2015-10-28 15:16:00 +00:00
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_out = [false, false, false];
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if !(isNil "EPOCH_simulSwap_Lock") exitWith{ _out };
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if !(isNull EPOCH_Target) exitWith{ _out };
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params ["_object"];
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if (isNull _object) exitWith{ _out };
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if ((player distance _object) > 9) exitWith { _out };
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if !(EPOCH_buildMode > 0) exitWith {_out};
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2015-11-08 15:26:38 +00:00
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if (EPOCH_playerEnergy <= 0) exitWith{ _dt = ["<t size='0.8' shadow='0' color='#99ffffff'>Need energy</t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext; _out };
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2015-10-28 15:16:00 +00:00
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_objType = typeOf _object;
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_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
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_out =
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[
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!(getArray(_config >> _objType >> "upgradeBuilding") isEqualTo []),
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!(getArray(_config >> _objType >> "removeParts") isEqualTo []),
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(_object isKindOf "ThingX")
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];
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_out
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