Epoch/Sources/epoch_code/compile/EPOCH_QuickTakeLoad.sqf

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/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Quick take load function concept for underwater looting
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/EPOCH_QuickTakeLoad.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_index"];
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//[[[end]]]
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createDialog "QuickTake";
{
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if ((_x getvariable ["EPOCH_Loot",false]) || _x iskindof "container_epoch") then {
{
_index = lbAdd[1500, getText(configfile >> "CfgMagazines" >> (_x select 0) >> "DisplayName")];
lbSetData[1500, _index, _x select 0];
lbSetValue[1500, _index, _x select 1];
lbSetPicture[1500, _index, _x select 0 call EPOCH_itemPicture];
} foreach (magazinesAmmoCargo _x);
{
_index = lbAdd[1500, getText(configfile >> "CfgWeapons" >> _x >> "DisplayName")];
lbSetData[1500, _index, _x];
lbSetValue[1500, _index, _x];
lbSetPicture[1500, _index, _x call EPOCH_itemPicture];
} foreach (itemcargo _x);
{
_index = lbAdd[1500, getText(configfile >> "CfgWeapons" >> _x >> "DisplayName")];
lbSetData[1500, _index, _x];
lbSetValue[1500, _index, _x];
lbSetPicture[1500, _index, _x call EPOCH_itemPicture];
} foreach (weaponCargo _x);
};
} foreach (nearestObjects[player, ["container_epoch","weaponholdersimulated","GroundWeaponHolder"], 5]);