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Update EPOCH_maintainIT.sqf
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@ -31,8 +31,8 @@ if (EPOCH_playerCrypto > 0) then {
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_maintainCount = {(damage _x) > 0} count nearestObjects[_this, ["Constructions_static_F","Constructions_foundation_F","Buildable_Storage","Constructions_lockedstatic_F"], _buildingJammerRange];
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if (_maintainCount > 0) then {
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if (EPOCH_playerCrypto < _maintainCount) then {
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_maintainCount = EPOCH_playerCrypto;
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if (EPOCH_playerCrypto < _maintainCount) exitwith {
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[format ["You need %1 Krypto to maintain your base.",_maintainCount], 5] call Epoch_message;
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};
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_rnd = format ["rmx_var_temp%1%2",floor random 100, selectRandom ["A","B","C","D","E","F"]];
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