From 149261ac83b916e1bbb21d47742e1b6bb977a28c Mon Sep 17 00:00:00 2001 From: vbawol Date: Wed, 9 Nov 2016 11:17:53 -0600 Subject: [PATCH] fix using 1,2,3,4 keys for weapon switching --- .../compile/interface_event_handlers/EPOCH_KeyDown.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf b/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf index 1396f892..c8505832 100644 --- a/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf +++ b/Sources/epoch_code/compile/interface_event_handlers/EPOCH_KeyDown.sqf @@ -36,7 +36,7 @@ if !(alive player) exitWith{ false }; EPOCH_doRotate = false; -if (_dikCode in [0x02,0x03,0x04,0x58,0x57,0x44,0x43,0x42,0x41,0x40,0x3F,0x3E,0x3D,0x3C,0x3B,0x0B,0x0A,0x09,0x08,0x07,0x06,0x05,0x0E]) then { +if (_dikCode in [0x58,0x57,0x44,0x43,0x42,0x41,0x40,0x3F,0x3E,0x3D,0x3C,0x3B,0x0B,0x0A,0x09,0x08,0x07,0x06,0x0E]) then { _handled = true; };