fixed small typo

This commit is contained in:
vbawol 2016-05-05 14:43:24 -05:00
parent be348bca8f
commit 14f36070a5
3 changed files with 3 additions and 3 deletions

View File

@ -81,7 +81,7 @@ if (!isNull EPOCH_currentTarget && vehicle player == player) then {
};
case 4: {
// Base Objects With Storage
_text = if (EPOCH_buildMode > 0) then[{_text}, { format ["Press (%1) or (%2) or %3",EPOCH_keysBuildMode1 call BIS_fnc_keyCode, (actionKeys "Gear" select 0) call BIS_fnc_keyCode),_text] }];
_text = if (EPOCH_buildMode > 0) then[{_text}, { format ["Press (%1) or (%2) or %3",EPOCH_keysBuildMode1 call BIS_fnc_keyCode, ((actionKeys "Gear" select 0) call BIS_fnc_keyCode),_text] }];
_stability = if (EPOCH_buildMode > 0) then[{_currentTarget getVariable["stability", 100]}, {100 - round(damage _currentTarget * 100)}];
_icon = "\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa";
_color = [100,0,_stability,1] call EPOCH_colorRange;

View File

@ -1 +1 @@
build=447;
build=448;

View File

@ -1 +1 @@
447
448