Player Login - Loadabs fix

This commit is contained in:
He-Man 2019-02-06 17:19:21 +01:00
parent fe421d5204
commit 12f5fd6eaf

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@ -1076,7 +1076,7 @@ class FSM
"if (_playerCheck) then {" \n
" _PlayerPosCheck = !((_playerObject getVariable [""FinalDest"",[]]) isequalto []);" \n
" if (_PlayerPosCheck) then {" \n
" _playerCheckMass = (_loadabs == (loadabs _playerObject));" \n
" _playerCheckMass = ((_loadabs toFixed 2) isEqualTo ((loadabs _playerObject) toFixed 2));" \n
" if (_playerCheckMass) then {" \n
" _state = true;" \n
" };" \n