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also add models for baked in map items
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@ -799,6 +799,8 @@ class CfgWorldInteractions {
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class satellite_p3d : Wrecks {};
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class Land_Pipes_large_F : Wrecks {};
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class Land_Pipes_small_F : Wrecks {};
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class Pipes_large_F_p3d : Wrecks {};
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class Pipes_small_F_p3d : Wrecks {};
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// ore classes
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class MineralDepositCopper_EPOCH : Ore {};
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class MineralDepositGold_EPOCH : Ore {};
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