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https://github.com/EpochModTeam/Epoch.git
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move isTemporary var to cfgBaseBuilding
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6c18851850
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@ -21,7 +21,7 @@
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Returns:
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NOTHING
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*/
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private ["_posObj","_savedBuildPos","_previousBuildPos","_saveCheck","_endTime","_worldspace","_class","_newObj","_startTime","_objClass"];
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private ["_config","_posObj","_savedBuildPos","_previousBuildPos","_saveCheck","_endTime","_worldspace","_class","_newObj","_startTime","_objClass"];
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if (!isNull _this) then {
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@ -63,7 +63,8 @@ if (!isNull _this) then {
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_objClass = typeOf _this;
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// Spawn temporary static item insead of saving.
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if (getNumber(configfile >> "CfgVehicles" >> _objClass >> "isTemporary") == 1) then {
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_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
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if (getNumber(_config >> _objClass >> "isTemporary") == 1) then {
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_worldspace = [getposATL _this, vectordir _this, vectorup _this];
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deleteVehicle _this;
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_class = getText(configfile >> "CfgVehicles" >> _objClass >> "staticClass");
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@ -22,10 +22,22 @@ class CfgBaseBuilding {
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{
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upgradeBuilding[] = { { "FirePlaceOn_EPOCH", { { "WoodLog_EPOCH", 1 } } } };
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removeParts[] = { { "ItemRock", 2 } };
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staticClass = "FirePlace_EPOCH";
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simulClass = "Fireplace_SIM_EPOCH";
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GhostPreview = "FirePlace_EPOCH";
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limitNearby = 2;
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bypassJammer = 1;
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isTemporary = 1;
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};
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class FirePlaceOn_EPOCH : Default
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class Fireplace_SIM_EPOCH : FirePlace_EPOCH
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{
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removeParts[] = { { "ItemRock", 2 } };
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upgradeBuilding[] = {};
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removeParts[] = {};
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};
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class FirePlaceOn_EPOCH : FirePlace_EPOCH {
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upgradeBuilding[] = {};
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};
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class Foundation_EPOCH : Default
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{
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@ -12,7 +12,7 @@
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server/compile/epoch_bases/EPOCH_server_removeBUILD.sqf
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*/
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private["_vehSlot", "_gwh", "_wepsItemsCargo", "_magsAmmoCargo", "_objTypes", "_objQty", "_magazine", "_weapon", "_suppressor", "_laser", "_optics", "_arrCount", "_magazineName", "_magazineSize", "_qty", "_objType", "_inventory", "_posWH", "_nearbyWH", "_removeParts", "_isTemporary", "_storageSlot"];
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private["_config","_vehSlot", "_gwh", "_wepsItemsCargo", "_magsAmmoCargo", "_objTypes", "_objQty", "_magazine", "_weapon", "_suppressor", "_laser", "_optics", "_arrCount", "_magazineName", "_magazineSize", "_qty", "_objType", "_inventory", "_posWH", "_nearbyWH", "_removeParts", "_isTemporary", "_storageSlot"];
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params ["_building","_player",["_token","",[""]]];
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if !([_player, _token] call EPOCH_server_getPToken) exitWith{};
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@ -21,8 +21,8 @@ if (_player distance _building > 20) exitWith{};
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// TODO add group check here since this should only be removed by group or owner of pole
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_objType = typeOf _building;
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_isTemporary = getNumber(configFile >> "CfgVehicles" >> _objType >> "isTemporary");
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_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
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_isTemporary = getNumber(_config >> _objType >> "isTemporary");
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// check that object has building or storage slot
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_vehSlot = _building getVariable["BUILD_SLOT", -1];
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@ -12,49 +12,38 @@
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server/compile/epoch_bases/EPOCH_server_upgradeBUILD.sqf
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*/
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private["_worldspace", "_class", "_newObj", "_objHiveKey", "_VAL", "_return", "_upgrade", "_objSlot", "_objType"];
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private["_config","_worldspace", "_class", "_newObj", "_objHiveKey", "_VAL", "_return", "_upgrade", "_objSlot", "_objType"];
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params ["_object","_player",["_index",0],["_token","",[""]]];
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if (isNull _object) exitWith{};
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if !([_player, _token] call EPOCH_server_getPToken) exitWith{};
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_objSlot = _object getVariable["BUILD_SLOT", -1];
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_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
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if (_objSlot != -1) then {
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_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
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_upgrades = getArray(_config >> (typeOf _object) >> "upgradeBuilding");
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if !(_upgrades isEqualTo []) then {
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_upgrade = _upgrades param [_index,[]];
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_objectPos = getposATL _object;
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_worldspace = [(_objectPos call EPOCH_precisionPos), vectordir _object, vectorup _object];
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deleteVehicle _object;
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_class = _upgrade select 0;
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_newObj = createVehicle [_class, [0,0,0], [], 0, "CAN_COLLIDE"];
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_newObj setVariable ["BUILD_SLOT",_objSlot,true];
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_newObj call EPOCH_server_buildingInit;
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_newObj setposATL _objectPos;
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_newObj setVectorDirAndUp [(_worldspace select 1),(_worldspace select 2)];
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_newObj call EPOCH_saveBuilding;
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};
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} else {
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_objType = typeOf _object;
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if (getNumber(configFile >> "CfgVehicles" >> _objType >> "isTemporary") == 1) then{
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_config = 'CfgBaseBuilding' call EPOCH_returnConfig;
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if (getNumber(_config >> _objType >> "isTemporary") == 1) then{
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_upgrades = getArray(_config >> (typeOf _object) >> "upgradeBuilding");
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if !(_upgrades isEqualTo []) then {
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_upgrade = _upgrades param [_index,[]];
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_worldspace = [getposATL _object, vectordir _object, vectorup _object];
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deleteVehicle _object;
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_class = _upgrade select 0;
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_newObj = createVehicle[_class, [0,0,0], [], 0, "CAN_COLLIDE"];
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_newObj setposATL(_worldspace select 0);
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_newObj setVectorDirAndUp[(_worldspace select 1), (_worldspace select 2)];
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