move simulation handler to main loop

This commit is contained in:
vbawol 2016-07-08 09:06:15 -05:00
parent dbd959a3a0
commit 19a0252278

View File

@ -197,6 +197,10 @@ for "_i" from 1 to _maxVehicleLimit do {
_object removeMagazinesTurret [_x, [-1]];
} forEach _mags;
*/
// vehicle simulation handler
if (_simulationHandler) then{
_vehicle enableSimulationGlobal false;
};
if (EPOCH_DEBUG_VEH) then {
_marker = createMarker [str(_location) , _location];
_marker setMarkerShape "ICON";
@ -244,10 +248,6 @@ for "_i" from 1 to _maxVehicleLimit do {
} forEach _actualHitpoints;
};
};
// vehicle simulation handler
if (_simulationHandler) then{
_vehicle enableSimulationGlobal false;
};
} forEach _vehicleDamages;
};
// add all spawned vehicles to remains collector.