setVectorDirAndUp first to prevent collide

This commit is contained in:
He-Man 2018-01-14 14:01:28 +01:00
parent 75ee2ad46f
commit 291c222d9d

View File

@ -117,8 +117,8 @@ for "_i" from 1 to _maxVehicleLimit do {
_vehicle call EPOCH_server_setVToken;
_vehicle call EPOCH_server_vehicleInit;
// set final direction and postion of vehicle
_vehicle setposATL _location;
_vehicle setVectorDirAndUp _worldspace;
_vehicle setposATL _location;
// set fuel level
_vehicle setFuel _fuel;