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conflicts
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@ -47,13 +47,6 @@ _playerRadiation = missionNamespace getVariable [_playerRadiationKey, _playerRad
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if (_playerRadiation > 1) then {
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if (_playerRadiation > 1) then {
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_radiationVal = linearConversion [0,100,_playerRadiation,0.1,1,true];
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_radiationVal = linearConversion [0,100,_playerRadiation,0.1,1,true];
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[_radiationVal, 2] call epoch_setRadiation;
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[_radiationVal, 2] call epoch_setRadiation;
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// if player has geiger counter make sound based on rads level
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if ('ItemGeigerCounter_EPOCH' in assignedItems player) then {
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_level = round(linearConversion [0,100,_radsLevel,0,3,true]);
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_sound = format ["geiger_%1",_level];
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playSound _sound;
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};
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} else {
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} else {
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[0, 2] call epoch_setRadiation;
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[0, 2] call epoch_setRadiation;
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};
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};
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@ -336,8 +336,10 @@ EPOCH_ActiveTraderMission = [];
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_LastMissionTrigger = 0;
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_LastMissionTrigger = 0;
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// setup radio active locations
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// setup radio active locations
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//Commented out by Raymix: Does not ser variable on locations for some reason
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/*
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{
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{
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_x params ["_loc", "_rads"];
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_x params ["_loc", "_rads"];
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_loc setVariable ["EPOCH_Rads", _rads];
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_loc setVariable ["EPOCH_Rads", _rads];
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} forEach (missionNamespace getVariable ["EPOCH_radioactiveLocations", []]);
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} forEach (missionNamespace getVariable ["EPOCH_radioactiveLocations", []]);
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//
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*/
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