Epoch/Sources/epoch_code/compile/EPOCH_unitSpawnIncrease.sqf

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2015-09-14 20:55:36 +00:00
_index = EPOCH_spawnIndex find _this;
if (_index != -1) then{
EPOCH_playerSpawnArray set[_index, ((EPOCH_playerSpawnArray select _index) + 1) min (EPOCH_spawnLimits select _index)];
};