159.84946;
special = "NONE";
id = 60;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item61
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.8953,5.8671627,2022.6561};
azimut = 153.62447;
special = "NONE";
id = 61;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item62
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.024,5.852193,2022.2714};
azimut = 153.62447;
special = "NONE";
id = 62;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item63
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.3531,5.894826,2023.5219};
azimut = 153.62447;
special = "NONE";
id = 63;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item64
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.3912,5.83113,2022.7299};
azimut = 153.62447;
special = "NONE";
id = 64;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item65
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.1676,5.840527,2027.3895};
azimut = 153.62447;
special = "NONE";
id = 65;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item66
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2377,5.8865013,2025.4496};
azimut = 153.62447;
special = "NONE";
id = 66;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item67
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.8336,5.8389335,2028.1981};
azimut = 153.62447;
special = "NONE";
id = 67;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item68
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.9998,5.869152,2025.8651};
azimut = 153.62447;
special = "NONE";
id = 68;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item69
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2045,5.8856363,2023.8441};
azimut = 153.62447;
special = "NONE";
id = 69;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item70
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.65,5.833201,2024.225};
azimut = 153.62447;
special = "NONE";
id = 70;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item71
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.4225,5.89538,2021.9154};
azimut = 153.62447;
special = "NONE";
id = 71;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item72
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.402,5.857769,2026.914};
azimut = 153.62447;
special = "NONE";
id = 72;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item73
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.2242,5.8777947,2019.8339};
azimut = 153.62447;
special = "NONE";
id = 73;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item74
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.7047,5.851369,2026.2977};
azimut = 153.62447;
special = "NONE";
id = 74;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item75
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.0955,5.876765,2022.414};
azimut = 153.62447;
special = "NONE";
id = 75;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item76
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.9137,5.8472424,2027.9491};
azimut = 153.62447;
special = "NONE";
id = 76;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item77
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.033,5.8602643,2018.7987};
azimut = 153.62447;
special = "NONE";
id = 77;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item78
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2809,5.8862476,2022.0721};
azimut = 153.62447;
special = "NONE";
id = 78;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item79
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.4781,5.8238263,2024.4642};
azimut = 153.62447;
special = "NONE";
id = 79;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item80
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.8971,5.843178,2024.0673};
azimut = 153.62447;
special = "NONE";
id = 80;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item81
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.3884,5.8631077,2023.5682};
azimut = 153.62447;
special = "NONE";
id = 81;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item82
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.4607,5.871686,2023.3739};
azimut = 153.62447;
special = "NONE";
id = 82;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item83
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1019.755,5.8183675,2023.7953};
azimut = 153.62447;
special = "NONE";
id = 83;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item84
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.0494,5.852396,2023.8104};
azimut = 153.62447;
special = "NONE";
id = 84;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item85
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.8424,5.89874,2022.5233};
azimut = 153.62447;
special = "NONE";
id = 85;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item86
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.6442,5.8811536,2023.0258};
azimut = 153.62447;
special = "NONE";
id = 86;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item87
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.236,5.8458886,2019.9286};
azimut = 153.62447;
special = "NONE";
id = 87;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item88
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.9528,5.8836226,2020.5443};
azimut = 153.62447;
special = "NONE";
id = 88;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item89
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.775,5.890201,2022.8002};
azimut = 153.62447;
special = "NONE";
id = 89;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item90
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.9059,5.8272476,2020.3627};
azimut = 153.62447;
special = "NONE";
id = 90;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item91
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.8873,5.8510985,2019.0765};
azimut = 153.62447;
special = "NONE";
id = 91;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item92
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.8063,5.874451,2019.097};
azimut = 153.62447;
special = "NONE";
id = 92;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item93
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.1593,5.8212748,2021.1102};
azimut = 153.62447;
special = "NONE";
id = 93;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item94
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.1608,5.893286,2020.202};
azimut = 153.62447;
special = "NONE";
id = 94;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item95
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.0807,5.860646,2020.2245};
azimut = 153.62447;
special = "NONE";
id = 95;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item96
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.6241,5.8809934,2021.5482};
azimut = 153.62447;
special = "NONE";
id = 96;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item97
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.2349,5.8698797,2019.9354};
azimut = 153.62447;
special = "NONE";
id = 97;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item98
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.8444,5.8507557,2020.4012};
azimut = 153.62447;
special = "NONE";
id = 98;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item99
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2035,5.8856287,2019.1552};
azimut = 153.62447;
special = "NONE";
id = 99;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
};
class Markers
{
items = 3;
class Item0
{
position[] = {20480,0,20480};
name = "center";
type = "Empty";
};
class Item1
{
position[] = {30400,0,6100};
name = "respawn_east";
type = "Empty";
angle = 23.608498;
};
class Item2
{
position[] = {30400,0,6100};
name = "respawn_west";
type = "Empty";
angle = 23.608498;
};
};
};
class Intro
{
addOns[] = {"australia"};
addOnsAuto[] = {"australia"};
randomSeed = 13802307;
class Intel
{
timeOfChanges = 1800.0002;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
class OutroWin
{
addOns[] = {"australia"};
addOnsAuto[] = {"australia"};
randomSeed = 4712975;
class Intel
{
timeOfChanges = 1800.0002;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
class OutroLoose
{
addOns[] = {"australia"};
addOnsAuto[] = {"australia"};
randomSeed = 10755213;
class Intel
{
timeOfChanges = 1800.0002;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
//};