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hmmm
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@ -11,30 +11,6 @@
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server/compile/epoch_looting/EPOCH_server_spawnBoatLoot.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_shipwrecks","_item","_markers"];
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//[[[end]]]
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if (getNumber(configFile >> "CfgEpoch" >> worldname >> "shipwreckLootEnabled") isEqualTo 1) then {
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_worldSize = worldSize/2;
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_shipwrecks = nearestTerrainObjects [ [_worldSize, _worldSize], ["SHIPWRECK"], _worldSize, false ];
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if !(isNil "_shipwrecks") then {
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if (count _shipwrecks > 12) then {
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_shipwrecks = (_shipwrecks call BIS_fnc_arrayShuffle) resize 12;
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};
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{
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_item = createVehicle["container_epoch", _x, [], 0, "NONE"];
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_item setMass 220;
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if (EPOCH_SHOW_BOATLOOT) then {
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_markers = ["Shipwreck",_x] call EPOCH_server_createGlobalMarkerSet;
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};
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} foreach _shipwrecks;
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};
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};
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_shipwrecks","_item","_markers"];
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@ -46,7 +22,7 @@ if (getNumber(_cfgEpoch >> "shipwreckLootEnabled") isEqualTo 1) then {
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_total = getNumber(_cfgEpoch >> "maxSpawnedShipwrecks");
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for "_i" from 0 to _total-1 do{
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_wreck = selectRandom _shipwrecks;
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_shipwrecks = _shipwrecks - [_wrecks];
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_shipwrecks = _shipwrecks - [_wreck];
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_item = createVehicle["container_epoch", _wreck, [], 0, "NONE"];
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_item setMass 220;
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if (EPOCH_SHOW_BOATLOOT) then {
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