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Merge branch 'master' into experimental
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commit
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35
Changelogs/0.3.0.4.txt
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35
Changelogs/0.3.0.4.txt
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[Added] Support for Esseker map.
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[Added] Support for Takistan and loot positions for more AiA TP buildings.
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[Added] Support for Australia Terrain Thanks to the communites of http://uk-gaming-zone.co.uk/, http://thewild.zone, http://www.utomnia.com/
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[Added] More loot positions for AiA TP buildings and updates to existing positions to add pallets and freezers.
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[Added] Female characters now have uniform storage once again.
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[Added] Server side config for max player Krypto limits.
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[Added] Environmental loot checks recoded and now allow for config via description.ext.
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[Added] Drone spawn chances reduced.
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[Added] Client spawning Sapper and Drone chance can now be controlled via description.ext.
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[Added] Server side version check added to CfgEpochClient.
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[Changed] Reduce payouts on scrap metal farming.
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[Changed] Disabled Vehicle Simulation Handler by default as it does not seem to be needed anymore. re-enable vehicle simulation handler with simulationHandler = true in epochconfig.hpp.
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[Changed] lower primary weapon spawn chances.
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[Changed] Lower Krypto value for metal salvage and scraps.
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[Changed] Disable moving traders by default again (Needs recoding in fsm)
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[Changed] Increased weight of Cinder Blocks and Mortar Buckets.
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[Changed] Revert workaround for 1.46 crash fix requires 1.46 build 131265 or higher.
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[Changed] telepos array now uses modelToWorld offsets instead of world space positions.
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[Changed] Increased delay between antagonist spawns to 10 minutes.
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[Fixed] Increase range on proximity checks for gear should help with loot target issues.
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[Fixed] Krypto device will now only drop if player actually had Krypto.
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[Fixed] Added missing backpack B_AssaultPack_blk to loot table and pricing.
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[Fixed] Teleport issues on Stratis or any other map with one or less teleport pad.
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[Fixed] Added prevention of using tactical view.
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[Fixed] Unable to sell new 762x54 150Rnd ammo box.
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[Fixed] Energy, krypto stats shown and mouse auto centers once again when opening inventory.
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[Fixed] Recoil_default error on first use of hatchet.
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[Fixed] Weight added to SR-25 and L85A2 rifles.
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[Fixed] Lower base armor on characters to Arma defaults, should fix issues with damage reporting.
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[Info] Updated windows command line example to show usage of -serverMod
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[Info] Updated description.ext and mission pbo's for new cultist configs.
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WIP:
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[Changed] Helicopter air drop event code disabled by default as it needs more work.
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[Fixed] Cultist should now spawn correctly and also has a totally reworked code structure.
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@ -18,9 +18,10 @@ http://www.microsoft.com/en-us/download/details.aspx?id=40784
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== NOTES ==
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* Steamworkshop Client file download batch file for windows: https://github.com/EpochModTeam/Epoch/blob/master/Tools/Install/InstallEpoch.cmd
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* As of 0.2.5.2 Server Hotfix Build A you only need BEC (http://ibattle.org/) with watchdog plugin (included in BEC folder) if you use do not use a PVS prefix.
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* You should use a service restarter (like firedaemon) to keep the redis server and Arma 3 server running.
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* A3 Server should be restarted every 4 hours. A good option ssing BEC http://ibattle.org/ scheduler and the #shutdown rcon command works well. (Scheduler Example: https://gist.github.com/vbawol/38b2f57d89c2c36106b3)
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* The log rotator found in tools should only need one path to Arma 3 changed and should be ran just before the Arma 3 server starts. (firedeamon Pre/post service: Before Event)
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* It is recommended that you use ASM https://github.com/fred41/ASM to monitor your server performance.
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* Go to http://epochmod.com/forum/ for more help if needed.
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* Go to http://epochmod.com/forum/ for more help if needed.
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@ -4,7 +4,7 @@ SET STEAMPW=chamgeme
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SET ARMASVRPATH=C:\Arma3Server
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SET ARMAAPPID=107410
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:: Workshop IDs: EpochExperimental = 455221958, Normal Epoch = 421839251
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SET ARMAWORKSHOPID=455221958
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SET ARMAWORKSHOPID=421839251
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:: remove mod folder
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rd /s/q "%ARMASVRPATH%\@Epoch"
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:: remove cache C:\Users\Administrator\Downloads\steamcmd\steamapps\workshop
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