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Option to make BaseParts indestructible
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@ -23,6 +23,10 @@ _playerUID = getPlayerUID _player;
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if (!isNull ropeAttachedTo _vehicle) exitWith{};
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_oemType = typeOf _vehicle;
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_serverSettingsConfig = configFile >> "CfgEpochServer";
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_UseIndestructible = [_serverSettingsConfig, "UseIndestructible", false] call EPOCH_fnc_returnConfigEntry;
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_IndestructibleBaseObjects = [_serverSettingsConfig, "IndestructibleBaseObjects", []] call EPOCH_fnc_returnConfigEntry;
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_ExceptedBaseObjects = [_serverSettingsConfig, "ExceptedBaseObjects", []] call EPOCH_fnc_returnConfigEntry;
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_cfgBaseBuilding = 'CfgBaseBuilding' call EPOCH_returnConfig;
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_staticClassConfig = (_cfgBaseBuilding >> _oemType >> "staticClass");
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if (isText _staticClassConfig) then {
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@ -39,7 +43,17 @@ if (isText _staticClassConfig) then {
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_vehiclePos = getposATL _vehicle;
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_storageObj = [_staticClass,_vehicle] call EPOCH_swapBuilding;
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if (_UseIndestructible) then {
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if ({_storageObj iskindof _x} count _ExceptedBaseObjects == 0) then {
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{
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if (_storageObj iskindof _x) exitwith {
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_storageObj allowdamage false;
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};
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} foreach _IndestructibleBaseObjects;
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};
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};
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if (getNumber(_cfgBaseBuilding >> _staticClass >> "isSecureStorage") == 1) then{
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_storageObj setVariable["EPOCH_Locked", false, true];
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};
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@ -73,6 +87,17 @@ if (isText _staticClassConfig) then {
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if (_objSlot != -1) then {
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_newVehicle = [_vehicle, false] call EPOCH_server_simulSwap;
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if (_UseIndestructible) then {
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if ({_newVehicle iskindof _x} count _ExceptedBaseObjects == 0) then {
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{
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if (_newVehicle iskindof _x) exitwith {
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_newVehicle allowdamage false;
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};
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} foreach _IndestructibleBaseObjects;
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};
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};
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_newVehicle setVariable["BUILD_OWNER", _playerUID, true];
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_newVehicle call EPOCH_saveBuilding;
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};
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