Prevent filling inside Vehicles

This commit is contained in:
He-Man 2017-09-14 19:51:06 +02:00 committed by GitHub
parent 6672107b0b
commit 02dbb34b8d

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@ -149,6 +149,9 @@ switch _interactOption do {
};
};
case 4: { // Refuel 4
if !(player == vehicle player) exitwith {
["Fill from outside!", 5] call Epoch_message;
};
_vehicles = player nearEntities [["LandVehicle","Ship","Air","Tank"], 30];
if (cursorTarget in _vehicles) then {
_vehicle = cursorTarget;