Epoch/Sources/epoch_server_settings/configs/maps/tanoa.h

43 lines
1.3 KiB
C
Raw Normal View History

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch gamemode server Side map specific configs for altis.
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
2016-06-13 16:54:19 +00:00
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settngs/configs/maps/altis.h
*/
class Tanoa : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 10;
// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5}
};
traderBlds[] = { "Land_Kiosk_blueking_F", "Land_FuelStation_Build_F", "Land_CarService_F", "Land_i_Garage_V1_F", "Land_i_Shed_Ind_F", "Land_i_Shop_01_V1_F" };
containerPos[] = {};
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
{ "Transport_C_EPOCH", { -0.286865,8.17383,-10.3098 }, "", "north" }
};
propsPos[] = {};
staticNpcPos[] = {};
// Prefered locations for vehicles
class whitelistedVehiclePos {};
};