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fixes part 3
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@ -30,8 +30,8 @@ _customVarLimits = _customVarsInit apply {_x param [2,[]]};
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_varName = format["EPOCH_player%1",_x];
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_varName = format["EPOCH_player%1",_x];
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_varNameTmp = call compile format["_player%1Key",_x];
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_varNameTmp = call compile format["_player%1Key",_x];
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if !(isNil "_varNameTmp") then {_varName = _varNameTmp};
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if !(isNil "_varNameTmp") then {_varName = _varNameTmp};
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_varLimits params [[format["_player%1Max",_x],100],[format["_player%1Min",_x],0]];
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_varLimits params [[format["_player%1MaxRaw",_x],100],[format["_player%1MinRaw",_x],0]];
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call compile format['_player%1 = missionNamespace getVariable [_varName, _varDefault];',_x];
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call compile format['_player%1 = missionNamespace getVariable [_varName, _varDefault]; _player%1Max = _player%1MaxRaw; _player%1Min = _player%1MinRaw',_x];
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} forEach _customVarNames;
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} forEach _customVarNames;
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EPOCH_playerEnergyMax = _playerEnergyMax;
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EPOCH_playerEnergyMax = _playerEnergyMax;
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