From 1b2aac3bdd200b65b3c3aa7f9a779fd0472e2821 Mon Sep 17 00:00:00 2001 From: He-Man Date: Thu, 7 Jul 2016 17:47:30 +0200 Subject: [PATCH] Update EPOCH_server_lockVehicle.sqf Allow Locking, if driver is dead. Allow locking, if lockOwner already is lockedOwner --- .../compile/epoch_vehicle/EPOCH_server_lockVehicle.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_lockVehicle.sqf b/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_lockVehicle.sqf index 942bb790..77671b50 100644 --- a/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_lockVehicle.sqf +++ b/Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_lockVehicle.sqf @@ -54,7 +54,7 @@ _crew = []; _logic = if !(_crew isEqualTo []) then { if (_player in _crew) then { // allow unlock if player is the driver or is inside the vehicle with out a driver. - (_player isEqualTo _driver || isNull(_driver)) + (_player isEqualTo _driver || isNull(_driver) || _lockedOwner == _lockOwner || !alive _driver) } else { // allow only if player is already the owner as they are not inside the occupied vehicle. (_lockedOwner == _lockOwner)